Player Matchup

Merlin
Merlin
Bronze IV
 
Merlin
Bronze IV
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Ullr
Ullr
Bronze IV
xGravh
Ullr
Bronze IV
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,301 MMR
Party 2
Kumbhakarna
Kumbhakarna
Bronze IV
xRevyh
Kumbhakarna
Bronze IV
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,301 MMR
Party 2
Team Averages
Bronze IV
Bronze IV
Average Tier
Level 72
1,500 SR
1,367 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 126
1,526 SR
1,291 MMR
Kuzenbo
Kuzenbo
Gold I
BanShEe90
Kuzenbo
Gold I
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 63L
1,665 MMR
Party 1
Danzaburou
Danzaburou
Bronze III
Dor_Aller_Echte
Danzaburou
Bronze III
Level 88
God Stats
2W - 9L
1,359 SR
Queue Stats
13W - 41L
621 MMR
Solo
Scylla
Scylla
Gold II
ragnarok67100
Scylla
Gold II
Level 149
God Stats
53W - 28L
1,718 SR
Queue Stats
111W - 93L
1,586 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
8
0 / 5 / 0
5,638
564
4,080
6,922
2,120
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ullr
xGravh
Ullr
9
0 / 2 / 0
5,773
577
6,037
7,324
2,434
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Kumbhakarna
xRevyh
Kumbhakarna
9
0 / 2 / 0
5,608
561
2,089
8,451
4,270
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bans
TiamatPersephoneKukulkanGilgameshOdin

VS

Bans
ThothSkadiMorgan Le FayHou YiAphrodite
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
BanShEe90
Kuzenbo
11
4 / 0 / 5
8,026
803
7,322
8,266
9,633
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Danzaburou
Dor_Aller_Echte
Danzaburou
10
2 / 0 / 7
6,923
692
3,599
5,197
1,835
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
3 / 0 / 5
7,262
726
8,985
3,869
1,518
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
26
0
Kills
9
9
Deaths
0
0
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
0
5
0
0
W
Kuzenbo
BanShEe90
Kuzenbo
4
0
5
6.5
W
Danzaburou
Dor_Aller_Echte
Danzaburou
2
0
7
5.5
W
3
0
5
5.5
L
Ullr
xGravh
Ullr
0
2
0
0
L
Kumbhakarna
xRevyh
Kumbhakarna
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,206
Damage
19,906
22,697
Taken
17,332
8,824
Mitigated
12,986
3,087
Healing
4,646
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
4,080
129
0
475
6,922
2,120
0
4,836
2,086
13,843
0
W
Kuzenbo
BanShEe90
Kuzenbo
7,322
2,590
0
2,616
8,266
9,633
120
2,762
5,504
19,166
0
W
Danzaburou
Dor_Aller_Echte
Danzaburou
3,599
1,428
0
1,545
5,197
1,835
991
2,464
2,733
0
18,950
W
8,985
441
0
485
3,869
1,518
76
1,226
2,643
26,293
0
L
Ullr
xGravh
Ullr
6,037
2,024
0
1,495
7,324
2,434
0
5,837
1,487
0
26,947
L
Kumbhakarna
xRevyh
Kumbhakarna
2,089
372
0
1,117
8,451
4,270
0
5,762
2,689
5,137
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,019
Gold Earned
22,211
81
Minions Killed
111
2
Camps Cleared
7
518,525
Distance Traveled
600,678
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
5,638
564
20
2
1
167,237
3
W
Kuzenbo
8,026
803
19
2
1
215,587
1
W
Danzaburou
6,923
692
43
4
4
183,251
2
W
Scylla
7,262
726
49
5
2
201,840
2
L
Ullr
5,773
577
57
6
1
165,632
3
L
Kumbhakarna
5,608
561
4
0
0
185,656
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role