Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
 
Hercules
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
L1tR187
Chiron
Level 159
God Stats
9W - 2L
1,899 SR
Queue Stats
540W - 560L
1,513 Elo+
Solo
Merlin
Merlin
Negodyai4ik
Merlin
Level 158
God Stats
9W - 12L
1,526 SR
Queue Stats
1,187W - 1,265L
1,463 Elo+
Party 1
Ullr
Ullr
Valkenhayn27493
Ullr
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,747 Elo+
Solo
Team Averages
Level 139
1,585 SR
1,545 Elo+

VS

Team Averages
Level 114
1,484 SR
1,490 Elo+
Neith
Neith
 
Neith
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cerberus
Cerberus
LadySàrcasm
Cerberus
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 41L
1,589 Elo+
Party 3
Sun Wukong
Sun Wukong
Mystquie
Sun Wukong
Level 124
God Stats
3W - 1L
1,219 SR
Queue Stats
63W - 70L
1,480 Elo+
Party 2
Cthulhu
Cthulhu
Tadasan
Cthulhu
Level 133
God Stats
5W - 2L
1,699 SR
Queue Stats
219W - 214L
1,521 Elo+
Solo
Hun Batz
Hun Batz
heyhoqfo
Hun Batz
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
120W - 129L
1,362 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
15
2 / 7 / 10
8,859
738
16,346
14,146
5,113
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hercules
 
Hercules
16
1 / 4 / 9
8,243
687
8,220
16,302
17,067
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chiron
L1tR187
Chiron
17
8 / 5 / 5
10,228
852
16,861
13,991
5,293
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
13
0 / 4 / 9
7,906
659
13,707
8,405
2,834
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
4 / 6 / 8
8,581
715
8,753
10,971
3,691
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
17
5 / 1 / 10
10,219
852
12,623
10,199
5,119
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cerberus
LadySàrcasm
Cerberus
18
5 / 3 / 13
10,563
880
11,352
25,205
20,601
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sun Wukong
Mystquie
Sun Wukong
18
8 / 1 / 15
10,968
914
12,678
16,200
12,115
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cthulhu
Tadasan
Cthulhu
17
2 / 3 / 15
10,714
893
13,639
17,513
20,629
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hun Batz
heyhoqfo
Hun Batz
13
6 / 7 / 7
9,306
776
9,561
11,610
5,074
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
86
15
Kills
26
26
Deaths
15
41
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
2
7
10
1
L
Hercules
 
Hercules
1
4
9
1.38
W
Neith
 
Neith
5
1
10
10
L
Chiron
L1tR187
Chiron
8
5
5
2.1
W
Cerberus
LadySàrcasm
Cerberus
5
3
13
3.83
W
Sun Wukong
Mystquie
Sun Wukong
8
1
15
15.5
L
Merlin
0
4
9
1.13
W
Cthulhu
Tadasan
Cthulhu
2
3
15
3.17
L
4
6
8
1.33
W
Hun Batz
heyhoqfo
Hun Batz
6
7
7
1.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,887
Damage
59,853
63,815
Taken
80,727
33,998
Mitigated
63,538
21,271
Healing
33,003
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
16,346
1,386
438
1,653
14,146
5,113
0
4,162
9,984
27,213
0
L
Hercules
 
Hercules
8,220
3,588
1,406
5,776
16,302
17,067
0
5,263
11,039
0
18,741
W
Neith
 
Neith
12,623
4,284
1,132
3,769
10,199
5,119
2,286
4,508
5,691
0
29,729
L
Chiron
L1tR187
Chiron
16,861
7,748
1,890
5,170
13,991
5,293
0
6,141
7,850
0
34,670
W
Cerberus
LadySàrcasm
Cerberus
11,352
746
649
10,446
25,205
20,601
584
11,382
13,823
23,106
0
W
Sun Wukong
Mystquie
Sun Wukong
12,678
2,730
2,576
4,090
16,200
12,115
1,349
4,742
11,458
281
23,374
L
Merlin
13,707
733
2,592
1,836
8,405
2,834
0
3,572
4,833
24,322
0
W
Cthulhu
Tadasan
Cthulhu
13,639
133
3,143
4,784
17,513
20,629
1,193
5,499
12,014
30,343
0
L
8,753
4,493
34
476
10,971
3,691
0
6,122
4,849
0
13,556
W
Hun Batz
heyhoqfo
Hun Batz
9,561
2,369
1,282
1,132
11,610
5,074
793
3,922
7,688
0
13,894

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,817
Gold Earned
51,770
119
Minions Killed
143
0
Camps Cleared
0
1,057,640
Distance Traveled
1,234,355
12
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
8,859
738
27
2
0
205,972
1
L
Hercules
8,243
687
12
1
0
232,886
5
W
Neith
10,219
852
39
3
0
250,547
0
L
Chiron
10,228
852
36
3
0
198,283
1
W
Cerberus
10,563
880
25
2
0
258,166
1
W
Sun Wukong
10,968
914
24
2
0
251,137
0
L
Merlin
7,906
659
30
3
0
219,261
3
W
Cthulhu
10,714
893
42
4
0
251,344
0
L
Ullr
8,581
715
14
1
0
201,238
2
W
Hun Batz
9,306
776
13
1
0
223,161
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role