Player Matchup

Chaac
Chaac
AK-Xernos
Chaac
Level 61
God Stats
6W - 9L
1,591 SR
Queue Stats
354W - 335L
1,370 Elo+
Party 1
Nu Wa
Nu Wa
F4n4TiQu3-60
Nu Wa
Level 56
God Stats
3W - 4L
1,500 SR
Queue Stats
289W - 295L
1,367 Elo+
Party 1
Kuzenbo
Kuzenbo
I-Doni-Kame-I
Kuzenbo
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 26L
1,080 Elo+
Party 1
Xing Tian
Xing Tian
SosaMight
Xing Tian
Level 27
God Stats
0W - 2L
1,237 SR
Queue Stats
49W - 91L
1,261 Elo+
Solo
Odin
Odin
cookie_samy
Odin
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 21L
979 Elo+
Party 1
Team Averages
Level 39
1,466 SR
1,211 Elo+

VS

Team Averages
Level 105
1,543 SR
1,353 Elo+
Xing Tian
Xing Tian
BusiaLenin
Xing Tian
Level 148
God Stats
3W - 4L
1,357 SR
Queue Stats
603W - 628L
1,326 Elo+
Solo
Discordia
Discordia
FROUSI
Discordia
Level 145
God Stats
3W - 4L
1,890 SR
Queue Stats
130W - 137L
1,365 Elo+
Solo
Merlin
Merlin
XDani_Ka_PanikaX
Merlin
Level 105
God Stats
5W - 3L
1,630 SR
Queue Stats
194W - 218L
1,371 Elo+
Solo
Chronos
Chronos
stratocaster90
Chronos
Level 55
God Stats
1W - 2L
1,500 SR
Queue Stats
286W - 325L
1,314 Elo+
Solo
Rama
Rama
СолнцеВнутри
Rama
Level 74
God Stats
8W - 10L
1,337 SR
Queue Stats
446W - 444L
1,392 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
AK-Xernos
Chaac
20
13 / 5 / 5
16,294
708
29,882
31,934
46,481
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

18
1 / 4 / 6
11,909
518
16,373
8,289
3,045
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kuzenbo
20
1 / 7 / 10
13,794
600
9,668
25,652
43,638
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s, ICD 5s.

Xing Tian
SosaMight
Xing Tian
19
3 / 13 / 5
12,613
548
8,309
31,470
26,881
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

20
2 / 9 / 7
12,450
541
14,036
23,435
23,334
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
BusiaLenin
Xing Tian
20
11 / 5 / 20
15,477
673
15,434
21,408
11,580
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Discordia
FROUSI
Discordia
20
11 / 1 / 18
16,199
704
25,357
16,969
8,123
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

20
4 / 6 / 22
14,341
624
25,742
17,770
7,984
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
0 / 3 / 14
12,624
549
10,348
15,208
7,091
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

20
12 / 5 / 14
15,633
680
24,754
23,829
11,826
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s, ICD 5s.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
126
20
Kills
38
38
Deaths
20
33
Assists
88
Player
Kills
Deaths
Assists
KDA
L
Chaac
AK-Xernos
Chaac
13
5
5
3.1
W
Xing Tian
BusiaLenin
Xing Tian
11
5
20
4.2
L
1
4
6
1
W
Discordia
FROUSI
Discordia
11
1
18
20
L
Kuzenbo
1
7
10
0.86
L
Xing Tian
SosaMight
Xing Tian
3
13
5
0.42
W
4
6
22
2.5
L
2
9
7
0.61
W
0
3
14
2.33
W
12
5
14
3.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,268
Damage
101,635
120,780
Taken
95,184
143,379
Mitigated
46,604
28,968
Healing
43,001
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
AK-Xernos
Chaac
29,882
5,880
697
13,218
31,934
46,481
0
16,029
15,905
0
62,403
W
Xing Tian
BusiaLenin
Xing Tian
15,434
1,113
1,922
4,516
21,408
11,580
384
9,161
11,779
32,346
0
L
16,373
4,522
572
702
8,289
3,045
0
7,271
1,018
37,806
0
W
Discordia
FROUSI
Discordia
25,357
1,981
4,171
7,018
16,969
8,123
840
5,771
10,958
76,130
0
L
Kuzenbo
9,668
2,131
2,326
4,190
25,652
43,638
11
15,988
9,664
19,705
0
L
Xing Tian
SosaMight
Xing Tian
8,309
731
596
1,648
31,470
26,881
228
21,857
9,613
30,243
0
W
25,742
917
1,490
2,986
17,770
7,984
1,349
6,337
11,084
68,237
0
L
14,036
2,711
1,594
3,425
23,435
23,334
1,368
15,736
7,699
0
28,228
W
10,348
4,046
3,606
4,674
15,208
7,091
720
5,091
9,872
27,005
0
W
24,754
16,003
3,255
9,363
23,829
11,826
3,544
7,990
15,505
0
52,627

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,060
Gold Earned
74,274
181
Minions Killed
284
0
Camps Cleared
0
2,043,236
Distance Traveled
2,019,312
0
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
16,294
708
56
2
0
412,281
0
W
Xing Tian
15,477
673
26
1
0
472,746
0
L
Nu Wa
11,909
518
36
2
0
442,346
0
W
Discordia
16,199
704
96
4
0
396,183
9
L
Kuzenbo
13,794
600
16
1
0
426,843
0
L
Xing Tian
12,613
548
48
2
0
360,376
0
W
Merlin
14,341
624
81
4
0
411,936
0
L
Odin
12,450
541
25
1
0
401,390
0
W
Chronos
12,624
549
35
2
0
353,352
1
W
Rama
15,633
680
46
2
0
385,095
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role