Player Matchup

Bellona
Bellona
Grandmaster
LostGlory
Bellona
Grandmaster
Level 156
God Stats
40W - 4L
2,192 SR
Queue Stats
105W - 24L
2,982 MMR
Solo
Team Averages
Grandmaster
Grandmaster
Average Tier
Level 156
2,192 SR
2,982 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 153
1,680 SR
2,284 MMR
Kali
Kali
Diamond I
JGunCOmedY
Kali
Diamond I
Level 153
God Stats
11W - 10L
1,680 SR
Queue Stats
174W - 159L
2,284 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
LostGlory
Bellona
15
8 / 0 / 0
9,665
1,074
11,532
12,652
10,759
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Bans
AnhurAnubisChronosSolOlorun

VS

Bans
PoseidonAh Muzen CabSkadiUllrFreya
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 8 / 0
6,445
716
5,892
14,262
6,842
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
0
8
Kills
0
0
Deaths
8
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
8
0
0
W
Bellona
LostGlory
Bellona
8
0
0
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,532
Damage
5,892
12,652
Taken
14,262
10,759
Mitigated
6,842
5,138
Healing
3,157
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,892
2,649
0
3,157
14,262
6,842
0
0
14,262
0
28,471
W
Bellona
LostGlory
Bellona
11,532
6,296
0
5,138
12,652
10,759
2,226
454
12,198
0
62,886

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

9,665
Gold Earned
6,445
118
Minions Killed
56
7
Camps Cleared
0
176,790
Distance Traveled
171,657
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
6,445
716
56
6
0
171,657
2
W
Bellona
9,665
1,074
118
13
7
176,790
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role