Player Matchup

Scylla
Scylla
Frans0015
Scylla
Level 148
God Stats
4W - 4L
1,815 SR
Queue Stats
78W - 66L
1,631 Elo+
Party 1
Danzaburou
Danzaburou
KingBooty
Danzaburou
Level 128
God Stats
5W - 0L
1,651 SR
Queue Stats
66W - 48L
1,668 Elo+
Party 1
Odin
Odin
MrWeasley
Odin
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 4L
1,451 Elo+
Party 1
Vulcan
Vulcan
rutger54
Vulcan
Level 109
God Stats
9W - 6L
1,521 SR
Queue Stats
70W - 53L
1,636 Elo+
Party 1
Team Averages
Level 129
1,621 SR
1,597 Elo+

VS

Team Averages
Level 75
1,530 SR
1,446 Elo+
Achilles
Achilles
Croff11
Achilles
Level 88
God Stats
3W - 1L
1,616 SR
Queue Stats
10W - 11L
1,493 Elo+
Party 3
Ah Puch
Ah Puch
Kingsais
Ah Puch
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,273 Elo+
Party 2
Artemis
Artemis
RaginKing
Artemis
Level 44
God Stats
1W - 1L
1,367 SR
Queue Stats
6W - 12L
1,444 Elo+
Party 2
Raijin
Raijin
an10y
Raijin
Level 131
God Stats
1W - 2L
1,637 SR
Queue Stats
21W - 13L
1,573 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Frans0015
Scylla
20
11 / 3 / 6
12,861
919
20,176
11,774
4,468
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
KingBooty
Danzaburou
16
2 / 6 / 6
11,330
809
8,606
13,382
4,860
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Odin
18
4 / 2 / 12
11,540
824
9,939
12,400
6,688
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Vulcan
rutger54
Vulcan
18
4 / 2 / 8
11,679
834
11,388
7,514
3,605
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Croff11
Achilles
18
7 / 4 / 2
11,332
809
10,985
19,062
29,397
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ah Puch
Kingsais
Ah Puch
15
0 / 6 / 4
9,302
664
5,717
11,190
4,480
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Artemis
RaginKing
Artemis
15
0 / 6 / 5
9,268
662
6,808
11,297
4,285
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Raijin
an10y
Raijin
18
5 / 5 / 3
11,345
810
11,651
16,358
8,411
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
26
21
Kills
12
13
Deaths
21
32
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Achilles
Croff11
Achilles
7
4
2
2
W
Scylla
Frans0015
Scylla
11
3
6
4.67
W
Danzaburou
KingBooty
Danzaburou
2
6
6
0.83
L
Ah Puch
Kingsais
Ah Puch
0
6
4
0.33
W
Odin
4
2
12
5
L
Artemis
RaginKing
Artemis
0
6
5
0.42
L
Raijin
an10y
Raijin
5
5
3
1.3
W
Vulcan
rutger54
Vulcan
4
2
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,109
Damage
35,161
45,070
Taken
57,907
19,621
Mitigated
46,573
11,470
Healing
9,942
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
Croff11
Achilles
10,985
988
0
2,177
19,062
29,397
0
10,241
8,256
10,220
20,219
W
Scylla
Frans0015
Scylla
20,176
2,717
0
4,368
11,774
4,468
1,337
6,166
5,191
59,638
0
W
Danzaburou
KingBooty
Danzaburou
8,606
2,607
0
3,060
13,382
4,860
231
6,677
6,610
0
33,773
L
Ah Puch
Kingsais
Ah Puch
5,717
48
0
1,768
11,190
4,480
0
6,388
4,720
25,945
0
W
Odin
9,939
1,193
0
1,999
12,400
6,688
1,163
4,224
7,658
3,766
26,723
L
Artemis
RaginKing
Artemis
6,808
1,697
0
2,170
11,297
4,285
82
7,821
3,377
0
32,621
L
Raijin
an10y
Raijin
11,651
611
0
3,827
16,358
8,411
330
8,118
7,909
53,439
0
W
Vulcan
rutger54
Vulcan
11,388
2,920
0
2,043
7,514
3,605
1,013
2,905
4,304
46,276
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,410
Gold Earned
41,247
292
Minions Killed
265
13
Camps Cleared
9
1,050,921
Distance Traveled
982,039
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
11,332
809
48
3
2
278,493
1
W
Scylla
12,861
919
94
7
5
242,512
1
W
Danzaburou
11,330
809
54
4
2
215,091
3
L
Ah Puch
9,302
664
48
3
0
229,689
2
W
Odin
11,540
824
47
3
2
292,526
5
L
Artemis
9,268
662
68
5
5
232,401
4
L
Raijin
11,345
810
101
7
2
241,456
3
W
Vulcan
11,679
834
97
7
4
300,792
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role