Player Matchup

Neith
Neith
AsheTheWolf
Neith
Level 60
God Stats
2W - 2L
1,278 SR
Queue Stats
56W - 93L
1,299 Elo+
Solo
Agni
Agni
Kingshula21
Agni
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 16L
1,289 Elo+
Solo
Loki
Loki
MasonicLion
Loki
Level 108
God Stats
6W - 27L
1,119 SR
Queue Stats
106W - 203L
1,238 Elo+
Solo
Team Averages
Level 71
1,299 SR
1,275 Elo+

VS

Team Averages
Level 24
1,427 SR
1,270 Elo+
Cthulhu
Cthulhu
CursedMother
Cthulhu
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 29L
1,305 Elo+
Solo
Ra
Ra
ElAAnchoAA
Ra
Level 29
God Stats
47W - 57L
1,422 SR
Queue Stats
236W - 359L
1,252 Elo+
Solo
Neith
Neith
LilBubblez25
Neith
Level 16
God Stats
11W - 26L
1,359 SR
Queue Stats
12W - 26L
1,253 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 1 / 10
11,478
675
12,687
11,386
4,402
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

14
6 / 5 / 5
11,127
655
16,485
13,421
5,681
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
4 / 4 / 9
11,212
660
13,588
9,575
3,632
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CursedMother
Cthulhu
13
0 / 6 / 7
9,835
579
10,002
19,564
19,161
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
8 / 5 / 1
11,159
656
11,938
20,633
7,100
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

12
1 / 3 / 4
9,767
575
3,437
9,503
2,914
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
21
14
Kills
9
10
Deaths
14
24
Assists
12
Player
Kills
Deaths
Assists
KDA
W
4
1
10
9
L
Cthulhu
CursedMother
Cthulhu
0
6
7
0.58
L
8
5
1
1.7
W
6
5
5
1.7
L
1
3
4
1
W
4
4
9
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,760
Damage
25,377
34,382
Taken
49,700
13,715
Mitigated
29,175
6,122
Healing
9,003
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,687
3,695
413
3,259
11,386
4,402
2,042
7,069
4,317
13
37,380
L
Cthulhu
CursedMother
Cthulhu
10,002
1,288
0
0
19,564
19,161
80
8,319
11,245
32,198
0
L
11,938
1,385
1,679
6,184
20,633
7,100
0
6,282
14,351
29,599
0
W
16,485
2,631
0
2,450
13,421
5,681
820
9,276
4,145
43,272
0
L
3,437
1,048
0
1,140
9,503
2,914
100
2,688
6,815
0
19,304
W
13,588
2,581
0
0
9,575
3,632
0
6,346
3,229
0
38,189

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,817
Gold Earned
30,761
181
Minions Killed
122
6
Camps Cleared
6
857,051
Distance Traveled
817,022
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,478
675
66
4
1
274,792
1
L
Cthulhu
9,835
579
56
3
2
271,698
2
L
Ra
11,159
656
36
2
3
291,325
0
W
Agni
11,127
655
69
4
2
252,797
0
L
Neith
9,767
575
30
2
1
253,999
0
W
Loki
11,212
660
46
3
3
329,462
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role