Player Matchup

Janus
Janus
D21512
Janus
Level 43
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 12L
1,371 Elo+
Party 1
Erlang Shen
Erlang Shen
Desesh
Erlang Shen
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 7L
1,371 Elo+
Party 1
Tsukuyomi
Tsukuyomi
KaborBOT
Tsukuyomi
Level 6
God Stats
1W - 2L
1,234 SR
Queue Stats
2W - 4L
1,297 Elo+
Solo
Neith
Neith
Spyn7
Neith
Level 26
God Stats
25W - 26L
1,454 SR
Queue Stats
84W - 81L
1,451 Elo+
Solo
Odin
Odin
WifeBeater7000
Odin
Level 29
God Stats
17W - 17L
1,786 SR
Queue Stats
404W - 530L
1,508 Elo+
Solo
Team Averages
Level 22
1,495 SR
1,400 Elo+

VS

Team Averages
Level 16
1,413 SR
1,391 Elo+
Tsukuyomi
Tsukuyomi
Princey0053
Tsukuyomi
Level 3
God Stats
2W - 6L
1,492 SR
Queue Stats
3W - 9L
1,319 Elo+
Party 2
Terra
Terra
SOOS THE GOD
Terra
Level 12
God Stats
1W - 2L
1,492 SR
Queue Stats
17W - 18L
1,463 Elo+
Party 2
Ne Zha
Ne Zha
SheeshBd
Ne Zha
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
105W - 93L
1,424 Elo+
Solo
Hel
Hel
bluffscorpion25
Hel
Level 26
God Stats
21W - 24L
1,409 SR
Queue Stats
123W - 122L
1,386 Elo+
Solo
Thanatos
Thanatos
folken0007
Thanatos
Level 24
God Stats
0W - 4L
1,174 SR
Queue Stats
215W - 245L
1,365 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
D21512
Janus
20
19 / 1 / 22
16,652
1,281
50,842
7,594
2,310
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Erlang Shen
Desesh
Erlang Shen
20
10 / 4 / 24
14,415
1,109
20,886
17,958
15,395
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tsukuyomi
KaborBOT
Tsukuyomi
20
2 / 6 / 24
12,064
928
4,676
15,350
5,421
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Neith
Spyn7
Neith
20
4 / 8 / 25
12,901
992
23,503
17,580
6,983
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
11 / 4 / 29
15,137
1,164
21,024
19,659
28,983
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Team 1 Tickets

138

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Princey0053
Tsukuyomi
18
3 / 17 / 8
12,174
936
9,998
31,720
14,001
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

19
2 / 9 / 11
11,859
912
6,186
30,933
38,284
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ne Zha
SheeshBd
Ne Zha
20
8 / 9 / 12
13,868
1,067
24,139
28,175
13,974
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

20
7 / 3 / 11
13,983
1,076
20,715
18,511
9,713
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Thanatos
folken0007
Thanatos
19
3 / 9 / 8
12,318
948
11,585
23,042
10,627
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

170
Kill Participation
73
46
Kills
23
23
Deaths
47
124
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Janus
D21512
Janus
19
1
22
30
W
Erlang Shen
Desesh
Erlang Shen
10
4
24
5.5
W
Tsukuyomi
KaborBOT
Tsukuyomi
2
6
24
2.33
L
Tsukuyomi
Princey0053
Tsukuyomi
3
17
8
0.41
L
2
9
11
0.83
L
Ne Zha
SheeshBd
Ne Zha
8
9
12
1.56
W
Neith
Spyn7
Neith
4
8
25
2.06
W
11
4
29
6.38
L
7
3
11
4.17
L
Thanatos
folken0007
Thanatos
3
9
8
0.78

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

120,931
Damage
72,623
78,141
Taken
132,381
59,092
Mitigated
86,599
5,950
Healing
36,404
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
D21512
Janus
50,842
5,746
679
1,737
7,594
2,310
0
2,429
5,165
84,068
0
W
Erlang Shen
Desesh
Erlang Shen
20,886
11,947
0
1,481
17,958
15,395
0
4,828
13,130
0
39,516
W
Tsukuyomi
KaborBOT
Tsukuyomi
4,676
692
0
43
15,350
5,421
0
5,063
10,287
0
17,907
L
Tsukuyomi
Princey0053
Tsukuyomi
9,998
4,643
0
290
31,720
14,001
0
11,607
20,113
0
27,530
L
6,186
1,355
4,757
3,670
30,933
38,284
0
10,253
20,680
13,857
0
L
Ne Zha
SheeshBd
Ne Zha
24,139
15,324
0
4,396
28,175
13,974
0
9,296
18,879
0
52,012
W
Neith
Spyn7
Neith
23,503
9,490
0
2,010
17,580
6,983
0
6,615
10,965
0
46,108
W
21,024
7,089
0
0
19,659
28,983
0
7,966
11,693
0
30,592
L
20,715
613
9,884
7,122
18,511
9,713
0
9,746
8,765
41,576
0
L
Thanatos
folken0007
Thanatos
11,585
2,952
0
6,285
23,042
10,627
0
9,940
13,102
0
39,934

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,169
Gold Earned
64,202
218
Minions Killed
212
5
Camps Cleared
5
1,129,474
Distance Traveled
1,186,113
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
16,652
1,281
93
7
5
242,983
0
W
Erlang Shen
14,415
1,109
39
3
0
257,402
0
W
Tsukuyomi
12,064
928
23
2
0
159,903
1
L
Tsukuyomi
12,174
936
33
3
1
211,025
0
L
Terra
11,859
912
12
1
0
241,868
0
L
Ne Zha
13,868
1,067
56
4
3
237,451
0
W
Neith
12,901
992
46
4
0
207,475
1
W
Odin
15,137
1,164
17
1
0
261,711
3
L
Hel
13,983
1,076
55
4
1
280,625
0
L
Thanatos
12,318
948
56
4
0
215,144
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role