Player Matchup

Hera
Hera
LeGrandNoub971
Hera
Level 122
God Stats
10W - 6L
1,657 SR
Queue Stats
92W - 96L
1,490 Elo+
Solo
Danzaburou
Danzaburou
RegularNormie
Danzaburou
Level 79
God Stats
2W - 1L
1,796 SR
Queue Stats
111W - 124L
1,507 Elo+
Solo
Ymir
Ymir
SirUnicornDust
Ymir
Level 123
God Stats
2W - 2L
1,557 SR
Queue Stats
117W - 119L
1,609 Elo+
Solo
Team Averages
Level 108
1,670 SR
1,535 Elo+

VS

Team Averages
Level 118
1,406 SR
1,490 Elo+
Ah Puch
Ah Puch
AloopyNana
Ah Puch
Level 86
God Stats
8W - 2L
1,553 SR
Queue Stats
79W - 66L
1,505 Elo+
Solo
Izanami
Izanami
markbonilla0
Izanami
Level 119
God Stats
2W - 1L
1,219 SR
Queue Stats
143W - 178L
1,369 Elo+
Solo
Cerberus
Cerberus
unhumanexistence
Cerberus
Level 149
God Stats
3W - 3L
1,446 SR
Queue Stats
146W - 115L
1,595 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 4 / 0
5,047
631
2,351
4,724
1,280
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
RegularNormie
Danzaburou
9
0 / 4 / 0
5,250
656
3,302
6,516
1,768
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

7
0 / 2 / 0
4,995
624
2,380
7,296
4,216
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
AloopyNana
Ah Puch
11
4 / 0 / 4
7,074
884
7,905
3,997
1,320
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
markbonilla0
Izanami
11
4 / 0 / 5
6,754
844
3,638
3,212
1,084
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

11
2 / 0 / 7
6,405
801
4,900
9,125
8,204
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
26
0
Kills
10
10
Deaths
0
0
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
AloopyNana
Ah Puch
4
0
4
6
L
0
4
0
0
L
Danzaburou
RegularNormie
Danzaburou
0
4
0
0
L
0
2
0
0
W
Izanami
markbonilla0
Izanami
4
0
5
6.5
W
2
0
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,033
Damage
16,443
18,536
Taken
16,334
7,264
Mitigated
10,608
1,809
Healing
2,996
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
AloopyNana
Ah Puch
7,905
245
0
116
3,997
1,320
50
2,401
1,478
30,834
0
L
2,351
275
0
493
4,724
1,280
0
4,143
581
8,700
0
L
Danzaburou
RegularNormie
Danzaburou
3,302
1,410
0
1,297
6,516
1,768
0
4,222
2,294
0
18,256
L
2,380
618
0
19
7,296
4,216
0
4,684
2,612
6,612
0
W
Izanami
markbonilla0
Izanami
3,638
1,668
0
1,034
3,212
1,084
1,111
572
2,554
0
18,370
W
4,900
288
0
1,846
9,125
8,204
309
1,847
7,103
14,835
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,292
Gold Earned
20,233
70
Minions Killed
127
1
Camps Cleared
7
376,047
Distance Traveled
474,535
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
7,074
884
65
8
2
163,039
3
L
Hera
5,047
631
24
3
1
105,909
2
L
Danzaburou
5,250
656
32
4
0
136,898
2
L
Ymir
4,995
624
14
2
0
133,240
2
W
Izanami
6,754
844
36
5
3
148,887
3
W
Cerberus
6,405
801
26
3
2
162,609
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role