Player Matchup

Hercules
Hercules
Assassin_Alex_05
Hercules
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
77W - 64L
1,554 Elo+
Solo
Ymir
Ymir
Im_RealxZ
Ymir
Level 43
God Stats
4W - 1L
1,536 SR
Queue Stats
116W - 141L
1,402 Elo+
Solo
Gilgamesh
Gilgamesh
Sh4dowWarrior42
Gilgamesh
Level 46
God Stats
3W - 3L
1,653 SR
Queue Stats
22W - 23L
1,508 Elo+
Solo
Medusa
Medusa
ntr92-_y
Medusa
Level 62
God Stats
1W - 0L
1,200 SR
Queue Stats
18W - 17L
1,523 Elo+
Solo
Zeus
Zeus
zouzou93130
Zeus
Level 77
God Stats
11W - 5L
1,662 SR
Queue Stats
82W - 104L
1,453 Elo+
Solo
Team Averages
Level 63
1,510 SR
1,488 Elo+

VS

Team Averages
Level 75
1,460 SR
1,404 Elo+
Odin
Odin
HgLiquid11
Odin
Level 57
God Stats
7W - 12L
1,203 SR
Queue Stats
360W - 360L
1,503 Elo+
Solo
Scylla
Scylla
Nithiel
Scylla
Level 76
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 8L
1,238 Elo+
Party 1
Medusa
Medusa
Shaemus59
Medusa
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
133W - 98L
1,557 Elo+
Solo
Ares
Ares
emolate
Ares
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,238 Elo+
Party 1
Baron Samedi
Baron Samedi
xX-DR_HANF-Xx
Baron Samedi
Level 148
God Stats
16W - 8L
1,597 SR
Queue Stats
292W - 300L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 2 / 16
10,909
992
8,574
16,710
12,565
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Ymir
19
4 / 0 / 27
12,565
1,142
6,902
10,417
11,691
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gilgamesh
Sh4dowWarrior42
Gilgamesh
19
10 / 2 / 22
12,131
1,103
18,173
12,062
6,731
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Medusa
ntr92-_y
Medusa
20
11 / 2 / 24
12,859
1,169
20,570
10,259
4,436
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
12 / 1 / 25
12,953
1,178
33,508
3,825
1,592
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Team 1 Tickets

276

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 2 / 1
8,653
787
1,508
3,168
1,788
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Scylla
Nithiel
Scylla
17
2 / 11 / 4
10,928
993
9,525
18,723
6,521
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
Shaemus59
Medusa
17
3 / 6 / 2
11,753
1,068
13,942
15,978
7,202
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ares
emolate
Ares
16
0 / 13 / 4
9,701
882
7,198
27,286
30,726
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Baron Samedi
xX-DR_HANF-Xx
Baron Samedi
16
2 / 9 / 3
10,385
944
15,795
27,230
20,008
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

155
Kill Participation
21
41
Kills
7
7
Deaths
41
114
Assists
14
Player
Kills
Deaths
Assists
KDA
W
4
2
16
6
L
0
2
1
0.25
W
Ymir
4
0
27
17.5
L
Scylla
Nithiel
Scylla
2
11
4
0.36
W
Gilgamesh
Sh4dowWarrior42
Gilgamesh
10
2
22
10.5
L
Medusa
Shaemus59
Medusa
3
6
2
0.67
L
Ares
emolate
Ares
0
13
4
0.15
W
Medusa
ntr92-_y
Medusa
11
2
24
11.5
L
Baron Samedi
xX-DR_HANF-Xx
Baron Samedi
2
9
3
0.39
W
12
1
25
24.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,727
Damage
47,968
53,273
Taken
92,385
37,015
Mitigated
66,245
12,087
Healing
7,183
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,574
2,841
0
3,622
16,710
12,565
0
10,306
6,404
0
12,449
L
1,508
468
0
0
3,168
1,788
0
1,092
2,076
0
3,911
W
Ymir
6,902
1,537
876
478
10,417
11,691
0
7,901
2,516
26,286
0
L
Scylla
Nithiel
Scylla
9,525
460
0
0
18,723
6,521
0
8,449
10,274
28,764
0
W
Gilgamesh
Sh4dowWarrior42
Gilgamesh
18,173
5,742
1,194
2,342
12,062
6,731
0
5,550
6,512
0
36,390
L
Medusa
Shaemus59
Medusa
13,942
4,849
0
816
15,978
7,202
0
6,849
9,129
0
45,118
L
Ares
emolate
Ares
7,198
483
0
0
27,286
30,726
0
12,713
14,573
18,140
0
W
Medusa
ntr92-_y
Medusa
20,570
10,755
1,072
2,421
10,259
4,436
0
6,429
3,830
0
48,747
L
Baron Samedi
xX-DR_HANF-Xx
Baron Samedi
15,795
1,652
1,854
4,513
27,230
20,008
0
11,307
15,923
26,218
0
W
33,508
2,816
0
82
3,825
1,592
0
2,332
1,493
46,532
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,417
Gold Earned
51,420
216
Minions Killed
167
6
Camps Cleared
4
1,065,185
Distance Traveled
816,464
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
10,909
992
10
1
0
201,978
0
L
Odin
8,653
787
7
1
1
109,865
0
W
Ymir
12,565
1,142
65
6
1
223,446
0
L
Scylla
10,928
993
55
5
0
187,282
1
W
Gilgamesh
12,131
1,103
37
3
4
227,251
0
L
Medusa
11,753
1,068
71
6
3
163,111
0
L
Ares
9,701
882
15
1
0
175,291
1
W
Medusa
12,859
1,169
77
7
1
228,538
0
L
Baron Samedi
10,385
944
19
2
0
180,915
0
W
Zeus
12,953
1,178
27
2
0
183,972
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role