Player Matchup

Jing Wei
Jing Wei
PorfaRelax
Jing Wei
Level 100
God Stats
4W - 8L
1,326 SR
Queue Stats
58W - 78L
1,422 Elo+
Party 1
Sol
Sol
jeremee11
Sol
Level 101
God Stats
2W - 0L
1,189 SR
Queue Stats
33W - 27L
1,218 Elo+
Solo
Anubis
Anubis
kevo3977
Anubis
Level 23
God Stats
13W - 8L
1,491 SR
Queue Stats
127W - 134L
1,395 Elo+
Party 1
Team Averages
Level 75
1,335 SR
1,345 Elo+

VS

Team Averages
Level 33
1,636 SR
1,566 Elo+
Ares
Ares
Grayslake123
Ares
Level 23
God Stats
5W - 2L
1,908 SR
Queue Stats
44W - 17L
1,667 Elo+
Party 2
Kukulkan
Kukulkan
wall034
Kukulkan
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,655 Elo+
Party 2
Serqet
Serqet
wickedimpuls
Serqet
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 49L
1,375 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
PorfaRelax
Jing Wei
15
11 / 4 / 11
11,597
828
11,268
13,538
4,829
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
5 / 2 / 10
9,921
709
10,667
12,268
4,590
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
kevo3977
Anubis
14
10 / 2 / 9
11,035
788
9,072
7,033
2,874
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 5 / 7
9,357
668
6,307
14,598
13,970
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Kukulkan
wall034
Kukulkan
13
4 / 10 / 2
10,533
752
8,493
11,482
5,942
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Serqet
12
3 / 11 / 4
9,437
674
8,323
13,429
4,114
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
21
26
Kills
8
8
Deaths
26
30
Assists
13
Player
Kills
Deaths
Assists
KDA
L
1
5
7
0.9
W
Jing Wei
PorfaRelax
Jing Wei
11
4
11
4.13
W
5
2
10
5
W
Anubis
kevo3977
Anubis
10
2
9
7.25
L
Kukulkan
wall034
Kukulkan
4
10
2
0.5
L
Serqet
3
11
4
0.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,007
Damage
23,123
32,839
Taken
39,509
12,293
Mitigated
24,026
11,098
Healing
2,813
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,307
1,290
0
1,033
14,598
13,970
0
7,666
6,932
16,053
0
W
Jing Wei
PorfaRelax
Jing Wei
11,268
9,309
0
3,935
13,538
4,829
1,653
6,364
6,539
0
34,843
W
10,667
2,569
169
6,347
12,268
4,590
803
5,849
5,354
29,574
0
W
Anubis
kevo3977
Anubis
9,072
260
0
647
7,033
2,874
0
2,378
4,252
30,586
0
L
Kukulkan
wall034
Kukulkan
8,493
1,482
0
960
11,482
5,942
0
5,673
5,809
22,034
0
L
Serqet
8,323
2,322
77
743
13,429
4,114
0
6,443
6,986
0
18,768

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,553
Gold Earned
29,327
138
Minions Killed
79
10
Camps Cleared
1
665,063
Distance Traveled
605,762
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
9,357
668
23
2
1
223,776
1
W
Jing Wei
11,597
828
40
3
4
236,001
1
W
Sol
9,921
709
48
3
2
192,920
1
W
Anubis
11,035
788
50
4
4
236,142
0
L
Kukulkan
10,533
752
40
3
0
180,075
0
L
Serqet
9,437
674
16
1
0
201,911
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role