Player Matchup

Bellona
Bellona
BobertTheGreat
Bellona
Level 66
God Stats
22W - 20L
1,608 SR
Queue Stats
240W - 217L
1,494 Elo+
Party 1
Kali
Kali
DaddCrumb
Kali
Level 29
God Stats
0W - 1L
1,602 SR
Queue Stats
128W - 134L
1,494 Elo+
Party 1
Izanami
Izanami
ONI4212
Izanami
Level 33
God Stats
35W - 42L
1,514 SR
Queue Stats
69W - 83L
1,440 Elo+
Solo
Ymir
Ymir
ronchokill
Ymir
Level 37
God Stats
154W - 178L
1,262 SR
Queue Stats
254W - 334L
1,306 Elo+
Solo
He Bo
He Bo
xSejix
He Bo
Level 107
God Stats
0W - 1L
1,444 SR
Queue Stats
188W - 159L
1,559 Elo+
Party 1
Team Averages
Level 54
1,486 SR
1,459 Elo+

VS

Team Averages
Level 51
1,589 SR
1,512 Elo+
Discordia
Discordia
BeanieWeeNee666
Discordia
Level 37
God Stats
2W - 2L
1,608 SR
Queue Stats
12W - 24L
1,193 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Flipskully27
Morgan Le Fay
Level 101
God Stats
23W - 18L
1,636 SR
Queue Stats
451W - 364L
1,512 Elo+
Party 2
Ratatoskr
Ratatoskr
Goatsuba4863
Ratatoskr
Level 46
God Stats
23W - 20L
1,418 SR
Queue Stats
243W - 211L
1,513 Elo+
Party 2
Artemis
Artemis
JaypeaceOnPC
Artemis
Level 26
God Stats
2W - 1L
1,500 SR
Queue Stats
157W - 78L
1,643 Elo+
Party 3
Sylvanus
Sylvanus
nelsonmundella
Sylvanus
Level 46
God Stats
8W - 5L
1,783 SR
Queue Stats
285W - 171L
1,697 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 2 / 2
6,148
559
3,668
7,927
4,226
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Kali
9
3 / 5 / 2
5,658
514
6,046
9,277
2,808
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Izanami
ONI4212
Izanami
10
1 / 5 / 0
5,839
531
3,602
6,456
1,295
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

5
0 / 4 / 0
4,127
375
1,853
5,399
2,313
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

He Bo
xSejix
He Bo
11
3 / 4 / 1
6,245
568
5,347
8,493
2,349
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
BeanieWeeNee666
Discordia
9
1 / 3 / 1
5,679
516
2,350
5,868
1,766
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Morgan Le Fay
Flipskully27
Morgan Le Fay
11
7 / 2 / 1
6,696
609
7,561
5,813
1,981
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ratatoskr
Goatsuba4863
Ratatoskr
10
1 / 4 / 5
5,869
534
3,562
7,147
2,291
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artemis
JaypeaceOnPC
Artemis
12
6 / 1 / 2
6,988
635
6,743
6,682
2,652
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Sylvanus
10
5 / 0 / 5
6,224
566
5,488
6,720
4,592
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
34
10
Kills
20
20
Deaths
10
5
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Discordia
BeanieWeeNee666
Discordia
1
3
1
0.5
L
3
2
2
2
L
Kali
3
5
2
0.8
W
Morgan Le Fay
Flipskully27
Morgan Le Fay
7
2
1
3.75
W
Ratatoskr
Goatsuba4863
Ratatoskr
1
4
5
0.88
W
Artemis
JaypeaceOnPC
Artemis
6
1
2
7
L
Izanami
ONI4212
Izanami
1
5
0
0.2
W
Sylvanus
5
0
5
7.5
L
0
4
0
0
L
He Bo
xSejix
He Bo
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,516
Damage
25,704
37,552
Taken
32,230
12,991
Mitigated
13,282
8,222
Healing
11,244
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
BeanieWeeNee666
Discordia
2,350
813
52
1,112
5,868
1,766
344
3,341
2,527
25,698
0
L
3,668
875
65
3,190
7,927
4,226
0
3,532
4,067
0
25,765
L
Kali
6,046
3,752
0
828
9,277
2,808
0
3,511
5,596
0
23,194
W
Morgan Le Fay
Flipskully27
Morgan Le Fay
7,561
770
0
1,768
5,813
1,981
476
391
5,422
27,954
0
W
Ratatoskr
Goatsuba4863
Ratatoskr
3,562
876
0
2,121
7,147
2,291
0
1,132
6,015
0
22,715
W
Artemis
JaypeaceOnPC
Artemis
6,743
3,917
0
2,711
6,682
2,652
192
716
5,966
0
38,984
L
Izanami
ONI4212
Izanami
3,602
1,986
0
1,001
6,456
1,295
405
1,487
4,969
0
33,644
W
Sylvanus
5,488
2,192
962
2,518
6,720
4,592
205
1,620
5,100
17,116
7,190
L
1,853
784
0
0
5,399
2,313
78
1,695
3,704
5,141
0
L
He Bo
xSejix
He Bo
5,347
355
130
3,008
8,493
2,349
37
3,539
4,848
35,767
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,017
Gold Earned
31,456
254
Minions Killed
266
0
Camps Cleared
0
966,994
Distance Traveled
972,739
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
5,679
516
45
4
0
190,934
3
L
Bellona
6,148
559
63
6
0
223,998
1
L
Kali
5,658
514
45
4
0
205,913
0
W
Morgan Le Fay
6,696
609
54
5
0
201,449
2
W
Ratatoskr
5,869
534
51
5
0
217,424
0
W
Artemis
6,988
635
86
8
0
178,569
0
L
Izanami
5,839
531
71
6
0
199,208
3
W
Sylvanus
6,224
566
30
3
0
184,363
2
L
Ymir
4,127
375
5
0
0
153,421
3
L
He Bo
6,245
568
70
6
0
184,454
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role