Player Matchup

Baron Samedi
Baron Samedi
MarcoGT8190
Baron Samedi
Level 7
God Stats
1W - 8L
1,001 SR
Queue Stats
8W - 29L
891 Elo+
Solo
Loki
Loki
YusernameLoL
Loki
Level 29
God Stats
15W - 34L
1,274 SR
Queue Stats
15W - 34L
1,072 Elo+
Party 1
Fenrir
Fenrir
penachojr
Fenrir
Level 36
God Stats
2W - 4L
1,500 SR
Queue Stats
17W - 36L
1,072 Elo+
Party 1
Team Averages
Level 24
1,258 SR
1,012 Elo+

VS

Team Averages
Level 24
1,318 SR
1,152 Elo+
Sol
Sol
Arlequim2110
Sol
Level 28
God Stats
3W - 5L
1,520 SR
Queue Stats
45W - 63L
1,181 Elo+
Party 2
Hou Yi
Hou Yi
Renegnan
Hou Yi
Level 18
God Stats
2W - 5L
1,169 SR
Queue Stats
11W - 31L
1,122 Elo+
Solo
Vulcan
Vulcan
harley223
Vulcan
Level 27
God Stats
0W - 1L
1,265 SR
Queue Stats
5W - 14L
1,151 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
MarcoGT8190
Baron Samedi
14
6 / 3 / 9
11,659
648
8,130
13,430
6,445
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
6 / 1 / 15
12,197
678
8,445
14,909
7,359
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Short Bow

Short Bow

+15%
Attack Speed

Fenrir
penachojr
Fenrir
17
15 / 4 / 8
13,667
759
19,576
18,233
10,067
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 8 / 2
12,467
693
15,732
18,537
7,707
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hou Yi
Renegnan
Hou Yi
12
0 / 11 / 6
9,912
551
7,310
13,647
4,831
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Vulcan
harley223
Vulcan
14
3 / 8 / 4
11,048
614
10,049
12,956
15,073
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
20
27
Kills
8
8
Deaths
27
32
Assists
12
Player
Kills
Deaths
Assists
KDA
L
5
8
2
0.75
W
Baron Samedi
MarcoGT8190
Baron Samedi
6
3
9
3.5
L
Hou Yi
Renegnan
Hou Yi
0
11
6
0.27
W
6
1
15
13.5
L
Vulcan
harley223
Vulcan
3
8
4
0.63
W
Fenrir
penachojr
Fenrir
15
4
8
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,151
Damage
33,091
46,572
Taken
45,140
23,871
Mitigated
27,611
14,871
Healing
7,720
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,732
2,824
439
6,481
18,537
7,707
172
3,457
15,080
48,150
5,335
W
Baron Samedi
MarcoGT8190
Baron Samedi
8,130
781
570
1,764
13,430
6,445
1,004
7,693
5,737
28,892
0
L
Hou Yi
Renegnan
Hou Yi
7,310
3,247
0
120
13,647
4,831
523
2,240
11,407
0
21,715
W
8,445
2,869
880
5,222
14,909
7,359
596
8,743
6,166
0
33,027
L
Vulcan
harley223
Vulcan
10,049
3,031
0
680
12,956
15,073
125
2,845
10,111
30,657
0
W
Fenrir
penachojr
Fenrir
19,576
8,692
354
6,081
18,233
10,067
1,456
9,717
8,144
87
51,448

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,523
Gold Earned
33,427
165
Minions Killed
146
6
Camps Cleared
3
906,194
Distance Traveled
780,225
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
12,467
693
68
4
3
292,881
0
W
Baron Samedi
11,659
648
53
3
1
269,445
0
L
Hou Yi
9,912
551
36
2
0
231,650
3
W
Loki
12,197
678
43
2
0
316,139
0
L
Vulcan
11,048
614
42
2
0
255,694
7
W
Fenrir
13,667
759
69
4
5
320,610
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role