Player Matchup

Mulan
Mulan
CardinalSpins
Mulan
Level 109
God Stats
18W - 22L
1,560 SR
Queue Stats
343W - 330L
1,581 Elo+
Party 1
Janus
Janus
CuzWeUgly
Janus
Level 109
God Stats
2W - 10L
1,302 SR
Queue Stats
176W - 207L
1,387 Elo+
Party 1
King Arthur
King Arthur
TheCounterAtk
King Arthur
Level 123
God Stats
13W - 22L
1,470 SR
Queue Stats
281W - 269L
1,525 Elo+
Party 1
Team Averages
Level 114
1,444 SR
1,498 Elo+

VS

Team Averages
Level 95
1,429 SR
1,526 Elo+
Janus
Janus
DV Gooney
Janus
Level 105
God Stats
8W - 9L
1,551 SR
Queue Stats
137W - 140L
1,561 Elo+
Party 2
Hachiman
Hachiman
Endless_Sorrow48
Hachiman
Level 66
God Stats
13W - 14L
1,443 SR
Queue Stats
555W - 475L
1,516 Elo+
Solo
Cerberus
Cerberus
XvBloodRose
Cerberus
Level 114
God Stats
13W - 12L
1,293 SR
Queue Stats
96W - 101L
1,501 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 5 / 4
11,891
743
11,700
19,389
18,217
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Janus
CuzWeUgly
Janus
13
1 / 8 / 6
9,650
603
9,561
12,861
2,958
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

King Arthur
TheCounterAtk
King Arthur
13
3 / 9 / 4
10,052
628
11,951
21,636
21,674
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
DV Gooney
Janus
15
4 / 3 / 16
11,287
705
15,059
9,259
3,103
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
10 / 4 / 9
11,688
731
18,293
13,996
5,354
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cerberus
XvBloodRose
Cerberus
15
8 / 3 / 12
11,993
750
10,499
18,357
16,884
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
59
10
Kills
22
22
Deaths
10
14
Assists
37
Player
Kills
Deaths
Assists
KDA
L
6
5
4
1.6
L
Janus
CuzWeUgly
Janus
1
8
6
0.5
W
Janus
DV Gooney
Janus
4
3
16
4
W
10
4
9
3.63
L
King Arthur
TheCounterAtk
King Arthur
3
9
4
0.56
W
Cerberus
XvBloodRose
Cerberus
8
3
12
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,212
Damage
43,851
53,886
Taken
41,612
42,849
Mitigated
25,341
8,867
Healing
6,611
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,700
1,282
509
4,539
19,389
18,217
195
8,786
10,158
0
38,836
L
Janus
CuzWeUgly
Janus
9,561
288
0
1,344
12,861
2,958
78
6,030
6,729
29,809
0
W
Janus
DV Gooney
Janus
15,059
670
117
1,340
9,259
3,103
1,322
2,358
6,280
44,267
0
W
18,293
9,232
0
1,822
13,996
5,354
900
1,942
11,272
0
46,421
L
King Arthur
TheCounterAtk
King Arthur
11,951
1,376
381
2,094
21,636
21,674
120
10,110
11,114
0
29,114
W
Cerberus
XvBloodRose
Cerberus
10,499
655
0
3,332
18,357
16,884
496
5,879
11,436
24,920
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,593
Gold Earned
34,968
144
Minions Killed
170
7
Camps Cleared
6
753,166
Distance Traveled
803,542
12
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
11,891
743
60
4
4
272,280
4
L
Janus
9,650
603
39
2
2
237,753
2
W
Janus
11,287
705
90
6
1
281,558
2
W
Hachiman
11,688
731
40
3
4
257,564
0
L
King Arthur
10,052
628
45
3
1
243,133
6
W
Cerberus
11,993
750
40
3
1
264,420
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role