Player Matchup

Agni
Agni
AlwaysHighh420
Agni
Level 159
God Stats
0W - 3L
1,231 SR
Queue Stats
182W - 183L
1,453 Elo+
Solo
He Bo
He Bo
ImBoneLessWangs
He Bo
Level 109
God Stats
7W - 1L
1,949 SR
Queue Stats
146W - 146L
1,438 Elo+
Solo
Thoth
Thoth
Mattybart123
Thoth
Level 153
God Stats
2W - 2L
1,469 SR
Queue Stats
159W - 159L
1,515 Elo+
Solo
Chiron
Chiron
MeatlessNumber
Chiron
Level 123
God Stats
1W - 1L
1,499 SR
Queue Stats
93W - 64L
1,508 Elo+
Solo
Bellona
Bellona
WizARd moRtuSS
Bellona
Level 126
God Stats
4W - 5L
1,472 SR
Queue Stats
120W - 97L
1,560 Elo+
Solo
Team Averages
Level 134
1,524 SR
1,495 Elo+

VS

Team Averages
Level 114
1,592 SR
1,464 Elo+
Jing Wei
Jing Wei
BigBiop84
Jing Wei
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,444 Elo+
Solo
Thor
Thor
CourtMgort
Thor
Level 46
God Stats
2W - 1L
1,460 SR
Queue Stats
190W - 195L
1,481 Elo+
Solo
Baba Yaga
Baba Yaga
Guzzie
Baba Yaga
Level 156
God Stats
1W - 0L
1,644 SR
Queue Stats
48W - 39L
1,456 Elo+
Solo
Bacchus
Bacchus
Theory Tuick
Bacchus
Level 140
God Stats
7W - 1L
1,705 SR
Queue Stats
596W - 634L
1,474 Elo+
Solo
Sun Wukong
Sun Wukong
paynefullplayer
Sun Wukong
Level 128
God Stats
10W - 5L
1,653 SR
Queue Stats
374W - 377L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 10 / 13
8,129
739
9,145
11,186
4,194
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
4 / 9 / 9
8,551
777
11,707
11,331
4,153
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

18
8 / 3 / 11
9,755
887
15,943
8,055
3,498
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
6 / 4 / 14
9,799
891
12,156
12,001
5,098
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
3 / 3 / 17
9,409
855
5,776
15,001
20,845
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
BigBiop84
Jing Wei
14
5 / 6 / 10
9,171
834
5,943
12,095
4,184
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
2 / 7 / 7
8,697
791
3,232
11,225
6,203
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Baba Yaga
Guzzie
Baba Yaga
20
13 / 1 / 14
11,970
1,088
20,454
11,078
4,779
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bacchus
Theory Tuick
Bacchus
15
4 / 6 / 14
9,534
867
7,022
14,977
16,942
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sun Wukong
paynefullplayer
Sun Wukong
18
5 / 4 / 19
10,721
975
12,958
23,918
21,822
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
93
23
Kills
29
29
Deaths
24
64
Assists
64
Player
Kills
Deaths
Assists
KDA
L
2
10
13
0.85
W
Jing Wei
BigBiop84
Jing Wei
5
6
10
1.67
W
2
7
7
0.79
W
Baba Yaga
Guzzie
Baba Yaga
13
1
14
20
L
4
9
9
0.94
L
8
3
11
4.5
L
6
4
14
3.25
W
Bacchus
Theory Tuick
Bacchus
4
6
14
1.83
L
3
3
17
3.83
W
Sun Wukong
paynefullplayer
Sun Wukong
5
4
19
3.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,727
Damage
49,609
57,574
Taken
73,293
37,788
Mitigated
53,930
15,230
Healing
25,975
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,145
778
823
1,006
11,186
4,194
571
6,794
4,139
11,986
0
W
Jing Wei
BigBiop84
Jing Wei
5,943
4,193
1,164
1,153
12,095
4,184
3,272
6,366
5,663
0
16,054
W
3,232
158
320
1,341
11,225
6,203
105
5,693
5,448
0
7,913
W
Baba Yaga
Guzzie
Baba Yaga
20,454
1,600
1,613
4,770
11,078
4,779
882
4,705
6,320
41,886
0
L
11,707
583
645
993
11,331
4,153
156
3,907
6,912
14,349
0
L
15,943
646
1,768
1,215
8,055
3,498
985
4,482
3,455
34,310
0
L
12,156
5,266
2,051
4,362
12,001
5,098
1,547
5,388
6,222
0
30,060
W
Bacchus
Theory Tuick
Bacchus
7,022
862
1,689
2,760
14,977
16,942
507
7,632
7,269
13,876
0
L
5,776
385
602
1,765
15,001
20,845
432
6,363
8,014
0
14,358
W
Sun Wukong
paynefullplayer
Sun Wukong
12,958
1,443
1,461
9,704
23,918
21,822
236
12,034
11,798
0
18,180

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,643
Gold Earned
50,093
103
Minions Killed
110
0
Camps Cleared
0
963,306
Distance Traveled
1,019,378
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
8,129
739
11
1
0
155,615
0
W
Jing Wei
9,171
834
23
2
0
178,938
0
W
Thor
8,697
791
7
1
0
186,258
4
W
Baba Yaga
11,970
1,088
39
4
0
247,017
1
L
He Bo
8,551
777
7
1
0
183,511
2
L
Thoth
9,755
887
34
3
0
203,924
0
L
Chiron
9,799
891
42
4
0
187,058
0
W
Bacchus
9,534
867
11
1
0
204,687
1
L
Bellona
9,409
855
9
1
0
233,198
1
W
Sun Wukong
10,721
975
30
3
0
202,478
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role