Player Matchup

Thoth
Thoth
KiRaSaii
Thoth
Level 160
God Stats
0W - 1L
1,567 SR
Queue Stats
10W - 4L
1,790 Elo+
Party 1
Neith
Neith
Ritome
Neith
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,741 Elo+
Party 1
Chaac
Chaac
TMNATB
Chaac
Level 158
God Stats
1W - 1L
1,882 SR
Queue Stats
9W - 3L
1,780 Elo+
Party 1
Team Averages
Level 113
1,650 SR
1,770 Elo+

VS

Team Averages
Level 14
1,675 SR
1,807 Elo+
Kukulkan
Kukulkan
BabyCrock
Kukulkan
Level 10
God Stats
2W - 0L
1,900 SR
Queue Stats
3W - 0L
1,836 Elo+
Party 2
Da Ji
Da Ji
Erio38
Da Ji
Level 18
God Stats
1W - 0L
1,626 SR
Queue Stats
3W - 0L
1,889 Elo+
Party 2
Artio
Artio
skadiismywaifu
Artio
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 0L
1,695 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
KiRaSaii
Thoth
10
1 / 4 / 1
6,203
620
6,496
7,497
2,036
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Neith
Ritome
Neith
8
0 / 4 / 2
5,832
583
4,131
6,112
1,716
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Chaac
TMNATB
Chaac
9
1 / 6 / 1
6,401
640
7,579
13,534
8,980
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BabyCrock
Kukulkan
12
6 / 0 / 6
7,867
787
9,508
4,617
2,031
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Da Ji
Erio38
Da Ji
9
2 / 2 / 5
6,542
654
4,380
7,031
2,115
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

12
6 / 0 / 7
8,598
860
10,690
13,707
13,103
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
32
2
Kills
14
14
Deaths
2
4
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
BabyCrock
Kukulkan
6
0
6
9
W
Da Ji
Erio38
Da Ji
2
2
5
2.25
L
Thoth
KiRaSaii
Thoth
1
4
1
0.38
L
Neith
Ritome
Neith
0
4
2
0.25
L
Chaac
TMNATB
Chaac
1
6
1
0.25
W
6
0
7
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,206
Damage
24,578
27,143
Taken
25,355
12,732
Mitigated
17,249
6,100
Healing
9,262
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
BabyCrock
Kukulkan
9,508
1,434
0
1,237
4,617
2,031
33
1,553
2,876
31,843
0
W
Da Ji
Erio38
Da Ji
4,380
2,053
0
330
7,031
2,115
0
1,945
4,941
0
11,233
L
Thoth
KiRaSaii
Thoth
6,496
246
0
1,545
7,497
2,036
0
6,684
813
23,293
0
L
Neith
Ritome
Neith
4,131
2,953
0
1,011
6,112
1,716
0
4,932
1,180
0
7,800
L
Chaac
TMNATB
Chaac
7,579
2,215
0
3,544
13,534
8,980
0
8,963
4,571
368
20,671
W
10,690
2,722
752
6,943
13,707
13,103
118
3,114
10,263
28,959
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,436
Gold Earned
23,007
93
Minions Killed
117
2
Camps Cleared
7
506,615
Distance Traveled
589,561
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
7,867
787
64
6
3
189,143
3
W
Da Ji
6,542
654
22
2
3
185,204
0
L
Thoth
6,203
620
48
5
2
163,413
3
L
Neith
5,832
583
14
1
0
159,751
5
L
Chaac
6,401
640
31
3
0
183,451
1
W
Artio
8,598
860
31
3
1
215,214
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role