Player Matchup

Fenrir
Fenrir
ArzKetHD
Fenrir
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 4L
1,264 Elo+
Party 2
Olorun
Olorun
KrasoVik
Olorun
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,092 Elo+
Solo
Rama
Rama
Swooshkuy
Rama
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 66L
1,320 Elo+
Solo
King Arthur
King Arthur
ZiriusBl97
King Arthur
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 4L
1,264 Elo+
Party 2
Kukulkan
Kukulkan
ratspew
Kukulkan
Level 6
God Stats
5W - 2L
1,777 SR
Queue Stats
8W - 9L
1,284 Elo+
Solo
Team Averages
Level 13
1,555 SR
1,245 Elo+

VS

Team Averages
Level 15
1,466 SR
1,252 Elo+
Tyr
Tyr
JonnyG1810
Tyr
Level 7
God Stats
0W - 2L
1,495 SR
Queue Stats
2W - 4L
1,087 Elo+
Solo
Yemoja
Yemoja
Krip01
Yemoja
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,404 Elo+
Solo
Hera
Hera
Múry
Hera
Level 5
God Stats
0W - 2L
1,497 SR
Queue Stats
0W - 3L
1,249 Elo+
Party 1
Skadi
Skadi
habitat_seul
Skadi
Level 18
God Stats
5W - 8L
1,386 SR
Queue Stats
16W - 21L
1,279 Elo+
Solo
Nemesis
Nemesis
pshenas
Nemesis
Level 26
God Stats
1W - 2L
1,454 SR
Queue Stats
6W - 14L
1,241 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
ArzKetHD
Fenrir
10
9 / 2 / 2
6,692
608
7,900
6,779
2,259
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Olorun
KrasoVik
Olorun
7
2 / 2 / 3
5,363
488
3,644
4,906
1,728
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Rama
8
2 / 2 / 2
5,542
504
3,474
4,644
1,246
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

King Arthur
ZiriusBl97
King Arthur
9
2 / 2 / 6
5,438
494
3,024
6,289
2,366
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kukulkan
ratspew
Kukulkan
9
0 / 3 / 3
5,489
499
1,530
3,035
1,006
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
3 / 4 / 0
5,214
474
1,584
6,111
4,606
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Yemoja
Krip01
Yemoja
8
1 / 3 / 3
5,177
471
1,593
5,233
3,189
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hera
Múry
Hera
9
3 / 1 / 4
5,704
519
5,411
4,575
1,358
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 5 / 1
4,864
442
2,688
6,475
1,415
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mace

Mace

+10
Physical Power

Nemesis
pshenas
Nemesis
9
2 / 2 / 2
5,586
508
3,325
8,552
2,266
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
19
15
Kills
9
11
Deaths
15
16
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Fenrir
ArzKetHD
Fenrir
9
2
2
5
L
3
4
0
0.75
W
Olorun
KrasoVik
Olorun
2
2
3
1.75
L
Yemoja
Krip01
Yemoja
1
3
3
0.83
L
Hera
Múry
Hera
3
1
4
5
W
Rama
2
2
2
1.5
W
King Arthur
ZiriusBl97
King Arthur
2
2
6
2.5
L
0
5
1
0.1
L
Nemesis
pshenas
Nemesis
2
2
2
1.5
W
Kukulkan
ratspew
Kukulkan
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,572
Damage
14,601
25,653
Taken
30,946
8,605
Mitigated
12,834
6,009
Healing
5,887
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
ArzKetHD
Fenrir
7,900
2,460
0
268
6,779
2,259
0
377
6,402
0
29,008
L
1,584
408
0
407
6,111
4,606
47
789
5,322
0
11,819
W
Olorun
KrasoVik
Olorun
3,644
1,516
444
1,749
4,906
1,728
1,242
2,739
2,167
10,884
1,806
L
Yemoja
Krip01
Yemoja
1,593
449
1,015
279
5,233
3,189
289
779
4,454
9,480
0
L
Hera
Múry
Hera
5,411
1,657
0
860
4,575
1,358
500
1,470
3,105
25,982
0
W
Rama
3,474
3,144
0
1,788
4,644
1,246
1,400
2,016
2,628
0
17,163
W
King Arthur
ZiriusBl97
King Arthur
3,024
415
0
1,760
6,289
2,366
0
615
5,674
0
13,204
L
2,688
1,378
0
1,163
6,475
1,415
44
144
6,331
0
20,597
L
Nemesis
pshenas
Nemesis
3,325
1,340
0
2,163
8,552
2,266
0
1,408
7,144
0
26,374
W
Kukulkan
ratspew
Kukulkan
1,530
167
0
0
3,035
1,006
37
1,257
1,778
19,698
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,524
Gold Earned
26,545
153
Minions Killed
181
0
Camps Cleared
0
928,132
Distance Traveled
1,035,364
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
6,692
608
39
4
0
216,601
0
L
Tyr
5,214
474
27
2
0
212,350
1
W
Olorun
5,363
488
14
1
0
166,327
0
L
Yemoja
5,177
471
14
1
0
198,222
0
L
Hera
5,704
519
34
3
0
217,577
5
W
Rama
5,542
504
39
4
0
175,468
0
W
King Arthur
5,438
494
18
2
0
203,701
0
L
Skadi
4,864
442
49
4
0
157,724
1
L
Nemesis
5,586
508
57
5
0
249,491
0
W
Kukulkan
5,489
499
43
4
0
166,035
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role