Player Matchup

Nemesis
Nemesis
Exil3dMordred
Nemesis
Level 5
God Stats
3W - 6L
1,397 SR
Queue Stats
3W - 7L
1,302 Elo+
Solo
Cthulhu
Cthulhu
HotTamalez
Cthulhu
Level 10
God Stats
6W - 7L
1,793 SR
Queue Stats
15W - 24L
1,358 Elo+
Party 1
Chaac
Chaac
K1N9 0FTHE J3W5
Chaac
Level 36
God Stats
4W - 8L
1,416 SR
Queue Stats
19W - 31L
1,325 Elo+
Party 1
Neith
Neith
LAN25
Neith
Level 4
God Stats
0W - 2L
1,502 SR
Queue Stats
0W - 3L
1,268 Elo+
Solo
Merlin
Merlin
MarioBruus2
Merlin
Level 17
God Stats
15W - 22L
1,578 SR
Queue Stats
87W - 129L
1,384 Elo+
Solo
Team Averages
Level 14
1,537 SR
1,327 Elo+

VS

Team Averages
Level 13
1,519 SR
1,479 Elo+
Medusa
Medusa
 
Medusa
Level 9
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
ChackeredBox4
Fenrir
Level 17
God Stats
7W - 14L
1,328 SR
Queue Stats
124W - 127L
1,276 Elo+
Solo
Bellona
Bellona
PeepoPogWow
Bellona
Level 23
God Stats
2W - 0L
1,700 SR
Queue Stats
2W - 1L
1,419 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
SoBê
Ah Muzen Cab
Level 12
God Stats
323W - 176L
1,567 SR
Queue Stats
469W - 298L
1,582 Elo+
Solo
Nemesis
Nemesis
ViinsteR
Nemesis
Level 6
God Stats
2W - 2L
1,500 SR
Queue Stats
12W - 7L
1,617 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
19
5 / 11 / 5
12,667
905
10,938
30,434
13,285
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cthulhu
HotTamalez
Cthulhu
19
1 / 4 / 14
12,142
867
18,592
21,464
29,662
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

19
2 / 8 / 12
12,593
900
11,880
35,419
49,774
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Neith
LAN25
Neith
19
7 / 10 / 7
13,423
959
19,792
21,611
8,639
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Merlin
19
3 / 9 / 13
13,159
940
10,313
21,641
7,066
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

0

VS

Team 2 Tickets

119

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
20
5 / 3 / 15
13,032
931
12,636
10,439
7,407
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

20
3 / 5 / 23
13,286
949
13,439
15,268
9,371
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bellona
PeepoPogWow
Bellona
20
12 / 0 / 24
16,469
1,176
29,393
18,922
18,845
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ah Muzen Cab
SoBê
Ah Muzen Cab
20
21 / 3 / 18
17,854
1,275
53,423
17,371
8,127
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Nemesis
ViinsteR
Nemesis
20
1 / 7 / 18
12,176
870
13,321
16,527
7,388
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
140
18
Kills
42
42
Deaths
18
51
Assists
98
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
5
3
15
4.17
W
3
5
23
2.9
L
Nemesis
5
11
5
0.68
L
Cthulhu
HotTamalez
Cthulhu
1
4
14
2
L
2
8
12
1
L
Neith
LAN25
Neith
7
10
7
1.05
L
Merlin
3
9
13
1.06
W
Bellona
PeepoPogWow
Bellona
12
0
24
24
W
Ah Muzen Cab
SoBê
Ah Muzen Cab
21
3
18
10
W
Nemesis
ViinsteR
Nemesis
1
7
18
1.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,515
Damage
122,212
130,569
Taken
78,527
108,426
Mitigated
51,138
16,282
Healing
11,881
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
12,636
6,299
0
0
10,439
7,407
0
4,906
5,533
0
17,822
W
13,439
5,523
0
1,239
15,268
9,371
0
4,150
11,118
0
25,697
L
Nemesis
10,938
6,712
0
27
30,434
13,285
0
0
29,996
0
24,682
L
Cthulhu
HotTamalez
Cthulhu
18,592
1,684
903
580
21,464
29,662
0
0
21,464
31,438
0
L
11,880
2,523
1,418
9,048
35,419
49,774
0
0
35,419
0
40,065
L
Neith
LAN25
Neith
19,792
13,711
0
3,838
21,611
8,639
0
0
21,611
0
42,631
L
Merlin
10,313
1,575
0
468
21,641
7,066
0
0
21,641
41,629
0
W
Bellona
PeepoPogWow
Bellona
29,393
10,678
0
534
18,922
18,845
0
7,983
10,939
0
60,256
W
Ah Muzen Cab
SoBê
Ah Muzen Cab
53,423
22,450
0
8,267
17,371
8,127
0
6,138
11,233
0
99,461
W
Nemesis
ViinsteR
Nemesis
13,321
5,358
0
1,841
16,527
7,388
0
5,728
10,799
0
32,059

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,984
Gold Earned
72,817
297
Minions Killed
250
4
Camps Cleared
13
1,259,788
Distance Traveled
1,291,508
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
13,032
931
10
1
2
228,501
1
W
Fenrir
13,286
949
29
2
1
261,069
1
L
Nemesis
12,667
905
64
5
2
277,251
0
L
Cthulhu
12,142
867
41
3
1
280,919
0
L
Chaac
12,593
900
54
4
1
273,374
1
L
Neith
13,423
959
61
4
0
214,515
2
L
Merlin
13,159
940
77
6
0
213,729
1
W
Bellona
16,469
1,176
71
5
3
291,938
0
W
Ah Muzen Cab
17,854
1,275
104
7
2
253,946
0
W
Nemesis
12,176
870
36
3
5
256,054
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role