Player Matchup

Nike
Nike
Diamond I
EliteZete
Nike
Diamond I
Level 129
God Stats
8W - 0L
1,822 SR
Queue Stats
127W - 71L
2,273 MMR
Party 2
Sol
Sol
Masters
WafflepantsHD
Sol
Masters
Level 143
God Stats
25W - 11L
1,752 SR
Queue Stats
131W - 57L
2,718 MMR
Party 2
Athena
Athena
Diamond II
Wallabe Darned
Athena
Diamond II
Level 139
God Stats
15W - 4L
1,766 SR
Queue Stats
144W - 97L
2,068 MMR
Party 2
Team Averages
Diamond I
Diamond I
Average Tier
Level 137
1,780 SR
2,353 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 99
1,710 SR
1,913 MMR
Sobek
Sobek
Platinum IV
VE Norse
Sobek
Platinum IV
Level 46
God Stats
2W - 2L
1,844 SR
Queue Stats
12W - 8L
2,002 MMR
Party 1
Cupid
Cupid
Platinum V
WhiteMajorpain
Cupid
Platinum V
Level 123
God Stats
2W - 1L
1,530 SR
Queue Stats
12W - 7L
1,927 MMR
Party 1
Baron Samedi
Baron Samedi
Gold II
peractor3
Baron Samedi
Gold II
Level 129
God Stats
3W - 4L
1,757 SR
Queue Stats
104W - 122L
1,809 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
12
6 / 4 / 8
9,169
764
9,336
12,308
10,691
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

13
9 / 1 / 6
9,387
782
22,033
11,938
4,389
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

12
1 / 1 / 10
8,876
740
5,574
10,791
9,409
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bans
Morgan Le FayPersephoneTiamatGilgameshOdin

VS

Bans
AphroditeThothAchillesScyllaAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
VE Norse
Sobek
11
3 / 2 / 3
8,087
674
8,575
18,697
20,535
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

9
0 / 8 / 2
6,880
573
7,676
13,088
4,464
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
peractor3
Baron Samedi
11
3 / 6 / 2
8,504
709
6,271
12,907
7,117
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
13
16
Kills
6
6
Deaths
16
24
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Nike
6
4
8
2.5
L
Sobek
VE Norse
Sobek
3
2
3
2.25
W
9
1
6
12
W
1
1
10
6
L
0
8
2
0.13
L
Baron Samedi
peractor3
Baron Samedi
3
6
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,943
Damage
22,522
35,037
Taken
44,692
24,489
Mitigated
32,116
13,058
Healing
14,848
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
9,336
784
0
2,928
12,308
10,691
293
3,735
8,159
0
20,904
L
Sobek
VE Norse
Sobek
8,575
582
0
8,178
18,697
20,535
0
10,813
7,884
16,255
0
W
22,033
9,154
0
7,278
11,938
4,389
2,478
6,235
5,268
48,273
6,946
W
5,574
1,092
0
2,852
10,791
9,409
81
3,926
6,519
18,692
0
L
7,676
3,596
95
2,843
13,088
4,464
108
6,976
6,112
0
20,708
L
Baron Samedi
peractor3
Baron Samedi
6,271
589
1,171
2,561
12,907
7,117
37
7,605
5,302
27,612
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,432
Gold Earned
23,471
114
Minions Killed
101
6
Camps Cleared
4
672,847
Distance Traveled
639,126
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
9,169
764
21
2
1
224,422
3
L
Sobek
8,087
674
13
1
0
252,219
1
W
Sol
9,387
782
73
6
5
209,883
2
W
Athena
8,876
740
20
2
0
238,542
4
L
Cupid
6,880
573
36
3
3
202,480
3
L
Baron Samedi
8,504
709
52
4
1
184,427
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role