Player Matchup

The Morrigan
The Morrigan
Mat_buy
The Morrigan
Level 101
God Stats
0W - 3L
1,143 SR
Queue Stats
86W - 104L
1,465 Elo+
Party 1
Thor
Thor
PKing1221
Thor
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 13L
1,538 Elo+
Party 1
Geb
Geb
Robicali
Geb
Level 68
God Stats
0W - 1L
1,479 SR
Queue Stats
40W - 49L
1,464 Elo+
Party 1
Medusa
Medusa
Vicobiss
Medusa
Level 10
God Stats
36W - 36L
1,608 SR
Queue Stats
40W - 42L
1,533 Elo+
Party 1
Kukulkan
Kukulkan
phengfeng
Kukulkan
Level 13
God Stats
24W - 25L
1,577 SR
Queue Stats
59W - 73L
1,474 Elo+
Party 1
Team Averages
Level 39
1,461 SR
1,495 Elo+

VS

Team Averages
Level 23
1,695 SR
1,543 Elo+
Nox
Nox
BOONK-CA
Nox
Level 29
God Stats
5W - 3L
1,551 SR
Queue Stats
311W - 303L
1,515 Elo+
Solo
Sun Wukong
Sun Wukong
Jazmin RC
Sun Wukong
Level 29
God Stats
3W - 0L
1,766 SR
Queue Stats
192W - 168L
1,554 Elo+
Solo
Geb
Geb
SRtrofeo0021
Geb
Level 27
God Stats
3W - 1L
1,797 SR
Queue Stats
35W - 22L
1,624 Elo+
Solo
Loki
Loki
the_fif_strand
Loki
Level 23
God Stats
29W - 20L
1,741 SR
Queue Stats
376W - 330L
1,506 Elo+
Solo
Medusa
Medusa
vishop78
Medusa
Level 8
God Stats
14W - 10L
1,621 SR
Queue Stats
16W - 10L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Mat_buy
The Morrigan
15
0 / 8 / 1
9,050
823
9,950
11,943
4,095
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thor
14
0 / 13 / 0
8,679
789
4,983
18,767
6,186
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

15
0 / 8 / 1
8,933
812
6,512
17,810
18,118
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Medusa
Vicobiss
Medusa
15
0 / 7 / 1
9,121
829
11,751
14,632
4,814
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kukulkan
phengfeng
Kukulkan
15
1 / 11 / 0
9,284
844
8,075
18,364
6,534
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

0

VS

Team 2 Tickets

300

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
9 / 1 / 18
11,921
1,084
14,738
6,653
2,751
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
Jazmin RC
Sun Wukong
18
4 / 0 / 27
11,111
1,010
10,255
8,634
7,433
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

19
2 / 0 / 38
11,524
1,048
11,143
12,445
17,470
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

19
23 / 0 / 16
13,867
1,261
26,861
9,732
5,300
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Medusa
vishop78
Medusa
18
9 / 0 / 16
11,847
1,077
13,664
9,536
3,914
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
162
1
Kills
47
47
Deaths
1
3
Assists
115
Player
Kills
Deaths
Assists
KDA
W
9
1
18
18
W
Sun Wukong
Jazmin RC
Sun Wukong
4
0
27
17.5
L
The Morrigan
Mat_buy
The Morrigan
0
8
1
0.06
L
Thor
0
13
0
0
L
0
8
1
0.06
W
2
0
38
21
L
Medusa
Vicobiss
Medusa
0
7
1
0.07
L
Kukulkan
phengfeng
Kukulkan
1
11
0
0.09
W
23
0
16
31
W
Medusa
vishop78
Medusa
9
0
16
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,271
Damage
76,661
81,516
Taken
47,000
39,747
Mitigated
36,868
1,404
Healing
8,731
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,738
950
0
0
6,653
2,751
0
3,940
2,713
32,500
0
W
Sun Wukong
Jazmin RC
Sun Wukong
10,255
901
0
3,316
8,634
7,433
0
2,895
5,739
0
26,219
L
The Morrigan
Mat_buy
The Morrigan
9,950
984
0
75
11,943
4,095
0
2,728
8,723
31,967
1,444
L
Thor
4,983
2,001
0
0
18,767
6,186
0
5,997
12,115
0
12,289
L
6,512
471
84
289
17,810
18,118
0
6,142
10,920
13,814
0
W
11,143
1,387
0
2,408
12,445
17,470
0
6,001
6,444
19,078
0
L
Medusa
Vicobiss
Medusa
11,751
5,281
0
956
14,632
4,814
0
4,580
9,762
0
37,412
L
Kukulkan
phengfeng
Kukulkan
8,075
1,226
0
0
18,364
6,534
0
4,915
12,854
23,932
0
W
26,861
9,430
0
1,266
9,732
5,300
0
3,619
6,113
0
47,043
W
Medusa
vishop78
Medusa
13,664
7,378
0
1,741
9,536
3,914
0
6,864
2,672
0
37,976

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,067
Gold Earned
60,270
169
Minions Killed
209
0
Camps Cleared
12
993,226
Distance Traveled
1,152,848
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
11,921
1,084
57
5
0
224,901
1
W
Sun Wukong
11,111
1,010
50
5
2
248,349
3
L
The Morrigan
9,050
823
50
5
0
177,333
0
L
Thor
8,679
789
15
1
0
184,337
1
L
Geb
8,933
812
17
2
0
224,144
0
W
Geb
11,524
1,048
19
2
1
213,751
3
L
Medusa
9,121
829
58
5
0
209,449
0
L
Kukulkan
9,284
844
29
3
0
197,963
0
W
Loki
13,867
1,261
40
4
1
237,180
0
W
Medusa
11,847
1,077
43
4
8
228,667
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role