Player Matchup

Fafnir
Fafnir
Diamond V
Argut90
Fafnir
Diamond V
Level 142
God Stats
1W - 3L
1,717 SR
Queue Stats
46W - 32L
2,169 MMR
Solo
Neith
Neith
Diamond IV
HayScrumptious
Neith
Diamond IV
Level 128
God Stats
13W - 20L
1,548 SR
Queue Stats
379W - 379L
2,287 MMR
Solo
Olorun
Olorun
Diamond II
ahmyo24
Olorun
Diamond II
Level 160
God Stats
2W - 7L
1,520 SR
Queue Stats
1,157W - 1,175L
2,307 MMR
Solo
Thor
Thor
Masters
joehennyy
Thor
Masters
Level 87
God Stats
16W - 26L
1,526 SR
Queue Stats
483W - 484L
2,152 MMR
Solo
King Arthur
King Arthur
Diamond IV
zgtaylor2000
King Arthur
Diamond IV
Level 102
God Stats
2W - 7L
1,268 SR
Queue Stats
428W - 397L
2,116 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 124
1,516 SR
2,206 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 136
1,725 SR
2,215 MMR
Nike
Nike
Diamond I
Dirty_Banana6939
Nike
Diamond I
Level 128
God Stats
40W - 21L
1,744 SR
Queue Stats
187W - 166L
2,433 MMR
Party 1
Sobek
Sobek
Platinum II
LoafOfFish
Sobek
Platinum II
Level 148
God Stats
3W - 4L
1,614 SR
Queue Stats
90W - 66L
2,171 MMR
Party 2
Erlang Shen
Erlang Shen
Platinum IV
Maxs Toes
Erlang Shen
Platinum IV
Level 124
God Stats
3W - 2L
1,824 SR
Queue Stats
52W - 40L
2,033 MMR
Party 2
Chang'e
Chang'e
Diamond III
sniperassassign1
Chang'e
Diamond III
Level 140
God Stats
2W - 0L
1,800 SR
Queue Stats
108W - 94L
2,208 MMR
Party 1
Heimdallr
Heimdallr
Diamond III
zenpaizero2551
Heimdallr
Diamond III
Level 142
God Stats
16W - 17L
1,643 SR
Queue Stats
285W - 259L
2,232 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Argut90
Fafnir
11
1 / 3 / 2
8,027
422
2,544
13,888
12,725
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
7 / 5 / 3
10,300
542
13,537
12,392
5,528
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Olorun
ahmyo24
Olorun
14
0 / 7 / 3
8,692
457
6,168
16,428
4,693
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thor
16
1 / 3 / 6
9,715
511
8,708
11,895
5,403
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
zgtaylor2000
King Arthur
16
1 / 4 / 1
9,431
496
8,024
16,650
15,500
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bans
ArtemisAthenaTiamatGilgameshPersephone

VS

Bans
Morgan Le FayKaliCerberusGaneshaArtio
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 3 / 6
11,311
595
11,500
15,995
17,025
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sobek
16
2 / 1 / 14
10,885
573
7,341
20,221
27,057
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Erlang Shen
Maxs Toes
Erlang Shen
18
5 / 0 / 7
11,524
607
7,072
10,139
6,090
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
3 / 4 / 8
11,358
598
9,351
16,113
6,203
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Heimdallr
zenpaizero2551
Heimdallr
18
8 / 2 / 7
12,230
644
15,903
13,128
5,713
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
64
10
Kills
22
22
Deaths
10
15
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Fafnir
Argut90
Fafnir
1
3
2
0.67
W
4
3
6
2.33
L
7
5
3
1.7
W
Sobek
2
1
14
9
W
Erlang Shen
Maxs Toes
Erlang Shen
5
0
7
8.5
L
Olorun
ahmyo24
Olorun
0
7
3
0.21
L
Thor
1
3
6
1.33
W
3
4
8
1.75
W
Heimdallr
zenpaizero2551
Heimdallr
8
2
7
5.75
L
King Arthur
zgtaylor2000
King Arthur
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,981
Damage
51,167
71,253
Taken
75,596
43,849
Mitigated
62,088
17,908
Healing
36,660
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
Argut90
Fafnir
2,544
304
0
2,942
13,888
12,725
5
4,555
9,099
13,690
0
W
11,500
2,022
0
4,181
15,995
17,025
303
1,169
14,826
5,529
63,518
L
13,537
4,818
0
2,805
12,392
5,528
62
4,324
7,863
0
69,398
W
Sobek
7,341
793
0
7,185
20,221
27,057
102
3,989
16,232
29,097
0
W
Erlang Shen
Maxs Toes
Erlang Shen
7,072
3,629
0
6,174
10,139
6,090
697
1,728
8,411
0
95,294
L
Olorun
ahmyo24
Olorun
6,168
3,738
537
5,710
16,428
4,693
1,179
3,733
12,619
64,605
0
L
Thor
8,708
1,464
0
2,869
11,895
5,403
0
3,537
8,277
0
72,753
W
9,351
367
4,357
7,458
16,113
6,203
1,724
644
15,469
72,024
0
W
Heimdallr
zenpaizero2551
Heimdallr
15,903
9,031
0
7,305
13,128
5,713
3,697
4,226
8,902
0
101,975
L
King Arthur
zgtaylor2000
King Arthur
8,024
344
0
3,045
16,650
15,500
0
2,021
14,593
0
62,014

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,165
Gold Earned
57,308
491
Minions Killed
564
0
Camps Cleared
0
1,851,081
Distance Traveled
1,923,205
19
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
8,027
422
21
1
0
384,432
5
W
Nike
11,311
595
133
7
0
372,587
4
L
Neith
10,300
542
115
6
0
349,909
2
W
Sobek
10,885
573
29
2
0
375,334
10
W
Erlang Shen
11,524
607
130
7
0
433,902
6
L
Olorun
8,692
457
119
6
0
365,903
3
L
Thor
9,715
511
120
6
0
385,303
6
W
Chang'e
11,358
598
135
7
0
382,096
5
W
Heimdallr
12,230
644
137
7
0
359,286
6
L
King Arthur
9,431
496
116
6
0
365,534
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role