Player Matchup

Anhur
Anhur
Silver III
 
Anhur
Silver III
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Chaac
Chaac
Bronze III
Macovei98
Chaac
Bronze III
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,534 MMR
Party 1
Scylla
Scylla
Silver III
NeVeRgIv3uP95
Scylla
Silver III
Level 152
God Stats
1W - 0L
1,462 SR
Queue Stats
10W - 3L
1,524 MMR
Party 1
Team Averages
Silver V
Silver V
Average Tier
Level 129
1,487 SR
1,519 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 73
1,374 SR
1,294 MMR
Anubis
Anubis
Bronze III
Dor_Aller_Echte
Anubis
Bronze III
Level 88
God Stats
0W - 2L
1,122 SR
Queue Stats
13W - 41L
635 MMR
Solo
Sobek
Sobek
Gold II
TM DanC
Sobek
Gold II
Level 65
God Stats
9W - 12L
1,353 SR
Queue Stats
165W - 166L
1,571 MMR
Party 2
Hou Yi
Hou Yi
Platinum V
TM MumpS
Hou Yi
Platinum V
Level 65
God Stats
7W - 4L
1,646 SR
Queue Stats
149W - 136L
1,677 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
15
10 / 1 / 6
10,826
773
20,218
9,357
3,771
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Chaac
Macovei98
Chaac
13
1 / 1 / 15
9,490
678
9,058
12,231
11,802
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
5 / 5 / 9
10,036
717
8,041
10,880
4,111
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bans
AphroditeMorgan Le FayTiamatAthenaGilgamesh

VS

Bans
PersephonePoseidonSolHadesThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 11 / 4
8,281
592
5,190
14,538
6,009
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sobek
TM DanC
Sobek
13
2 / 1 / 5
9,483
677
7,072
19,396
21,142
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Hou Yi
TM MumpS
Hou Yi
12
4 / 4 / 2
8,980
641
9,578
9,729
3,091
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
18
16
Kills
7
7
Deaths
16
30
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
10
1
6
13
L
1
11
4
0.27
W
Chaac
Macovei98
Chaac
1
1
15
8.5
W
5
5
9
1.9
L
Sobek
TM DanC
Sobek
2
1
5
4.5
L
Hou Yi
TM MumpS
Hou Yi
4
4
2
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,317
Damage
21,840
32,468
Taken
43,663
19,684
Mitigated
30,242
8,569
Healing
8,054
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
20,218
11,793
0
2,495
9,357
3,771
1,651
4,288
5,069
0
55,541
L
5,190
103
12
1,750
14,538
6,009
82
2,899
11,639
25,259
0
W
Chaac
Macovei98
Chaac
9,058
1,322
0
3,333
12,231
11,802
232
4,044
8,187
0
26,490
W
8,041
114
0
2,741
10,880
4,111
862
4,221
6,659
32,238
0
L
Sobek
TM DanC
Sobek
7,072
670
0
4,799
19,396
21,142
0
3,009
16,387
17,225
0
L
Hou Yi
TM MumpS
Hou Yi
9,578
4,570
0
1,493
9,729
3,091
0
2,344
7,385
0
33,186

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,352
Gold Earned
26,744
165
Minions Killed
128
7
Camps Cleared
4
784,139
Distance Traveled
695,468
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
10,826
773
76
5
6
254,425
5
L
Anubis
8,281
592
54
4
0
168,661
0
W
Chaac
9,490
678
23
2
1
283,388
3
W
Scylla
10,036
717
66
5
0
246,326
2
L
Sobek
9,483
677
11
1
2
292,463
5
L
Hou Yi
8,980
641
63
5
2
234,344
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role