Player Matchup

Morgan Le Fay
Morgan Le Fay
GoldPhoenix89
Morgan Le Fay
Level 17
God Stats
2W - 8L
1,338 SR
Queue Stats
5W - 25L
1,302 Elo+
Solo
Odin
Odin
XxXMarianoXxX
Odin
Level 17
God Stats
2W - 1L
1,500 SR
Queue Stats
116W - 117L
1,525 Elo+
Party 1
Neith
Neith
xXinuyashaXXx
Neith
Level 21
God Stats
1W - 0L
1,746 SR
Queue Stats
17W - 8L
1,629 Elo+
Party 1
Team Averages
Level 18
1,528 SR
1,486 Elo+

VS

Team Averages
Level 111
1,483 SR
1,478 Elo+
Scylla
Scylla
 
Scylla
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
Goodcross
Arachne
Level 142
God Stats
1W - 1L
1,449 SR
Queue Stats
14W - 14L
1,499 Elo+
Solo
Nike
Nike
dragaolokao
Nike
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 25L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
GoldPhoenix89
Morgan Le Fay
10
3 / 5 / 8
7,646
765
5,950
6,647
1,997
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

11
5 / 3 / 11
8,549
855
6,622
9,357
6,738
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

13
9 / 1 / 8
9,332
933
15,140
8,382
2,790
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
11
2 / 4 / 4
6,933
693
5,866
9,231
2,812
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Arachne
Goodcross
Arachne
10
4 / 6 / 3
7,133
713
3,618
11,200
4,800
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

9
2 / 7 / 7
6,910
691
7,339
11,923
8,436
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
22
17
Kills
8
9
Deaths
17
27
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
2
4
4
1
W
Morgan Le Fay
GoldPhoenix89
Morgan Le Fay
3
5
8
1.4
L
Arachne
Goodcross
Arachne
4
6
3
0.92
W
5
3
11
3.5
L
2
7
7
0.79
W
9
1
8
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,712
Damage
16,823
24,386
Taken
32,354
11,525
Mitigated
16,048
6,296
Healing
5,147
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
5,866
462
0
1,784
9,231
2,812
0
1,399
7,832
25,966
0
W
Morgan Le Fay
GoldPhoenix89
Morgan Le Fay
5,950
1,002
0
352
6,647
1,997
385
1,396
4,901
15,529
0
L
Arachne
Goodcross
Arachne
3,618
2,503
0
2,074
11,200
4,800
0
2,891
8,309
0
12,277
W
6,622
1,680
255
2,174
9,357
6,738
127
3,106
5,633
0
15,508
L
7,339
1,088
0
1,289
11,923
8,436
0
1,905
10,018
2,782
11,174
W
15,140
6,807
0
3,515
8,382
2,790
2,284
2,383
5,631
0
50,238

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,527
Gold Earned
20,976
128
Minions Killed
84
4
Camps Cleared
4
563,968
Distance Traveled
491,079
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
6,933
693
45
5
0
177,615
3
W
Morgan Le Fay
7,646
765
16
2
0
161,820
1
L
Arachne
7,133
713
22
2
3
171,601
1
W
Odin
8,549
855
28
3
2
210,381
2
L
Nike
6,910
691
17
2
1
141,863
1
W
Neith
9,332
933
84
8
2
191,767
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role