Player Matchup

Tiamat
Tiamat
Cobe Braint
Tiamat
Level 24
God Stats
2W - 1L
1,500 SR
Queue Stats
24W - 9L
1,546 Elo+
Party 1
Persephone
Persephone
IL1KE T0PEE
Persephone
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 43L
1,410 Elo+
Party 1
Kali
Kali
ItchyColt456480
Kali
Level 102
God Stats
3W - 1L
1,823 SR
Queue Stats
149W - 67L
1,719 Elo+
Party 1
Team Averages
Level 58
1,608 SR
1,558 Elo+

VS

Team Averages
Level 130
1,415 SR
1,513 Elo+
Freya
Freya
BaybeDj3strk
Freya
Level 123
God Stats
0W - 3L
1,174 SR
Queue Stats
37W - 46L
1,472 Elo+
Solo
Loki
Loki
JibbPenguin
Loki
Level 116
God Stats
0W - 1L
1,642 SR
Queue Stats
11W - 7L
1,586 Elo+
Solo
Chaac
Chaac
xABsent Dreams
Chaac
Level 152
God Stats
22W - 44L
1,429 SR
Queue Stats
876W - 1,049L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
19
7 / 5 / 18
15,739
715
21,958
23,338
24,485
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Persephone
IL1KE T0PEE
Persephone
14
0 / 7 / 12
12,869
585
8,408
14,500
3,511
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
20 / 5 / 6
18,355
834
27,254
24,686
19,129
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 13 / 12
12,869
585
12,634
19,100
5,217
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

18
7 / 9 / 9
14,623
665
17,477
19,758
10,542
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

18
10 / 5 / 8
15,085
686
21,023
24,984
25,585
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
47
27
Kills
18
17
Deaths
27
36
Assists
29
Player
Kills
Deaths
Assists
KDA
L
1
13
12
0.54
W
Tiamat
7
5
18
3.2
W
Persephone
IL1KE T0PEE
Persephone
0
7
12
0.86
W
20
5
6
4.6
L
7
9
9
1.28
L
10
5
8
2.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,620
Damage
51,134
62,524
Taken
63,842
47,125
Mitigated
41,344
21,989
Healing
8,531
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,634
4,263
142
1,515
19,100
5,217
164
9,597
9,292
43,691
0
W
Tiamat
21,958
2,041
160
7,863
23,338
24,485
321
6,047
17,291
65,053
0
W
Persephone
IL1KE T0PEE
Persephone
8,408
927
117
1,516
14,500
3,511
577
1,605
12,888
26,501
0
W
27,254
15,543
0
12,333
24,686
19,129
551
6,578
18,108
0
87,747
L
17,477
3,185
0
740
19,758
10,542
0
9,381
10,224
0
45,258
L
21,023
1,748
0
6,134
24,984
25,585
0
11,326
13,399
2,432
55,604

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,963
Gold Earned
42,577
234
Minions Killed
203
14
Camps Cleared
5
1,092,683
Distance Traveled
1,057,316
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
12,869
585
73
3
3
281,307
2
W
Tiamat
15,739
715
100
5
2
348,096
2
W
Persephone
12,869
585
51
2
2
344,256
0
W
Kali
18,355
834
83
4
10
400,331
4
L
Loki
14,623
665
56
3
1
343,867
4
L
Chaac
15,085
686
74
3
1
432,142
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role