Player Matchup

Jormungandr
Jormungandr
CruzinHigh41
Jormungandr
Level 96
God Stats
10W - 9L
1,478 SR
Queue Stats
343W - 456L
1,374 Elo+
Party 1
Hou Yi
Hou Yi
Fr-xsh
Hou Yi
Level 68
God Stats
6W - 5L
1,500 SR
Queue Stats
255W - 249L
1,459 Elo+
Party 1
Thanatos
Thanatos
YaBudDy886
Thanatos
Level 98
God Stats
2W - 10L
1,091 SR
Queue Stats
174W - 234L
1,370 Elo+
Party 1
Ymir
Ymir
YoUncleTio
Ymir
Level 62
God Stats
10W - 11L
1,449 SR
Queue Stats
36W - 42L
1,453 Elo+
Party 1
Scylla
Scylla
llljIIII
Scylla
Level 26
God Stats
3W - 2L
1,352 SR
Queue Stats
57W - 49L
1,482 Elo+
Party 1
Team Averages
Level 70
1,374 SR
1,428 Elo+

VS

Team Averages
Level 69
1,492 SR
1,442 Elo+
Pele
Pele
Epix626
Pele
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 12L
1,422 Elo+
Party 2
Jormungandr
Jormungandr
SwagDaddyTurtle
Jormungandr
Level 17
God Stats
1W - 3L
1,270 SR
Queue Stats
8W - 12L
1,422 Elo+
Party 2
Cu Chulainn
Cu Chulainn
ZeroBalloon7030
Cu Chulainn
Level 124
God Stats
6W - 6L
1,536 SR
Queue Stats
116W - 106L
1,538 Elo+
Party 3
Discordia
Discordia
cathat16
Discordia
Level 62
God Stats
5W - 6L
1,666 SR
Queue Stats
256W - 306L
1,390 Elo+
Solo
Izanami
Izanami
so7ls
Izanami
Level 23
God Stats
13W - 17L
1,488 SR
Queue Stats
38W - 46L
1,438 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
CruzinHigh41
Jormungandr
17
2 / 2 / 5
10,592
461
10,294
11,987
11,011
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hou Yi
Fr-xsh
Hou Yi
19
6 / 3 / 3
11,887
517
17,510
15,376
5,517
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thanatos
YaBudDy886
Thanatos
20
5 / 1 / 6
12,274
534
12,801
20,300
10,358
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
2 / 6 / 7
10,746
467
9,762
29,257
17,923
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Scylla
llljIIII
Scylla
18
3 / 3 / 5
11,390
495
15,138
14,207
5,641
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Epix626
Pele
19
6 / 6 / 3
11,848
515
12,866
20,049
6,985
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
SwagDaddyTurtle
Jormungandr
14
2 / 2 / 3
9,140
397
7,899
20,588
18,985
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cu Chulainn
ZeroBalloon7030
Cu Chulainn
18
6 / 3 / 2
11,835
515
20,096
19,983
19,109
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Discordia
cathat16
Discordia
17
0 / 5 / 3
10,491
456
8,056
16,202
6,513
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
so7ls
Izanami
16
1 / 2 / 2
9,750
424
7,772
13,476
4,966
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
28
18
Kills
15
15
Deaths
18
26
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
CruzinHigh41
Jormungandr
2
2
5
2.25
L
Pele
Epix626
Pele
6
6
3
1.25
W
Hou Yi
Fr-xsh
Hou Yi
6
3
3
2.5
L
Jormungandr
SwagDaddyTurtle
Jormungandr
2
2
3
1.75
W
Thanatos
YaBudDy886
Thanatos
5
1
6
8
W
2
6
7
0.92
L
Cu Chulainn
ZeroBalloon7030
Cu Chulainn
6
3
2
2.33
L
Discordia
cathat16
Discordia
0
5
3
0.3
W
Scylla
llljIIII
Scylla
3
3
5
1.83
L
Izanami
so7ls
Izanami
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,505
Damage
56,689
91,127
Taken
90,298
50,450
Mitigated
56,558
41,794
Healing
21,872
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
CruzinHigh41
Jormungandr
10,294
2,637
125
2,307
11,987
11,011
121
2,404
9,583
56,014
0
L
Pele
Epix626
Pele
12,866
2,162
0
6,862
20,049
6,985
0
6,066
13,881
0
82,716
W
Hou Yi
Fr-xsh
Hou Yi
17,510
8,922
0
5,171
15,376
5,517
149
4,492
10,884
0
91,590
L
Jormungandr
SwagDaddyTurtle
Jormungandr
7,899
2,061
0
2,930
20,588
18,985
0
6,236
14,308
31,777
0
W
Thanatos
YaBudDy886
Thanatos
12,801
4,067
0
21,489
20,300
10,358
1,408
2,368
17,932
0
105,775
W
9,762
2,094
0
9,912
29,257
17,923
930
4,742
24,515
60,472
0
L
Cu Chulainn
ZeroBalloon7030
Cu Chulainn
20,096
3,439
0
5,305
19,983
19,109
448
10,849
8,904
14,391
64,616
L
Discordia
cathat16
Discordia
8,056
777
0
4,682
16,202
6,513
387
7,621
8,195
72,389
0
W
Scylla
llljIIII
Scylla
15,138
2,792
0
2,790
14,207
5,641
320
5,495
8,712
66,905
0
L
Izanami
so7ls
Izanami
7,772
6,850
0
2,093
13,476
4,966
485
3,622
9,816
0
61,064

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,889
Gold Earned
53,064
596
Minions Killed
545
0
Camps Cleared
0
2,165,731
Distance Traveled
1,981,372
21
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
10,592
461
72
3
0
438,915
1
L
Pele
11,848
515
132
6
0
465,273
0
W
Hou Yi
11,887
517
162
7
0
448,677
11
L
Jormungandr
9,140
397
40
2
0
416,246
4
W
Thanatos
12,274
534
138
6
0
490,988
3
W
Ymir
10,746
467
101
4
0
382,338
5
L
Cu Chulainn
11,835
515
127
6
0
304,407
1
L
Discordia
10,491
456
136
6
0
380,852
7
W
Scylla
11,390
495
123
5
0
404,813
1
L
Izanami
9,750
424
110
5
0
414,594
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role