Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
LilVic
Tsukuyomi
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
117W - 123L
1,501 Elo+
Solo
Baron Samedi
Baron Samedi
UrzielLD
Baron Samedi
Level 84
God Stats
1W - 1L
1,589 SR
Queue Stats
40W - 25L
1,631 Elo+
Party 1
Bacchus
Bacchus
jonahkun
Bacchus
Level 152
God Stats
28W - 18L
1,450 SR
Queue Stats
302W - 139L
1,618 Elo+
Party 1
Charybdis
Charybdis
noodlebot10
Charybdis
Level 44
God Stats
4W - 5L
1,580 SR
Queue Stats
119W - 153L
1,441 Elo+
Solo
Team Averages
Level 75
1,524 SR
1,538 Elo+

VS

Team Averages
Level 72
1,504 SR
1,570 Elo+
Danzaburou
Danzaburou
JoshJamieson14
Danzaburou
Level 37
God Stats
2W - 2L
1,754 SR
Queue Stats
62W - 43L
1,642 Elo+
Party 3
Sylvanus
Sylvanus
Nevsong
Sylvanus
Level 46
God Stats
11W - 13L
1,497 SR
Queue Stats
98W - 88L
1,518 Elo+
Party 2
Janus
Janus
OhZalty
Janus
Level 154
God Stats
10W - 10L
1,596 SR
Queue Stats
184W - 133L
1,610 Elo+
Party 3
Hachiman
Hachiman
Sinnxr
Hachiman
Level 100
God Stats
0W - 2L
1,173 SR
Queue Stats
238W - 241L
1,589 Elo+
Solo
Nemesis
Nemesis
turbosv1nota
Nemesis
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 26L
1,490 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
16
6 / 4 / 10
10,054
591
12,626
16,718
7,070
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tsukuyomi
LilVic
Tsukuyomi
17
7 / 1 / 8
10,271
604
7,339
14,218
5,330
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
UrzielLD
Baron Samedi
17
10 / 2 / 11
10,895
641
14,076
15,960
8,672
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bacchus
jonahkun
Bacchus
15
4 / 2 / 17
9,192
541
12,203
16,701
21,133
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Charybdis
noodlebot10
Charybdis
14
4 / 5 / 4
8,979
528
8,588
15,158
5,341
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
JoshJamieson14
Danzaburou
15
6 / 4 / 1
9,669
569
10,519
12,022
4,521
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Sylvanus
Nevsong
Sylvanus
11
1 / 6 / 5
7,110
418
5,231
14,957
11,752
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Janus
OhZalty
Janus
15
4 / 5 / 3
9,209
542
14,920
12,037
4,643
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hachiman
Sinnxr
Hachiman
14
2 / 8 / 4
8,795
517
7,793
14,221
5,752
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Nemesis
turbosv1nota
Nemesis
11
1 / 8 / 5
7,297
429
6,453
13,873
6,416
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
32
31
Kills
14
14
Deaths
31
50
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
6
4
10
2.75
L
Danzaburou
JoshJamieson14
Danzaburou
6
4
1
1.63
W
Tsukuyomi
LilVic
Tsukuyomi
7
1
8
11
L
Sylvanus
Nevsong
Sylvanus
1
6
5
0.58
L
Janus
OhZalty
Janus
4
5
3
1.1
L
Hachiman
Sinnxr
Hachiman
2
8
4
0.5
W
Baron Samedi
UrzielLD
Baron Samedi
10
2
11
7.75
W
Bacchus
jonahkun
Bacchus
4
2
17
6.25
W
Charybdis
noodlebot10
Charybdis
4
5
4
1.2
L
Nemesis
turbosv1nota
Nemesis
1
8
5
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,832
Damage
44,916
78,755
Taken
67,110
47,546
Mitigated
33,084
41,971
Healing
13,003
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
12,626
948
5,153
11,049
16,718
7,070
589
3,134
13,454
63,913
0
L
Danzaburou
JoshJamieson14
Danzaburou
10,519
5,085
0
3,962
12,022
4,521
888
5,727
6,295
0
62,871
W
Tsukuyomi
LilVic
Tsukuyomi
7,339
1,467
0
7,206
14,218
5,330
57
2,285
11,809
0
68,535
L
Sylvanus
Nevsong
Sylvanus
5,231
624
780
2,434
14,957
11,752
0
9,136
5,821
13,689
0
L
Janus
OhZalty
Janus
14,920
405
76
1,725
12,037
4,643
0
7,622
4,415
68,455
0
L
Hachiman
Sinnxr
Hachiman
7,793
3,233
0
1,611
14,221
5,752
1,096
8,913
5,308
0
46,083
W
Baron Samedi
UrzielLD
Baron Samedi
14,076
1,698
2,519
7,205
15,960
8,672
554
7,505
8,123
68,583
0
W
Bacchus
jonahkun
Bacchus
12,203
915
0
2,489
16,701
21,133
69
3,791
12,764
28,042
0
W
Charybdis
noodlebot10
Charybdis
8,588
4,712
0
6,350
15,158
5,341
937
3,043
12,047
0
66,320
L
Nemesis
turbosv1nota
Nemesis
6,453
2,396
0
2,415
13,873
6,416
0
7,507
6,366
0
36,815

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,391
Gold Earned
42,080
501
Minions Killed
431
0
Camps Cleared
0
1,634,732
Distance Traveled
1,555,022
10
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
10,054
591
111
7
0
313,356
1
L
Danzaburou
9,669
569
134
8
0
300,873
11
W
Tsukuyomi
10,271
604
105
6
0
381,448
1
L
Sylvanus
7,110
418
24
1
0
274,092
3
L
Janus
9,209
542
127
7
0
339,454
3
L
Hachiman
8,795
517
91
5
0
293,737
3
W
Baron Samedi
10,895
641
137
8
0
311,897
1
W
Bacchus
9,192
541
32
2
0
351,481
0
W
Charybdis
8,979
528
116
7
0
276,550
7
L
Nemesis
7,297
429
55
3
0
346,866
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role