Player Matchup

Fafnir
Fafnir
P4USED
Fafnir
Level 60
God Stats
40W - 42L
1,443 SR
Queue Stats
190W - 247L
1,318 Elo+
Party 2
Mercury
Mercury
QualityLagerBeer
Mercury
Level 82
God Stats
23W - 21L
1,560 SR
Queue Stats
343W - 420L
1,424 Elo+
Party 2
Izanami
Izanami
The_Fantastc_Pro
Izanami
Level 45
God Stats
71W - 70L
1,483 SR
Queue Stats
163W - 251L
1,344 Elo+
Party 2
Anubis
Anubis
Yannicorn13
Anubis
Level 12
God Stats
9W - 16L
1,189 SR
Queue Stats
25W - 44L
1,292 Elo+
Party 2
Nike
Nike
mugi1wara
Nike
Level 63
God Stats
7W - 2L
1,573 SR
Queue Stats
226W - 218L
1,368 Elo+
Solo
Team Averages
Level 52
1,450 SR
1,349 Elo+

VS

Team Averages
Level 77
1,438 SR
1,408 Elo+
Scylla
Scylla
 
Scylla
Level 92
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
Tranchelune
Nike
Level 35
God Stats
15W - 22L
1,430 SR
Queue Stats
38W - 41L
1,414 Elo+
Solo
Sylvanus
Sylvanus
TwistedKarma1234
Sylvanus
Level 141
God Stats
27W - 32L
1,462 SR
Queue Stats
243W - 296L
1,438 Elo+
Party 1
Izanami
Izanami
brooksieboi
Izanami
Level 33
God Stats
9W - 21L
1,280 SR
Queue Stats
93W - 138L
1,367 Elo+
Party 1
Da Ji
Da Ji
mosoliny
Da Ji
Level 84
God Stats
0W - 1L
1,518 SR
Queue Stats
9W - 24L
1,320 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
P4USED
Fafnir
14
4 / 0 / 9
9,664
537
5,541
13,249
13,141
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

17
5 / 4 / 4
10,367
576
8,922
12,130
4,260
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
5 / 0 / 6
10,134
563
10,502
8,034
3,778
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anubis
15
4 / 4 / 4
9,446
525
5,719
11,176
4,961
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Nike
16
9 / 1 / 0
10,596
589
10,410
11,163
9,343
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
13
2 / 4 / 4
8,252
458
8,581
7,814
2,608
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
2 / 4 / 3
8,578
477
6,022
11,571
8,332
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

13
1 / 6 / 4
8,192
455
7,670
15,548
15,269
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Izanami
brooksieboi
Izanami
13
2 / 5 / 1
8,284
460
4,403
9,904
3,098
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Da Ji
mosoliny
Da Ji
12
2 / 8 / 3
7,484
416
2,635
11,781
4,405
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
24
27
Kills
9
9
Deaths
27
23
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
2
4
4
1
W
Fafnir
P4USED
Fafnir
4
0
9
8.5
W
5
4
4
1.75
W
5
0
6
8
L
2
4
3
0.88
L
1
6
4
0.5
W
Anubis
4
4
4
1.5
L
Izanami
brooksieboi
Izanami
2
5
1
0.5
L
Da Ji
mosoliny
Da Ji
2
8
3
0.44
W
Nike
9
1
0
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,094
Damage
29,311
55,752
Taken
56,618
35,483
Mitigated
33,712
15,293
Healing
11,450
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
8,581
360
0
1,210
7,814
2,608
108
2,458
5,242
50,320
0
W
Fafnir
P4USED
Fafnir
5,541
1,678
0
4,317
13,249
13,141
408
2,869
10,296
18,688
0
W
8,922
4,165
0
500
12,130
4,260
0
3,976
8,017
0
82,184
W
10,502
7,363
0
4,822
8,034
3,778
2,513
2,385
5,649
0
92,500
L
6,022
82
0
1,140
11,571
8,332
292
2,243
9,328
8,974
36,258
L
7,670
1,203
1,948
5,286
15,548
15,269
0
3,552
11,651
29,907
10,863
W
Anubis
5,719
884
0
5,189
11,176
4,961
1,021
5,727
5,123
48,992
0
L
Izanami
brooksieboi
Izanami
4,403
2,150
0
924
9,904
3,098
0
2,122
7,633
0
46,135
L
Da Ji
mosoliny
Da Ji
2,635
317
203
739
11,781
4,405
0
2,581
9,156
0
15,859
W
Nike
10,410
857
0
465
11,163
9,343
37
1,824
9,035
10,228
48,485

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,207
Gold Earned
40,790
505
Minions Killed
364
0
Camps Cleared
0
1,719,695
Distance Traveled
1,525,693
34
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
8,252
458
81
5
0
311,885
4
W
Fafnir
9,664
537
25
1
0
363,267
5
W
Mercury
10,367
576
130
7
0
354,902
4
W
Izanami
10,134
563
152
8
0
342,281
7
L
Nike
8,578
477
92
5
0
319,328
3
L
Sylvanus
8,192
455
70
4
0
300,211
5
W
Anubis
9,446
525
97
5
0
304,055
10
L
Izanami
8,284
460
90
5
0
307,434
0
L
Da Ji
7,484
416
31
2
0
286,835
1
W
Nike
10,596
589
101
6
0
355,190
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role