Player Matchup

Hades
Hades
 
Hades
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
BerserkerNorm
Freya
Level 126
God Stats
2W - 3L
1,394 SR
Queue Stats
538W - 563L
1,443 Elo+
Solo
Jing Wei
Jing Wei
DrKappa
Jing Wei
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 47L
1,461 Elo+
Solo
Ullr
Ullr
MitenOutcast
Ullr
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 13L
1,251 Elo+
Solo
Ares
Ares
OyitsJohnny
Ares
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 18L
1,452 Elo+
Solo
Team Averages
Level 60
1,479 SR
1,421 Elo+

VS

Team Averages
Level 41
1,436 SR
1,428 Elo+
Ne Zha
Ne Zha
Apostle Manny
Ne Zha
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
85W - 66L
1,478 Elo+
Solo
Izanami
Izanami
Bluesoull
Izanami
Level 28
God Stats
1W - 1L
1,742 SR
Queue Stats
183W - 178L
1,546 Elo+
Solo
Set
Set
Emeldiex
Set
Level 28
God Stats
1W - 2L
1,260 SR
Queue Stats
188W - 227L
1,392 Elo+
Party 1
Athena
Athena
Okasen
Athena
Level 25
God Stats
1W - 4L
1,176 SR
Queue Stats
58W - 98L
1,380 Elo+
Party 1
Achilles
Achilles
flecktonia
Achilles
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 11L
1,346 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
18
9 / 1 / 18
10,767
1,077
18,080
15,103
9,990
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

16
7 / 2 / 17
9,417
942
10,618
9,955
4,402
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Jing Wei
DrKappa
Jing Wei
16
5 / 2 / 18
9,765
977
14,022
8,581
3,947
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
2 / 3 / 18
8,743
874
3,782
10,855
5,273
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
7 / 2 / 15
10,169
1,017
10,689
16,967
22,354
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 6 / 7
7,722
772
9,945
10,950
5,322
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Izanami
Bluesoull
Izanami
15
3 / 6 / 6
8,429
843
14,927
10,129
4,061
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

13
2 / 7 / 5
8,013
801
6,861
11,464
10,514
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Athena
Okasen
Athena
12
0 / 7 / 7
7,195
720
4,558
20,532
7,772
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Achilles
flecktonia
Achilles
15
3 / 4 / 5
8,238
824
8,886
12,559
13,431
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
39
30
Kills
9
10
Deaths
30
86
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
9
1
18
18
L
1
6
7
0.75
W
7
2
17
7.75
L
Izanami
Bluesoull
Izanami
3
6
6
1
W
Jing Wei
DrKappa
Jing Wei
5
2
18
7
L
2
7
5
0.64
W
2
3
18
3.67
L
Athena
Okasen
Athena
0
7
7
0.5
W
7
2
15
7.25
L
Achilles
flecktonia
Achilles
3
4
5
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,191
Damage
45,177
61,461
Taken
65,634
45,966
Mitigated
41,100
24,708
Healing
13,864
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
18,080
2,047
2,146
7,676
15,103
9,990
1,559
1,248
13,603
33,659
0
L
9,945
2,006
763
2,427
10,950
5,322
0
6,945
4,005
0
16,426
W
10,618
3,297
1,319
2,424
9,955
4,402
615
76
9,706
16,626
0
L
Izanami
Bluesoull
Izanami
14,927
9,449
0
1,396
10,129
4,061
0
5,173
4,956
0
28,046
W
Jing Wei
DrKappa
Jing Wei
14,022
8,943
840
2,571
8,581
3,947
2,067
356
7,988
0
27,741
L
6,861
4,017
915
348
11,464
10,514
0
7,856
3,608
0
15,077
W
3,782
2,265
0
2,234
10,855
5,273
1,049
1,440
9,160
0
11,570
L
Athena
Okasen
Athena
4,558
1,178
1,010
4,178
20,532
7,772
0
13,179
7,353
11,234
0
W
10,689
321
1,554
3,944
16,967
22,354
838
1,438
15,357
17,525
0
L
Achilles
flecktonia
Achilles
8,886
1,856
1,035
1,792
12,559
13,431
0
6,234
6,325
0
17,461

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,861
Gold Earned
39,597
102
Minions Killed
80
0
Camps Cleared
0
928,248
Distance Traveled
832,766
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
10,767
1,077
44
4
0
167,623
0
L
Ne Zha
7,722
772
15
2
0
187,930
0
W
Freya
9,417
942
6
1
0
198,519
1
L
Izanami
8,429
843
26
3
0
154,354
0
W
Jing Wei
9,765
977
26
3
0
178,327
4
L
Set
8,013
801
18
2
0
119,698
0
W
Ullr
8,743
874
21
2
0
198,718
3
L
Athena
7,195
720
5
1
0
168,876
0
W
Ares
10,169
1,017
5
1
0
185,061
1
L
Achilles
8,238
824
16
2
0
201,908
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role