Player Matchup

Mercury
Mercury
AfloatSpore747
Mercury
Level 109
God Stats
9W - 10L
1,554 SR
Queue Stats
481W - 448L
1,576 Elo+
Party 1
Apollo
Apollo
Hybridfluxx
Apollo
Level 86
God Stats
27W - 22L
1,644 SR
Queue Stats
311W - 309L
1,527 Elo+
Party 1
Cerberus
Cerberus
Merximillian
Cerberus
Level 55
God Stats
11W - 8L
1,558 SR
Queue Stats
116W - 152L
1,426 Elo+
Solo
Guan Yu
Guan Yu
maronicprism
Guan Yu
Level 105
God Stats
6W - 7L
1,507 SR
Queue Stats
541W - 521L
1,568 Elo+
Party 1
Janus
Janus
pinapple198
Janus
Level 119
God Stats
9W - 14L
1,373 SR
Queue Stats
354W - 321L
1,544 Elo+
Party 1
Team Averages
Level 95
1,527 SR
1,528 Elo+

VS

Team Averages
Level 80
1,502 SR
1,472 Elo+
Medusa
Medusa
 
Medusa
Level 92
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
 
Skadi
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
Boreash
Ares
Level 145
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 5L
1,307 Elo+
Solo
Thanatos
Thanatos
RABLEX555
Thanatos
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 29L
1,579 Elo+
Solo
Ra
Ra
Seeeiiika
Ra
Level 63
God Stats
80W - 84L
1,512 SR
Queue Stats
171W - 167L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 2 / 5
9,304
620
8,019
10,126
3,481
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Apollo
14
5 / 2 / 1
8,811
587
5,464
7,668
2,475
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cerberus
Merximillian
Cerberus
10
1 / 4 / 3
6,799
453
2,167
10,046
5,920
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Guan Yu
maronicprism
Guan Yu
15
7 / 0 / 0
9,401
627
6,320
11,070
12,650
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
3 / 0 / 4
9,238
616
7,212
4,878
1,703
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
12
5 / 3 / 1
7,214
481
6,481
8,796
2,860
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Skadi
 
Skadi
8
0 / 5 / 0
5,748
383
3,084
6,893
1,451
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Bow

Short Bow

+15%
Attack Speed

Ares
Boreash
Ares
9
0 / 2 / 6
6,059
404
3,314
7,141
5,948
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Thanatos
RABLEX555
Thanatos
11
3 / 6 / 1
6,724
448
6,260
11,772
3,814
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
0 / 4 / 0
7,544
503
3,651
8,626
3,075
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
16
20
Kills
8
8
Deaths
20
13
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
5
3
1
1.83
L
Skadi
 
Skadi
0
5
0
0
W
4
2
5
3.25
L
Ares
Boreash
Ares
0
2
6
1.5
W
Apollo
5
2
1
2.75
W
Cerberus
Merximillian
Cerberus
1
4
3
0.63
L
Thanatos
RABLEX555
Thanatos
3
6
1
0.58
L
0
4
0
0
W
Guan Yu
maronicprism
Guan Yu
7
0
0
7
W
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,182
Damage
22,790
43,788
Taken
43,228
26,229
Mitigated
17,148
11,438
Healing
11,382
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
6,481
2,362
0
2,271
8,796
2,860
1,241
1,747
6,967
0
43,618
L
Skadi
 
Skadi
3,084
1,583
0
270
6,893
1,451
0
0
6,893
0
22,207
W
8,019
6,227
0
875
10,126
3,481
0
1,337
8,789
0
70,707
L
Ares
Boreash
Ares
3,314
152
359
482
7,141
5,948
200
1,576
5,511
15,551
0
W
Apollo
5,464
2,612
0
2,476
7,668
2,475
2,093
576
7,092
0
57,020
W
Cerberus
Merximillian
Cerberus
2,167
177
0
2,088
10,046
5,920
532
1,499
8,547
14,980
0
L
Thanatos
RABLEX555
Thanatos
6,260
2,062
0
5,958
11,772
3,814
0
2,115
9,553
0
36,731
L
3,651
272
94
1,948
8,626
3,075
0
3,469
4,925
56,179
0
W
Guan Yu
maronicprism
Guan Yu
6,320
447
588
3,916
11,070
12,650
50
811
10,259
0
51,329
W
7,212
858
0
1,495
4,878
1,703
134
2,797
2,081
68,434
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,553
Gold Earned
33,289
484
Minions Killed
301
0
Camps Cleared
0
1,578,157
Distance Traveled
1,219,516
17
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
7,214
481
66
4
0
280,151
4
L
Skadi
5,748
383
45
3
0
170,756
0
W
Mercury
9,304
620
122
8
0
341,275
1
L
Ares
6,059
404
18
1
0
227,874
2
W
Apollo
8,811
587
111
7
0
293,906
4
W
Cerberus
6,799
453
24
2
0
301,685
3
L
Thanatos
6,724
448
59
4
0
260,792
1
L
Ra
7,544
503
113
8
0
279,943
4
W
Guan Yu
9,401
627
91
6
0
331,725
5
W
Janus
9,238
616
136
9
0
309,566
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role