Player Matchup

Kumbhakarna
Kumbhakarna
Bañ0
Kumbhakarna
Level 97
God Stats
0W - 1L
1,688 SR
Queue Stats
136W - 129L
1,489 Elo+
Party 4
Bakasura
Bakasura
GrimReaper3942
Bakasura
Level 101
God Stats
3W - 4L
1,529 SR
Queue Stats
170W - 185L
1,456 Elo+
Party 1
Izanami
Izanami
Moneybagzz6107
Izanami
Level 78
God Stats
17W - 17L
1,560 SR
Queue Stats
116W - 121L
1,524 Elo+
Party 1
The Morrigan
The Morrigan
oohcyruss
The Morrigan
Level 116
God Stats
0W - 2L
1,402 SR
Queue Stats
198W - 164L
1,499 Elo+
Party 4
Osiris
Osiris
theMagikMann4
Osiris
Level 128
God Stats
19W - 12L
1,693 SR
Queue Stats
429W - 398L
1,578 Elo+
Solo
Team Averages
Level 104
1,574 SR
1,509 Elo+

VS

Team Averages
Level 112
1,527 SR
1,539 Elo+
Xbalanque
Xbalanque
AlonsoZM
Xbalanque
Level 127
God Stats
2W - 1L
1,497 SR
Queue Stats
151W - 176L
1,485 Elo+
Party 2
Chaac
Chaac
CrankierCargo30
Chaac
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 59L
1,479 Elo+
Party 2
Jormungandr
Jormungandr
Mr_Legendary92
Jormungandr
Level 124
God Stats
23W - 21L
1,387 SR
Queue Stats
305W - 282L
1,555 Elo+
Solo
Sol
Sol
Skrublord02
Sol
Level 65
God Stats
82W - 59L
1,642 SR
Queue Stats
125W - 110L
1,570 Elo+
Party 3
Cabrakan
Cabrakan
TobiasG27
Cabrakan
Level 140
God Stats
4W - 2L
1,608 SR
Queue Stats
378W - 347L
1,604 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Bañ0
Kumbhakarna
10
0 / 7 / 3
6,791
399
4,517
17,452
8,786
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bakasura
14
4 / 5 / 1
8,977
528
7,790
14,377
5,438
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

16
4 / 3 / 0
9,446
556
10,355
10,608
3,388
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

The Morrigan
oohcyruss
The Morrigan
12
4 / 8 / 2
8,574
504
8,283
10,806
3,953
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
0 / 0 / 1
9,059
533
8,895
11,211
9,740
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
AlonsoZM
Xbalanque
14
4 / 5 / 4
8,342
491
12,424
11,237
3,792
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
1 / 0 / 0
9,075
534
7,331
11,574
12,899
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jormungandr
Mr_Legendary92
Jormungandr
14
5 / 1 / 7
8,937
526
9,284
15,281
12,818
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
9 / 4 / 4
9,782
575
10,858
11,983
4,272
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cabrakan
TobiasG27
Cabrakan
15
4 / 2 / 8
9,072
534
6,983
9,668
6,242
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
46
12
Kills
23
23
Deaths
12
7
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
AlonsoZM
Xbalanque
4
5
4
1.2
L
Kumbhakarna
Bañ0
Kumbhakarna
0
7
3
0.21
W
1
0
0
1
L
Bakasura
4
5
1
0.9
L
4
3
0
1.33
W
Jormungandr
Mr_Legendary92
Jormungandr
5
1
7
8.5
W
9
4
4
2.75
W
Cabrakan
TobiasG27
Cabrakan
4
2
8
4
L
The Morrigan
oohcyruss
The Morrigan
4
8
2
0.63
L
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,840
Damage
46,880
64,454
Taken
59,743
31,305
Mitigated
40,023
13,723
Healing
24,410
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
AlonsoZM
Xbalanque
12,424
6,714
0
2,101
11,237
3,792
1,461
3,204
7,953
0
56,235
L
Kumbhakarna
Bañ0
Kumbhakarna
4,517
801
0
940
17,452
8,786
106
6,980
10,472
17,415
0
W
7,331
2,004
0
7,947
11,574
12,899
326
134
11,401
0
61,143
L
Bakasura
7,790
5,736
0
3,722
14,377
5,438
0
7,350
7,027
0
50,012
L
10,355
7,300
0
1,231
10,608
3,388
1,249
3,751
6,857
0
77,140
W
Jormungandr
Mr_Legendary92
Jormungandr
9,284
2,640
0
3,868
15,281
12,818
0
3,417
11,112
41,861
0
W
10,858
4,092
212
6,518
11,983
4,272
1,032
4,777
7,126
60,949
5,327
W
Cabrakan
TobiasG27
Cabrakan
6,983
657
0
3,764
9,668
6,242
325
501
8,739
52,967
0
L
The Morrigan
oohcyruss
The Morrigan
8,283
1,003
0
1,615
10,806
3,953
694
7,028
3,775
40,502
255
L
8,895
5,060
0
6,215
11,211
9,740
0
1,194
10,017
2,280
62,522

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,847
Gold Earned
45,208
480
Minions Killed
476
0
Camps Cleared
0
1,461,132
Distance Traveled
1,519,181
18
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
8,342
491
92
5
0
278,874
0
L
Kumbhakarna
6,791
399
20
1
0
293,579
6
W
Chaac
9,075
534
130
8
0
308,290
2
L
Bakasura
8,977
528
103
6
0
313,944
0
L
Izanami
9,446
556
149
9
0
277,845
2
W
Jormungandr
8,937
526
51
3
0
304,721
6
W
Sol
9,782
575
112
7
0
306,845
5
W
Cabrakan
9,072
534
91
5
0
320,451
4
L
The Morrigan
8,574
504
73
4
0
277,504
1
L
Osiris
9,059
533
135
8
0
298,260
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role