Player Matchup

Skadi
Skadi
Lek Doido
Skadi
Level 141
God Stats
151W - 152L
1,579 SR
Queue Stats
564W - 576L
1,469 Elo+
Solo
Khepri
Khepri
P-TownWrathsGF
Khepri
Level 135
God Stats
50W - 39L
1,607 SR
Queue Stats
115W - 107L
1,530 Elo+
Solo
Discordia
Discordia
iGorgeous
Discordia
Level 155
God Stats
8W - 5L
1,519 SR
Queue Stats
272W - 257L
1,471 Elo+
Solo
Neith
Neith
jefbro63367
Neith
Level 157
God Stats
107W - 78L
1,605 SR
Queue Stats
112W - 95L
1,515 Elo+
Solo
Fenrir
Fenrir
wiitard256
Fenrir
Level 60
God Stats
1W - 3L
1,334 SR
Queue Stats
21W - 21L
1,503 Elo+
Solo
Team Averages
Level 130
1,529 SR
1,497 Elo+

VS

Team Averages
Level 105
1,553 SR
1,479 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
BupkisB
Bellona
Level 104
God Stats
14W - 9L
1,505 SR
Queue Stats
249W - 221L
1,503 Elo+
Solo
Cupid
Cupid
Ima_Chicken_MOO
Cupid
Level 99
God Stats
6W - 4L
1,457 SR
Queue Stats
109W - 99L
1,495 Elo+
Solo
Osiris
Osiris
PBCSquid
Osiris
Level 110
God Stats
1W - 2L
1,704 SR
Queue Stats
73W - 89L
1,428 Elo+
Solo
Bacchus
Bacchus
TPFC_Iggy_98__
Bacchus
Level 101
God Stats
35W - 20L
1,601 SR
Queue Stats
648W - 690L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Lek Doido
Skadi
11
2 / 4 / 0
5,935
594
4,643
7,584
1,993
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

6
0 / 3 / 1
4,572
457
1,704
8,703
3,902
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Discordia
iGorgeous
Discordia
10
1 / 2 / 1
5,345
535
4,327
4,844
1,412
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

8
0 / 2 / 0
4,834
483
3,437
4,393
1,117
Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fenrir
wiitard256
Fenrir
7
0 / 1 / 1
4,882
488
2,239
7,366
2,209
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
9
1 / 0 / 3
5,616
562
2,920
3,625
1,248
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Bellona
BupkisB
Bellona
10
1 / 0 / 4
5,837
584
5,181
9,282
7,016
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
5 / 0 / 2
6,516
652
6,774
6,085
1,565
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Osiris
PBCSquid
Osiris
11
4 / 1 / 3
6,554
655
3,639
5,978
3,798
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

7
1 / 2 / 3
5,126
513
4,672
5,713
5,059
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
27
3
Kills
12
12
Deaths
3
3
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
1
0
3
2.5
W
Bellona
BupkisB
Bellona
1
0
4
3
W
5
0
2
6
L
Skadi
Lek Doido
Skadi
2
4
0
0.5
L
0
3
1
0.17
W
Osiris
PBCSquid
Osiris
4
1
3
5.5
W
1
2
3
1.25
L
Discordia
iGorgeous
Discordia
1
2
1
0.75
L
0
2
0
0
L
Fenrir
wiitard256
Fenrir
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,350
Damage
23,186
32,890
Taken
30,683
10,633
Mitigated
18,686
10,379
Healing
11,718
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
2,920
0
0
827
3,625
1,248
396
1,298
2,327
31,322
0
W
Bellona
BupkisB
Bellona
5,181
925
0
4,619
9,282
7,016
79
1,439
7,843
0
26,582
W
6,774
3,982
0
2,374
6,085
1,565
687
1,219
4,866
0
35,691
L
Skadi
Lek Doido
Skadi
4,643
2,093
0
2,036
7,584
1,993
0
1,909
5,675
0
37,217
L
1,704
60
307
2,330
8,703
3,902
0
2,383
6,192
8,957
0
W
Osiris
PBCSquid
Osiris
3,639
1,275
0
1,611
5,978
3,798
0
561
5,417
0
33,980
W
4,672
840
136
2,151
5,713
5,059
0
1,514
4,199
9,587
0
L
Discordia
iGorgeous
Discordia
4,327
247
0
1,476
4,844
1,412
0
1,268
3,532
26,880
0
L
3,437
1,000
0
1,839
4,393
1,117
196
153
3,761
0
20,095
L
Fenrir
wiitard256
Fenrir
2,239
1,139
0
2,391
7,366
2,209
0
1,879
5,320
0
25,069

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,568
Gold Earned
29,649
232
Minions Killed
277
0
Camps Cleared
0
950,379
Distance Traveled
1,014,600
11
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
5,616
562
70
7
0
204,688
5
W
Bellona
5,837
584
57
6
0
207,449
1
W
Cupid
6,516
652
63
6
0
199,546
2
L
Skadi
5,935
594
77
8
0
185,285
1
L
Khepri
4,572
457
11
1
0
192,868
1
W
Osiris
6,554
655
69
7
0
195,951
2
W
Bacchus
5,126
513
18
2
0
206,966
5
L
Discordia
5,345
535
53
5
0
194,704
3
L
Neith
4,834
483
36
4
0
203,645
2
L
Fenrir
4,882
488
55
6
0
173,877
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role