Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
EraLIAo
Tiamat
Level 22
God Stats
2W - 4L
1,483 SR
Queue Stats
102W - 111L
1,776 Elo+
Solo
Izanami
Izanami
Infernalxrr
Izanami
Level 17
God Stats
10W - 26L
1,313 SR
Queue Stats
60W - 120L
1,217 Elo+
Party 1
Yemoja
Yemoja
SM Marcos147
Yemoja
Level 26
God Stats
2W - 4L
1,379 SR
Queue Stats
77W - 128L
1,275 Elo+
Party 1
Gilgamesh
Gilgamesh
lautiezep361
Gilgamesh
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 132L
1,198 Elo+
Party 1
Team Averages
Level 27
1,435 SR
1,393 Elo+

VS

Team Averages
Level 14
1,457 SR
1,537 Elo+
Kuzenbo
Kuzenbo
DekuToxico
Kuzenbo
Level 16
God Stats
30W - 11L
1,500 SR
Queue Stats
80W - 29L
1,696 Elo+
Party 2
Artemis
Artemis
Desgraçarys
Artemis
Level 14
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 7L
1,496 Elo+
Solo
Baron Samedi
Baron Samedi
MOFATOç
Baron Samedi
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
64W - 27L
1,616 Elo+
Party 2
Guan Yu
Guan Yu
THANATOSvhs2021
Guan Yu
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 29L
1,645 Elo+
Party 2
Set
Set
bau_ssj10
Set
Level 7
God Stats
8W - 5L
1,286 SR
Queue Stats
153W - 165L
1,233 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
16
8 / 5 / 1
10,099
505
19,133
23,415
14,163
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Tiamat
EraLIAo
Tiamat
13
3 / 7 / 4
8,974
449
14,573
15,614
8,580
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
Infernalxrr
Izanami
13
0 / 8 / 2
7,854
393
5,955
13,309
3,219
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Yemoja
14
1 / 1 / 6
8,723
436
9,408
15,419
14,969
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
lautiezep361
Gilgamesh
12
0 / 6 / 7
8,205
410
2,735
15,580
13,045
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
DekuToxico
Kuzenbo
14
6 / 2 / 3
9,454
473
11,136
15,446
17,641
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Artemis
Desgraçarys
Artemis
20
10 / 1 / 1
12,612
631
16,679
14,449
6,217
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baron Samedi
MOFATOç
Baron Samedi
16
6 / 3 / 9
10,615
531
21,430
15,139
8,489
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
5 / 2 / 11
10,186
509
12,128
23,275
28,325
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
0 / 4 / 7
9,860
493
4,738
17,577
7,759
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
58
12
Kills
27
27
Deaths
12
20
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
8
5
1
1.7
W
Kuzenbo
DekuToxico
Kuzenbo
6
2
3
3.75
W
Artemis
Desgraçarys
Artemis
10
1
1
10.5
L
Tiamat
EraLIAo
Tiamat
3
7
4
0.71
L
Izanami
Infernalxrr
Izanami
0
8
2
0.13
W
Baron Samedi
MOFATOç
Baron Samedi
6
3
9
3.5
L
Yemoja
1
1
6
4
W
5
2
11
5.25
W
0
4
7
0.88
L
Gilgamesh
lautiezep361
Gilgamesh
0
6
7
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,804
Damage
66,111
83,337
Taken
85,886
53,976
Mitigated
68,431
16,189
Healing
34,149
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
19,133
2,903
165
4,723
23,415
14,163
0
11,005
12,410
74,923
0
W
Kuzenbo
DekuToxico
Kuzenbo
11,136
3,154
0
4,769
15,446
17,641
67
7,984
7,281
36,497
0
W
Artemis
Desgraçarys
Artemis
16,679
9,048
0
9,161
14,449
6,217
1,605
5,092
9,265
0
105,060
L
Tiamat
EraLIAo
Tiamat
14,573
1,308
102
3,344
15,614
8,580
0
6,462
9,152
41,568
0
L
Izanami
Infernalxrr
Izanami
5,955
2,977
0
2,252
13,309
3,219
0
3,564
9,745
0
43,219
W
Baron Samedi
MOFATOç
Baron Samedi
21,430
2,563
2,530
6,669
15,139
8,489
0
10,019
4,848
73,035
0
L
Yemoja
9,408
1,965
2,027
2,762
15,419
14,969
0
4,756
10,663
31,076
0
W
12,128
2,160
2,728
8,230
23,275
28,325
0
11,858
10,807
0
25,439
W
4,738
1,875
0
62
17,577
7,759
408
7,089
10,322
0
74,168
L
Gilgamesh
lautiezep361
Gilgamesh
2,735
446
0
814
15,580
13,045
0
6,779
8,707
0
24,447

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,855
Gold Earned
52,727
356
Minions Killed
441
0
Camps Cleared
0
1,678,336
Distance Traveled
1,923,732
15
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
10,099
505
114
6
0
341,999
6
W
Kuzenbo
9,454
473
46
2
0
401,224
1
W
Artemis
12,612
631
165
8
0
361,825
6
L
Tiamat
8,974
449
76
4
0
333,338
4
L
Izanami
7,854
393
97
5
0
345,850
3
W
Baron Samedi
10,615
531
104
5
0
358,681
4
L
Yemoja
8,723
436
30
2
0
339,250
2
W
Guan Yu
10,186
509
14
1
0
411,639
5
W
Set
9,860
493
112
6
0
390,363
0
L
Gilgamesh
8,205
410
39
2
0
317,899
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role