Player Matchup

Zhong Kui
Zhong Kui
BloodyBaron5s
Zhong Kui
Level 109
God Stats
4W - 7L
1,331 SR
Queue Stats
44W - 59L
1,272 Elo+
Party 2
Cthulhu
Cthulhu
Den0097
Cthulhu
Level 12
God Stats
5W - 3L
1,266 SR
Queue Stats
59W - 52L
1,247 Elo+
Solo
Kukulkan
Kukulkan
Spectrodi
Kukulkan
Level 23
God Stats
13W - 3L
1,662 SR
Queue Stats
15W - 8L
1,427 Elo+
Solo
Neith
Neith
Stigma5s
Neith
Level 2
God Stats
2W - 1L
1,225 SR
Queue Stats
6W - 3L
1,438 Elo+
Party 2
Nemesis
Nemesis
TacklessDawn839
Nemesis
Level 12
God Stats
1W - 1L
1,266 SR
Queue Stats
14W - 21L
1,304 Elo+
Solo
Team Averages
Level 32
1,350 SR
1,337 Elo+

VS

Team Averages
Level 6
1,457 SR
1,411 Elo+
Medusa
Medusa
Hamburger9783
Medusa
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Ymir
Ymir
Marci s Buga
Ymir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
Phlike
Aphrodite
Level 12
God Stats
37W - 29L
1,500 SR
Queue Stats
111W - 123L
1,361 Elo+
Solo
Osiris
Osiris
riki04206riki004
Osiris
Level 7
God Stats
5W - 12L
1,287 SR
Queue Stats
39W - 40L
1,194 Elo+
Solo
Sobek
Sobek
steve54321
Sobek
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 14L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
BloodyBaron5s
Zhong Kui
20
22 / 2 / 11
13,901
1,264
33,651
11,599
7,839
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cthulhu
Den0097
Cthulhu
19
3 / 1 / 21
11,460
1,042
9,587
10,104
11,013
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Kukulkan
Spectrodi
Kukulkan
18
9 / 1 / 14
12,428
1,130
24,454
8,810
3,841
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Neith
Stigma5s
Neith
18
6 / 2 / 18
11,622
1,057
15,200
7,596
3,211
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

18
3 / 3 / 11
11,177
1,016
5,692
10,151
4,372
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Team 1 Tickets

256

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 13 / 3
9,575
870
3,024
20,721
7,144
16
0 / 12 / 4
9,807
892
7,677
23,767
23,441
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Aphrodite
Phlike
Aphrodite
17
1 / 3 / 3
10,639
967
8,920
15,029
8,257
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
6 / 11 / 2
11,636
1,058
17,207
20,584
10,797
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sobek
16
2 / 4 / 2
10,372
943
5,343
18,525
22,168
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
23
43
Kills
9
9
Deaths
43
75
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
BloodyBaron5s
Zhong Kui
22
2
11
13.75
W
Cthulhu
Den0097
Cthulhu
3
1
21
13.5
L
0
13
3
0.12
L
0
12
4
0.17
L
Aphrodite
Phlike
Aphrodite
1
3
3
0.83
W
Kukulkan
Spectrodi
Kukulkan
9
1
14
16
W
Neith
Stigma5s
Neith
6
2
18
7.5
W
3
3
11
2.83
L
6
11
2
0.64
L
Sobek
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,584
Damage
42,171
48,260
Taken
98,626
30,276
Mitigated
71,807
8,257
Healing
9,263
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
BloodyBaron5s
Zhong Kui
33,651
2,622
0
4,226
11,599
7,839
0
5,394
6,205
47,283
0
W
Cthulhu
Den0097
Cthulhu
9,587
736
0
0
10,104
11,013
0
5,546
4,558
21,800
0
L
3,024
1,229
0
0
20,721
7,144
0
16,401
4,075
0
10,585
L
7,677
1,439
0
0
23,767
23,441
0
13,235
10,242
18,968
0
L
Aphrodite
Phlike
Aphrodite
8,920
2,184
1,355
4,219
15,029
8,257
0
9,718
5,311
41,012
0
W
Kukulkan
Spectrodi
Kukulkan
24,454
2,616
0
965
8,810
3,841
0
3,707
5,103
40,883
0
W
Neith
Stigma5s
Neith
15,200
11,391
0
2,352
7,596
3,211
0
2,258
5,338
0
24,793
W
5,692
2,769
0
714
10,151
4,372
0
5,035
5,116
0
23,087
L
17,207
9,823
269
1,946
20,584
10,797
0
14,955
5,629
0
28,161
L
Sobek
5,343
166
0
1,474
18,525
22,168
0
13,383
5,142
16,235
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,588
Gold Earned
52,029
186
Minions Killed
167
5
Camps Cleared
1
1,055,456
Distance Traveled
994,777
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
13,901
1,264
39
4
2
217,999
0
W
Cthulhu
11,460
1,042
38
3
0
233,512
0
L
Medusa
9,575
870
14
1
0
205,190
2
L
Ymir
9,807
892
21
2
1
192,706
2
L
Aphrodite
10,639
967
90
8
0
182,184
0
W
Kukulkan
12,428
1,130
45
4
3
208,953
0
W
Neith
11,622
1,057
19
2
0
164,844
0
W
Nemesis
11,177
1,016
45
4
0
230,148
3
L
Osiris
11,636
1,058
22
2
0
202,154
1
L
Sobek
10,372
943
20
2
0
212,543
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role