Player Matchup

Athena
Athena
 
Athena
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
Pierre_Sama33
Baron Samedi
Level 46
God Stats
29W - 33L
1,490 SR
Queue Stats
147W - 184L
1,352 Elo+
Party 1
Neith
Neith
zyaya33
Neith
Level 59
God Stats
20W - 25L
1,451 SR
Queue Stats
71W - 101L
1,373 Elo+
Party 1
Team Averages
Level 83
1,480 SR
1,408 Elo+

VS

Team Averages
Level 37
1,346 SR
1,256 Elo+
Ymir
Ymir
YannisR94
Ymir
Level 17
God Stats
8W - 13L
1,362 SR
Queue Stats
47W - 80L
1,206 Elo+
Party 2
Da Ji
Da Ji
cheddy-94
Da Ji
Level 46
God Stats
0W - 1L
1,353 SR
Queue Stats
170W - 262L
1,279 Elo+
Party 2
Nox
Nox
mbevan94
Nox
Level 48
God Stats
11W - 14L
1,322 SR
Queue Stats
137W - 184L
1,283 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
12
6 / 1 / 12
8,728
793
10,468
12,035
10,172
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Baron Samedi
Pierre_Sama33
Baron Samedi
12
4 / 0 / 13
8,398
763
7,479
3,603
1,674
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Neith
zyaya33
Neith
13
9 / 1 / 9
9,382
853
10,181
5,381
1,727
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
9
0 / 7 / 2
6,923
629
3,536
15,465
6,873
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Da Ji
cheddy-94
Da Ji
9
1 / 7 / 1
6,761
615
4,051
9,973
3,447
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

10
1 / 5 / 1
7,010
637
7,398
7,694
2,596
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
6
19
Kills
2
2
Deaths
19
34
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
6
1
12
12
W
Baron Samedi
Pierre_Sama33
Baron Samedi
4
0
13
10.5
L
Ymir
0
7
2
0.14
L
Da Ji
cheddy-94
Da Ji
1
7
1
0.21
L
1
5
1
0.3
W
Neith
zyaya33
Neith
9
1
9
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,128
Damage
14,985
21,019
Taken
33,132
13,573
Mitigated
12,916
8,902
Healing
4,311
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
10,468
2,079
0
3,015
12,035
10,172
98
5,618
5,999
18,356
0
W
Baron Samedi
Pierre_Sama33
Baron Samedi
7,479
950
737
2,522
3,603
1,674
228
1,911
1,520
27,455
0
L
Ymir
3,536
306
158
1,730
15,465
6,873
0
8,484
6,614
10,499
0
L
Da Ji
cheddy-94
Da Ji
4,051
521
305
1,309
9,973
3,447
0
5,003
4,649
0
14,307
L
7,398
986
205
604
7,694
2,596
0
3,879
3,573
26,348
0
W
Neith
zyaya33
Neith
10,181
5,261
0
2,628
5,381
1,727
1,889
2,781
2,474
0
34,417

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,508
Gold Earned
20,694
120
Minions Killed
99
3
Camps Cleared
4
601,579
Distance Traveled
536,930
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
8,728
793
17
2
1
210,401
2
W
Baron Samedi
8,398
763
45
4
2
208,104
1
L
Ymir
6,923
629
20
2
1
160,589
0
L
Da Ji
6,761
615
23
2
3
187,731
2
L
Nox
7,010
637
56
5
0
188,610
3
W
Neith
9,382
853
58
5
0
183,074
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role