Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
IBxBoogaloo
Ne Zha
Level 107
God Stats
4W - 1L
1,423 SR
Queue Stats
64W - 83L
1,330 Elo+
Party 1
Hercules
Hercules
IveBeenDr1nk1ng
Hercules
Level 84
God Stats
5W - 1L
1,666 SR
Queue Stats
148W - 150L
1,334 Elo+
Solo
Freya
Freya
LEER0YxJENKINSz
Freya
Level 64
God Stats
3W - 1L
1,357 SR
Queue Stats
69W - 84L
1,348 Elo+
Party 1
Apollo
Apollo
ViperGamerMD
Apollo
Level 46
God Stats
1W - 1L
1,276 SR
Queue Stats
62W - 89L
1,301 Elo+
Solo
Team Averages
Level 74
1,444 SR
1,362 Elo+

VS

Team Averages
Level 85
1,454 SR
1,419 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
CruciaISaint
Apollo
Level 104
God Stats
1W - 2L
1,500 SR
Queue Stats
97W - 71L
1,432 Elo+
Solo
Thoth
Thoth
DyloMad
Thoth
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,362 Elo+
Solo
Zeus
Zeus
TessieS21
Zeus
Level 127
God Stats
0W - 3L
1,257 SR
Queue Stats
806W - 849L
1,432 Elo+
Solo
Heimdallr
Heimdallr
UnpreparedLizard
Heimdallr
Level 106
God Stats
12W - 8L
1,516 SR
Queue Stats
656W - 732L
1,368 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
18
2 / 4 / 9
10,427
695
8,222
16,708
19,573
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ne Zha
20
9 / 2 / 3
11,996
800
8,256
10,566
4,662
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hercules
19
2 / 2 / 12
10,758
717
9,226
22,754
14,198
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

17
3 / 4 / 8
10,491
699
3,975
8,742
3,158
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Apollo
15
1 / 6 / 9
9,660
644
5,811
12,147
4,544
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
20
7 / 3 / 4
11,823
788
19,478
10,172
4,869
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Apollo
16
5 / 6 / 7
9,838
656
10,442
12,398
5,404
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thoth
DyloMad
Thoth
6
0 / 1 / 1
7,042
469
270
1,154
230
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Zeus
19
5 / 4 / 12
11,394
760
16,935
6,116
2,350
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
20
1 / 3 / 12
10,311
687
6,902
9,868
4,806
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
54
17
Kills
18
18
Deaths
17
41
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
2
4
9
1.63
L
Ah Puch
 
Ah Puch
7
3
4
3
L
Apollo
5
6
7
1.42
L
Thoth
DyloMad
Thoth
0
1
1
0.5
W
Ne Zha
9
2
3
5.25
W
Hercules
2
2
12
4
W
3
4
8
1.75
L
Zeus
5
4
12
2.75
L
Heimdallr
1
3
12
2.33
W
Apollo
1
6
9
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,490
Damage
54,027
70,917
Taken
39,708
46,135
Mitigated
17,659
26,929
Healing
10,182
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
8,222
290
2,229
2,682
16,708
19,573
147
8,626
8,082
25,971
0
L
Ah Puch
 
Ah Puch
19,478
1,078
1,084
3,824
10,172
4,869
166
3,772
6,400
43,278
0
L
Apollo
10,442
3,820
788
1,567
12,398
5,404
360
3,352
9,046
0
18,765
L
Thoth
DyloMad
Thoth
270
51
0
0
1,154
230
0
221
933
550
0
W
Ne Zha
8,256
1,897
1,995
3,439
10,566
4,662
718
4,734
5,832
0
24,019
W
Hercules
9,226
667
532
10,058
22,754
14,198
731
9,800
12,954
0
17,448
W
3,975
1,555
817
664
8,742
3,158
1,589
5,518
3,224
8,364
0
L
Zeus
16,935
213
31
464
6,116
2,350
371
1,363
4,753
35,422
0
L
Heimdallr
6,902
2,859
740
1,684
9,868
4,806
663
3,489
6,379
0
23,016
W
Apollo
5,811
2,868
1,612
2,901
12,147
4,544
270
8,005
4,142
0
20,181

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,332
Gold Earned
50,408
146
Minions Killed
151
0
Camps Cleared
0
1,353,403
Distance Traveled
1,105,541
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,427
695
30
2
0
289,134
3
L
Ah Puch
11,823
788
55
4
0
274,465
0
L
Apollo
9,838
656
17
1
0
259,132
1
L
Thoth
7,042
469
1
0
0
43,347
0
W
Ne Zha
11,996
800
37
2
0
342,663
2
W
Hercules
10,758
717
24
2
0
297,420
0
W
Freya
10,491
699
16
1
0
218,458
0
L
Zeus
11,394
760
46
3
0
253,084
0
L
Heimdallr
10,311
687
32
2
0
275,513
0
W
Apollo
9,660
644
39
3
0
205,728
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role