Player Matchup

Cernunnos
Cernunnos
Brayin
Cernunnos
Level 41
God Stats
1W - 0L
1,347 SR
Queue Stats
159W - 53L
1,720 Elo+
Party 1
Erlang Shen
Erlang Shen
GM_NeLoto
Erlang Shen
Level 100
God Stats
1W - 2L
1,246 SR
Queue Stats
15W - 14L
1,531 Elo+
Party 2
Cerberus
Cerberus
Jeaa-25
Cerberus
Level 125
God Stats
3W - 3L
1,422 SR
Queue Stats
540W - 419L
1,663 Elo+
Party 1
Set
Set
OlaKaseMatar
Set
Level 29
God Stats
2W - 2L
1,734 SR
Queue Stats
59W - 34L
1,704 Elo+
Party 2
Scylla
Scylla
OscarMart01
Scylla
Level 141
God Stats
4W - 0L
1,735 SR
Queue Stats
30W - 26L
1,607 Elo+
Party 2
Team Averages
Level 87
1,497 SR
1,645 Elo+

VS

Team Averages
Level 80
1,467 SR
1,511 Elo+
Ymir
Ymir
Artemush
Ymir
Level 123
God Stats
24W - 28L
1,080 SR
Queue Stats
760W - 700L
1,539 Elo+
Party 3
Raijin
Raijin
CongruentBob
Raijin
Level 75
God Stats
3W - 3L
1,666 SR
Queue Stats
267W - 253L
1,495 Elo+
Party 3
Erlang Shen
Erlang Shen
Gengarrr x
Erlang Shen
Level 1
God Stats
0W - 2L
1,500 SR
Queue Stats
46W - 25L
1,500 Elo+
Party 3
Anhur
Anhur
Ttv_BuffedKitty
Anhur
Level 156
God Stats
13W - 17L
1,590 SR
Queue Stats
866W - 696L
1,603 Elo+
Party 3
Vamana
Vamana
VanGop
Vamana
Level 43
God Stats
0W - 4L
1,500 SR
Queue Stats
93W - 110L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Brayin
Cernunnos
13
2 / 0 / 10
7,739
645
5,897
7,041
2,079
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Erlang Shen
GM_NeLoto
Erlang Shen
10
4 / 1 / 8
6,726
561
5,181
7,774
3,324
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
Jeaa-25
Cerberus
13
1 / 0 / 0
7,053
588
5,418
6,777
5,011
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
8 / 1 / 4
7,317
610
7,743
7,954
2,617
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Scylla
12
3 / 2 / 3
7,142
595
4,840
4,674
1,440
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
8
1 / 5 / 1
5,560
463
2,634
10,681
5,447
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Raijin
10
1 / 4 / 1
5,752
479
3,066
6,821
1,870
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Erlang Shen
Gengarrr x
Erlang Shen
11
2 / 1 / 1
6,444
537
4,352
8,379
3,951
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

9
0 / 6 / 2
5,739
478
5,394
8,205
1,807
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Vamana
VanGop
Vamana
10
0 / 2 / 0
5,800
483
2,156
7,826
3,218
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
9
18
Kills
4
4
Deaths
18
25
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ymir
1
5
1
0.3
W
Cernunnos
Brayin
Cernunnos
2
0
10
7
L
Raijin
1
4
1
0.38
W
Erlang Shen
GM_NeLoto
Erlang Shen
4
1
8
8
L
Erlang Shen
Gengarrr x
Erlang Shen
2
1
1
2.5
W
Cerberus
Jeaa-25
Cerberus
1
0
0
1
W
8
1
4
10
W
Scylla
3
2
3
2.25
L
0
6
2
0.17
L
Vamana
VanGop
Vamana
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,079
Damage
17,602
34,220
Taken
41,912
14,471
Mitigated
16,293
10,603
Healing
8,176
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
2,634
770
0
1,251
10,681
5,447
0
1,010
9,637
14,311
0
W
Cernunnos
Brayin
Cernunnos
5,897
3,227
0
2,454
7,041
2,079
1,146
842
6,199
0
52,162
L
Raijin
3,066
251
0
1,255
6,821
1,870
0
1,722
4,975
30,166
0
W
Erlang Shen
GM_NeLoto
Erlang Shen
5,181
2,588
0
2,419
7,774
3,324
0
1,174
6,600
0
24,508
L
Erlang Shen
Gengarrr x
Erlang Shen
4,352
2,342
0
2,609
8,379
3,951
0
1,287
7,038
0
38,496
W
Cerberus
Jeaa-25
Cerberus
5,418
410
0
4,008
6,777
5,011
0
0
6,777
46,017
0
W
7,743
3,326
0
1,342
7,954
2,617
310
1,326
6,628
0
39,738
W
Scylla
4,840
378
0
380
4,674
1,440
376
2,358
2,316
41,961
0
L
5,394
2,131
0
1,587
8,205
1,807
0
601
7,564
0
29,722
L
Vamana
VanGop
Vamana
2,156
1,026
0
1,474
7,826
3,218
0
5,358
2,440
0
28,321

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,977
Gold Earned
29,295
405
Minions Killed
279
0
Camps Cleared
0
1,153,296
Distance Traveled
1,120,927
12
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
5,560
463
21
2
0
212,046
5
W
Cernunnos
7,739
645
97
8
0
209,273
4
L
Raijin
5,752
479
66
6
0
194,688
9
W
Erlang Shen
6,726
561
52
4
0
246,890
0
L
Erlang Shen
6,444
537
72
6
0
270,720
0
W
Cerberus
7,053
588
101
8
0
220,549
2
W
Set
7,317
610
62
5
0
260,982
1
W
Scylla
7,142
595
93
8
0
215,602
5
L
Anhur
5,739
478
62
5
0
209,003
3
L
Vamana
5,800
483
58
5
0
234,470
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role