Player Matchup

Hun Batz
Hun Batz
Fabian23l
Hun Batz
Level 7
God Stats
1W - 2L
1,464 SR
Queue Stats
3W - 3L
1,397 Elo+
Party 1
Athena
Athena
FabledName
Athena
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 3L
1,397 Elo+
Party 1
Olorun
Olorun
Hamma123
Olorun
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 4L
1,397 Elo+
Party 1
Chaac
Chaac
Semtäx
Chaac
Level 29
God Stats
5W - 5L
1,516 SR
Queue Stats
265W - 287L
1,339 Elo+
Solo
Kukulkan
Kukulkan
iMaxx2000
Kukulkan
Level 6
God Stats
2W - 2L
1,548 SR
Queue Stats
3W - 3L
1,397 Elo+
Party 1
Team Averages
Level 12
1,506 SR
1,385 Elo+

VS

Team Averages
Level 23
1,462 SR
1,404 Elo+
Ymir
Ymir
ChebMaster99
Ymir
Level 27
God Stats
3W - 6L
1,381 SR
Queue Stats
191W - 200L
1,447 Elo+
Solo
Izanami
Izanami
DEGLINGOSSS
Izanami
Level 17
God Stats
35W - 46L
1,275 SR
Queue Stats
74W - 116L
1,275 Elo+
Party 2
Tsukuyomi
Tsukuyomi
HMSSuprise
Tsukuyomi
Level 28
God Stats
12W - 4L
1,632 SR
Queue Stats
58W - 30L
1,608 Elo+
Solo
Medusa
Medusa
PaXXisTheOG
Medusa
Level 29
God Stats
19W - 14L
1,523 SR
Queue Stats
31W - 33L
1,428 Elo+
Solo
Agni
Agni
lenki22
Agni
Level 16
God Stats
1W - 3L
1,500 SR
Queue Stats
75W - 114L
1,260 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Fabian23l
Hun Batz
9
2 / 5 / 2
5,786
526
3,671
7,272
1,903
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Athena
FabledName
Athena
8
0 / 3 / 3
5,225
475
3,078
11,150
5,712
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Olorun
Hamma123
Olorun
9
3 / 3 / 0
5,356
487
3,833
6,319
1,911
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chaac
Semtäx
Chaac
10
1 / 4 / 0
6,104
555
4,254
8,208
3,640
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Kukulkan
iMaxx2000
Kukulkan
8
2 / 7 / 2
5,529
503
1,874
5,323
1,109
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 1 / 9
6,109
555
2,784
8,179
5,583
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Izanami
DEGLINGOSSS
Izanami
10
1 / 1 / 3
6,465
588
4,241
5,057
1,640
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Tsukuyomi
HMSSuprise
Tsukuyomi
12
16 / 2 / 2
8,151
741
10,343
6,608
2,742
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Medusa
11
2 / 2 / 1
6,443
586
6,492
4,713
1,460
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Agni
lenki22
Agni
9
2 / 2 / 7
5,790
526
3,054
4,592
1,098
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
44
8
Kills
22
22
Deaths
8
7
Assists
22
Player
Kills
Deaths
Assists
KDA
W
1
1
9
5.5
W
Izanami
DEGLINGOSSS
Izanami
1
1
3
2.5
L
Hun Batz
Fabian23l
Hun Batz
2
5
2
0.6
L
Athena
FabledName
Athena
0
3
3
0.5
W
Tsukuyomi
HMSSuprise
Tsukuyomi
16
2
2
8.5
L
Olorun
Hamma123
Olorun
3
3
0
1
W
Medusa
2
2
1
1.25
L
Chaac
Semtäx
Chaac
1
4
0
0.25
L
Kukulkan
iMaxx2000
Kukulkan
2
7
2
0.43
W
Agni
lenki22
Agni
2
2
7
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,710
Damage
26,914
38,272
Taken
29,149
14,275
Mitigated
12,523
7,554
Healing
8,980
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,784
1,045
0
2,248
8,179
5,583
0
3,219
4,960
20,954
0
W
Izanami
DEGLINGOSSS
Izanami
4,241
2,587
0
2,235
5,057
1,640
348
57
5,000
0
30,708
L
Hun Batz
Fabian23l
Hun Batz
3,671
1,118
0
1,428
7,272
1,903
0
2,556
4,716
0
23,505
L
Athena
FabledName
Athena
3,078
1,315
0
1,607
11,150
5,712
0
1,910
9,240
13,308
0
W
Tsukuyomi
HMSSuprise
Tsukuyomi
10,343
3,212
0
1,835
6,608
2,742
0
1,212
5,396
0
40,277
L
Olorun
Hamma123
Olorun
3,833
1,621
142
2,505
6,319
1,911
0
1,024
5,295
17,748
0
W
Medusa
6,492
3,624
0
1,778
4,713
1,460
1,468
3,585
1,128
0
35,396
L
Chaac
Semtäx
Chaac
4,254
990
0
1,872
8,208
3,640
942
0
8,208
0
29,695
L
Kukulkan
iMaxx2000
Kukulkan
1,874
407
0
0
5,323
1,109
0
348
4,975
12,553
0
W
Agni
lenki22
Agni
3,054
294
0
884
4,592
1,098
188
712
3,880
19,320
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,000
Gold Earned
32,958
185
Minions Killed
260
0
Camps Cleared
0
975,927
Distance Traveled
1,033,100
2
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
6,109
555
29
3
0
207,571
8
W
Izanami
6,465
588
65
6
0
179,865
3
L
Hun Batz
5,786
526
49
4
0
218,550
0
L
Athena
5,225
475
17
2
0
204,833
1
W
Tsukuyomi
8,151
741
62
6
0
252,371
2
L
Olorun
5,356
487
31
3
0
189,198
1
W
Medusa
6,443
586
65
6
0
206,856
2
L
Chaac
6,104
555
62
6
0
214,447
0
L
Kukulkan
5,529
503
26
2
0
148,899
0
W
Agni
5,790
526
39
4
0
186,437
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role