Player Matchup

Raijin
Raijin
AdamsCorleone
Raijin
Level 110
God Stats
10W - 8L
1,486 SR
Queue Stats
196W - 179L
1,433 Elo+
Party 1
Yemoja
Yemoja
FloppyFist
Yemoja
Level 69
God Stats
22W - 32L
1,444 SR
Queue Stats
125W - 149L
1,409 Elo+
Solo
Neith
Neith
Nakvirr
Neith
Level 141
God Stats
5W - 19L
1,263 SR
Queue Stats
51W - 64L
1,414 Elo+
Solo
Mulan
Mulan
ToXicFarM3r
Mulan
Level 67
God Stats
11W - 10L
1,545 SR
Queue Stats
223W - 214L
1,471 Elo+
Party 1
Loki
Loki
Маннимарко
Loki
Level 68
God Stats
5W - 12L
1,414 SR
Queue Stats
126W - 132L
1,454 Elo+
Solo
Team Averages
Level 91
1,430 SR
1,436 Elo+

VS

Team Averages
Level 84
1,599 SR
1,386 Elo+
Heimdallr
Heimdallr
BigBadBodyPillow
Heimdallr
Level 88
God Stats
15W - 10L
1,605 SR
Queue Stats
268W - 269L
1,458 Elo+
Solo
Cthulhu
Cthulhu
KioskMangaz
Cthulhu
Level 85
God Stats
3W - 1L
1,500 SR
Queue Stats
21W - 14L
1,481 Elo+
Solo
Chaac
Chaac
anteloe
Chaac
Level 89
God Stats
16W - 7L
1,681 SR
Queue Stats
121W - 135L
1,417 Elo+
Party 2
Bakasura
Bakasura
philipbergwall
Bakasura
Level 66
God Stats
2W - 0L
1,500 SR
Queue Stats
99W - 94L
1,114 Elo+
Party 2
Nu Wa
Nu Wa
СиренА
Nu Wa
Level 91
God Stats
9W - 5L
1,706 SR
Queue Stats
101W - 92L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 3 / 5
10,119
460
10,792
18,521
7,090
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Yemoja
FloppyFist
Yemoja
13
0 / 2 / 7
8,617
392
3,956
14,917
17,518
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Neith
Nakvirr
Neith
14
3 / 4 / 3
9,099
414
13,599
14,272
5,488
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

17
2 / 3 / 3
10,088
459
14,379
23,451
19,335
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
5 / 5 / 4
10,459
475
8,643
16,982
7,559
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
20
7 / 3 / 2
12,779
581
15,134
13,608
6,563
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
KioskMangaz
Cthulhu
16
3 / 1 / 9
10,660
485
11,870
21,711
25,642
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Chaac
anteloe
Chaac
18
3 / 1 / 9
11,885
540
20,271
15,339
20,685
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bakasura
16
3 / 4 / 6
11,074
503
5,943
17,497
8,338
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
1 / 5 / 7
11,370
517
17,317
15,035
5,973
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
50
14
Kills
17
17
Deaths
14
22
Assists
33
Player
Kills
Deaths
Assists
KDA
L
4
3
5
2.17
W
Heimdallr
7
3
2
2.67
L
Yemoja
FloppyFist
Yemoja
0
2
7
1.75
W
Cthulhu
KioskMangaz
Cthulhu
3
1
9
7.5
L
Neith
Nakvirr
Neith
3
4
3
1.13
L
2
3
3
1.17
W
Chaac
anteloe
Chaac
3
1
9
7.5
W
Bakasura
3
4
6
1.5
L
5
5
4
1.4
W
1
5
7
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,369
Damage
70,535
88,143
Taken
83,190
56,990
Mitigated
67,201
32,692
Healing
28,901
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,792
745
277
5,597
18,521
7,090
519
9,069
8,784
67,987
0
W
Heimdallr
15,134
7,305
0
4,891
13,608
6,563
5,916
1,482
12,044
0
130,142
L
Yemoja
FloppyFist
Yemoja
3,956
1,227
3,562
4,284
14,917
17,518
454
4,616
10,003
17,433
0
W
Cthulhu
KioskMangaz
Cthulhu
11,870
612
1,631
5,048
21,711
25,642
99
5,655
15,929
36,779
0
L
Neith
Nakvirr
Neith
13,599
6,689
461
5,871
14,272
5,488
715
6,130
8,142
0
58,172
L
14,379
2,218
0
7,886
23,451
19,335
364
4,560
17,576
9,789
63,883
W
Chaac
anteloe
Chaac
20,271
4,724
0
6,774
15,339
20,685
2,183
3,033
12,211
0
83,063
W
Bakasura
5,943
4,503
0
7,164
17,497
8,338
624
2,150
15,253
0
41,642
L
8,643
1,131
899
3,855
16,982
7,559
480
4,812
12,045
0
64,185
W
17,317
2,736
0
3,393
15,035
5,973
330
3,824
10,769
89,121
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,382
Gold Earned
57,768
486
Minions Killed
618
0
Camps Cleared
0
1,879,633
Distance Traveled
2,044,491
15
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
10,119
460
129
6
0
359,280
2
W
Heimdallr
12,779
581
189
9
0
368,449
4
L
Yemoja
8,617
392
30
1
0
357,484
6
W
Cthulhu
10,660
485
49
2
0
428,760
3
L
Neith
9,099
414
88
4
0
319,428
4
L
Mulan
10,088
459
135
6
0
392,833
0
W
Chaac
11,885
540
132
6
0
434,681
10
W
Bakasura
11,074
503
107
5
0
441,144
0
L
Loki
10,459
475
104
5
0
450,608
3
W
Nu Wa
11,370
517
141
6
0
371,457
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role