Player Matchup

Amaterasu
Amaterasu
RegularNormie
Amaterasu
Level 79
God Stats
0W - 2L
1,500 SR
Queue Stats
111W - 124L
1,487 Elo+
Solo
Zhong Kui
Zhong Kui
Wiglswrt1982
Zhong Kui
Level 8
God Stats
1W - 2L
1,500 SR
Queue Stats
59W - 55L
1,486 Elo+
Solo
Izanami
Izanami
ZeroItsMe
Izanami
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 31
1,500 SR
1,491 Elo+

VS

Team Averages
Level 51
1,589 SR
1,669 Elo+
Chiron
Chiron
KillNasty1125
Chiron
Level 117
God Stats
4W - 1L
1,863 SR
Queue Stats
443W - 221L
1,757 Elo+
Party 1
Mulan
Mulan
MrMccoy709
Mulan
Level 29
God Stats
68W - 30L
1,688 SR
Queue Stats
191W - 91L
1,749 Elo+
Party 1
Raijin
Raijin
gideonnoonkester
Raijin
Level 7
God Stats
1W - 0L
1,215 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
RegularNormie
Amaterasu
7
2 / 3 / 2
4,339
868
3,369
6,489
4,251
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Zhong Kui
Wiglswrt1982
Zhong Kui
6
1 / 3 / 1
4,150
830
3,633
5,211
1,893
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Izanami
ZeroItsMe
Izanami
5
1 / 2 / 1
3,804
761
462
1,561
335
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
3 / 0 / 5
4,627
925
5,196
3,001
982
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Mulan
8
4 / 0 / 4
4,815
963
4,163
3,518
1,695
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

6
1 / 4 / 5
4,081
816
1,631
3,256
844
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
22
4
Kills
8
8
Deaths
4
4
Assists
14
Player
Kills
Deaths
Assists
KDA
W
3
0
5
5.5
W
Mulan
4
0
4
6
L
Amaterasu
RegularNormie
Amaterasu
2
3
2
1
L
Zhong Kui
Wiglswrt1982
Zhong Kui
1
3
1
0.5
L
Izanami
ZeroItsMe
Izanami
1
2
1
0.75
W
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,464
Damage
10,990
13,261
Taken
9,775
6,479
Mitigated
3,521
1,807
Healing
3,042
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,196
2,586
405
1,175
3,001
982
308
1,095
1,906
0
13,059
W
Mulan
4,163
918
0
1,462
3,518
1,695
0
1,406
2,112
0
7,526
L
Amaterasu
RegularNormie
Amaterasu
3,369
1,235
0
1,421
6,489
4,251
302
967
5,304
0
6,330
L
Zhong Kui
Wiglswrt1982
Zhong Kui
3,633
177
0
351
5,211
1,893
150
487
4,562
8,229
0
L
Izanami
ZeroItsMe
Izanami
462
344
0
35
1,561
335
135
177
1,344
0
3,324
W
1,631
649
0
0
3,256
844
210
1,402
1,854
3,918
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

12,293
Gold Earned
13,523
28
Minions Killed
29
0
Camps Cleared
4
218,140
Distance Traveled
266,076
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
4,627
925
16
3
2
89,035
1
W
Mulan
4,815
963
10
2
2
92,433
0
L
Amaterasu
4,339
868
10
2
0
98,875
1
L
Zhong Kui
4,150
830
15
3
0
88,186
2
L
Izanami
3,804
761
3
1
0
31,079
0
W
Raijin
4,081
816
3
1
0
84,608
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role