Player Matchup

Zhong Kui
Zhong Kui
Silver II
 
Zhong Kui
Silver II
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Neith
Neith
Bronze III
Ak0isawesome
Neith
Bronze III
Level 76
God Stats
2W - 2L
1,718 SR
Queue Stats
4W - 10L
1,405 MMR
Solo
Fafnir
Fafnir
Silver III
minim4n321
Fafnir
Silver III
Level 66
God Stats
9W - 10L
1,687 SR
Queue Stats
25W - 37L
1,411 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 82
1,635 SR
1,439 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 72
1,362 SR
955 MMR
Agni
Agni
Gold II
 
Agni
Gold II
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Bronze I
Eezsy
Fenrir
Bronze I
Level 47
God Stats
11W - 64L
1,301 SR
Queue Stats
27W - 132L
814 MMR
Party 1
Sobek
Sobek
Bronze III
MonkeyyyBUTT
Sobek
Bronze III
Level 55
God Stats
2W - 12L
1,287 SR
Queue Stats
52W - 225L
551 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
14
4 / 4 / 11
10,959
685
16,628
15,567
11,849
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
3 / 2 / 9
10,327
645
10,371
6,420
2,388
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

Fafnir
minim4n321
Fafnir
16
8 / 0 / 7
12,956
810
9,619
12,679
15,988
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bans
ThothPersephoneGilgameshHou YiMorgan Le Fay

VS

Bans
PoseidonArtemisAnubisJing WeiNox
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
13
2 / 6 / 3
9,318
582
13,386
11,634
4,391
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
Eezsy
Fenrir
13
4 / 4 / 2
9,786
612
6,750
17,995
21,528
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
0 / 5 / 6
9,974
623
6,011
21,312
28,334
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
17
15
Kills
6
6
Deaths
15
27
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
4
4
11
2.38
L
Agni
 
Agni
2
6
3
0.58
W
3
2
9
3.75
L
Fenrir
Eezsy
Fenrir
4
4
2
1.25
L
0
5
6
0.6
W
Fafnir
minim4n321
Fafnir
8
0
7
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,618
Damage
26,147
34,666
Taken
50,941
30,225
Mitigated
54,253
14,017
Healing
6,223
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
16,628
2,176
0
7,376
15,567
11,849
1,289
9,292
6,275
51,481
0
L
Agni
 
Agni
13,386
751
176
1,315
11,634
4,391
0
7,779
3,855
44,795
0
W
10,371
3,658
0
630
6,420
2,388
952
4,860
1,560
0
27,846
L
Fenrir
Eezsy
Fenrir
6,750
1,704
0
1,108
17,995
21,528
0
9,981
8,014
0
25,244
L
6,011
747
0
3,624
21,312
28,334
0
9,095
12,217
25,535
0
W
Fafnir
minim4n321
Fafnir
9,619
2,082
138
5,873
12,679
15,988
508
5,799
6,880
28,444
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,242
Gold Earned
29,078
147
Minions Killed
138
5
Camps Cleared
7
821,844
Distance Traveled
820,589
12
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
10,959
685
91
6
4
285,982
4
L
Agni
9,318
582
60
4
2
262,036
2
W
Neith
10,327
645
31
2
0
219,825
5
L
Fenrir
9,786
612
30
2
3
276,823
0
L
Sobek
9,974
623
48
3
2
281,730
0
W
Fafnir
12,956
810
25
2
1
316,037
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role