Player Matchup

Skadi
Skadi
ElderlyFawn
Skadi
Level 125
God Stats
1W - 1L
1,740 SR
Queue Stats
30W - 31L
1,589 Elo+
Party 2
Khepri
Khepri
G-Bahamut
Khepri
Level 160
God Stats
2W - 15L
1,156 SR
Queue Stats
668W - 665L
1,511 Elo+
Solo
Janus
Janus
GrimReaper3942
Janus
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
170W - 185L
1,449 Elo+
Party 3
Hun Batz
Hun Batz
Kam_Snipez
Hun Batz
Level 119
God Stats
3W - 7L
1,675 SR
Queue Stats
90W - 101L
1,484 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Moneybagzz6107
Cu Chulainn
Level 78
God Stats
32W - 22L
1,609 SR
Queue Stats
116W - 121L
1,521 Elo+
Party 3
Team Averages
Level 117
1,536 SR
1,511 Elo+

VS

Team Averages
Level 122
1,582 SR
1,579 Elo+
Hou Yi
Hou Yi
Ale West
Hou Yi
Level 118
God Stats
10W - 7L
1,863 SR
Queue Stats
187W - 162L
1,614 Elo+
Party 1
Scylla
Scylla
Fa-Z-ed
Scylla
Level 156
God Stats
4W - 8L
1,334 SR
Queue Stats
290W - 277L
1,553 Elo+
Solo
Ymir
Ymir
Inca_Emperor
Ymir
Level 139
God Stats
1W - 1L
1,542 SR
Queue Stats
20W - 14L
1,571 Elo+
Party 1
Osiris
Osiris
Sabilize
Osiris
Level 119
God Stats
4W - 3L
1,553 SR
Queue Stats
727W - 664L
1,516 Elo+
Solo
Arachne
Arachne
Shxppardd
Arachne
Level 80
God Stats
4W - 7L
1,619 SR
Queue Stats
19W - 52L
1,640 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 9 / 6
10,511
420
8,590
18,901
6,252
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Khepri
G-Bahamut
Khepri
13
0 / 4 / 3
9,041
362
4,523
12,520
11,031
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

16
5 / 12 / 1
11,524
461
16,009
17,736
6,129
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hun Batz
Kam_Snipez
Hun Batz
17
2 / 8 / 2
10,733
429
11,125
18,650
7,576
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cu Chulainn
Moneybagzz6107
Cu Chulainn
18
2 / 10 / 3
11,964
479
11,925
25,557
18,208
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Ale West
Hou Yi
20
9 / 2 / 7
15,444
618
15,735
22,105
11,025
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Scylla
Fa-Z-ed
Scylla
20
5 / 1 / 12
15,975
639
15,305
14,038
5,709
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
3 / 3 / 14
13,521
541
8,148
30,273
38,927
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Osiris
Sabilize
Osiris
20
12 / 2 / 7
16,008
640
16,149
22,678
23,563
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Arachne
Shxppardd
Arachne
20
14 / 1 / 9
16,740
670
17,874
13,235
8,565
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
92
9
Kills
43
43
Deaths
9
15
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
Ale West
Hou Yi
9
2
7
6.25
L
0
9
6
0.33
W
Scylla
Fa-Z-ed
Scylla
5
1
12
11
L
Khepri
G-Bahamut
Khepri
0
4
3
0.38
L
5
12
1
0.46
W
3
3
14
3.33
L
Hun Batz
Kam_Snipez
Hun Batz
2
8
2
0.38
L
Cu Chulainn
Moneybagzz6107
Cu Chulainn
2
10
3
0.35
W
Osiris
Sabilize
Osiris
12
2
7
7.75
W
Arachne
Shxppardd
Arachne
14
1
9
18.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,172
Damage
73,211
93,364
Taken
102,329
49,196
Mitigated
87,789
9,906
Healing
41,598
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
Ale West
Hou Yi
15,735
10,242
0
10,924
22,105
11,025
4,380
7,080
15,025
0
138,178
L
8,590
4,609
0
3,140
18,901
6,252
36
3,060
15,817
0
84,175
W
Scylla
Fa-Z-ed
Scylla
15,305
815
0
6,927
14,038
5,709
3,420
6,125
7,913
116,455
0
L
Khepri
G-Bahamut
Khepri
4,523
526
0
1,075
12,520
11,031
0
4,650
7,734
39,764
0
L
16,009
324
122
2,084
17,736
6,129
0
7,331
10,055
63,019
0
W
8,148
1,767
0
8,316
30,273
38,927
882
7,014
22,789
33,693
0
L
Hun Batz
Kam_Snipez
Hun Batz
11,125
2,926
0
485
18,650
7,576
0
5,558
13,008
0
81,450
L
Cu Chulainn
Moneybagzz6107
Cu Chulainn
11,925
3,639
0
3,000
25,557
18,208
355
5,689
19,770
8,738
72,386
W
Osiris
Sabilize
Osiris
16,149
6,120
0
6,933
22,678
23,563
1,771
4,507
17,994
20,943
66,504
W
Arachne
Shxppardd
Arachne
17,874
12,476
0
8,498
13,235
8,565
5,347
2,036
11,199
0
132,654

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,773
Gold Earned
77,688
558
Minions Killed
695
0
Camps Cleared
0
1,921,743
Distance Traveled
2,440,100
18
Wards Purchased
36
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
15,444
618
161
6
0
441,238
7
L
Skadi
10,511
420
123
5
0
380,958
2
W
Scylla
15,975
639
193
8
0
472,403
6
L
Khepri
9,041
362
49
2
0
346,505
4
L
Janus
11,524
461
105
4
0
391,352
2
W
Ymir
13,521
541
32
1
0
466,131
11
L
Hun Batz
10,733
429
128
5
0
428,839
5
L
Cu Chulainn
11,964
479
153
6
0
374,089
5
W
Osiris
16,008
640
145
6
0
474,540
10
W
Arachne
16,740
670
164
7
0
585,788
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role