Player Matchup

Tsukuyomi
Tsukuyomi
BygPympyn18
Tsukuyomi
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 17L
1,231 Elo+
Party 1
Amaterasu
Amaterasu
Kahlli
Amaterasu
Level 68
God Stats
8W - 10L
1,605 SR
Queue Stats
197W - 205L
1,515 Elo+
Party 3
Fenrir
Fenrir
Satcheroo
Fenrir
Level 11
God Stats
3W - 5L
1,551 SR
Queue Stats
24W - 27L
1,476 Elo+
Party 3
Olorun
Olorun
SuperNova2214
Olorun
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Freya
Freya
ihuntcommunists
Freya
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 32L
1,450 Elo+
Solo
Team Averages
Level 19
1,531 SR
1,435 Elo+

VS

Team Averages
Level 9
1,500 SR
1,412 Elo+
Neith
Neith
 
Neith
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
CookieTOXIC
Cthulhu
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 8L
1,320 Elo+
Party 2
Janus
Janus
DaLobstaaa
Janus
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 9L
1,297 Elo+
Party 2
Ares
Ares
IAmSuspire
Ares
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 15L
1,355 Elo+
Party 2
Guan Yu
Guan Yu
JDROW12
Guan Yu
Level 15
God Stats
3W - 0L
1,500 SR
Queue Stats
220W - 195L
1,589 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
BygPympyn18
Tsukuyomi
19
5 / 9 / 14
12,671
1,056
23,326
21,976
8,479
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Amaterasu
Kahlli
Amaterasu
18
3 / 5 / 11
11,387
949
14,617
28,459
21,375
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Fenrir
Satcheroo
Fenrir
18
5 / 8 / 7
12,608
1,051
11,926
23,187
12,010
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

19
3 / 9 / 14
12,113
1,009
16,981
21,177
7,299
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

18
3 / 10 / 9
11,153
929
10,187
21,496
6,649
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Team 1 Tickets

0

VS

Team 2 Tickets

235

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
20
12 / 1 / 19
14,468
1,206
26,647
13,162
6,354
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
CookieTOXIC
Cthulhu
20
4 / 7 / 23
12,202
1,017
15,708
21,201
20,239
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Janus
19
11 / 4 / 19
14,193
1,183
21,469
10,636
4,676
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
3 / 4 / 24
11,714
976
8,240
19,312
23,610
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Guan Yu
JDROW12
Guan Yu
20
11 / 3 / 23
14,157
1,180
28,065
21,828
35,232
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
149
19
Kills
41
41
Deaths
19
55
Assists
108
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
12
1
19
21.5
L
Tsukuyomi
BygPympyn18
Tsukuyomi
5
9
14
1.33
W
Cthulhu
CookieTOXIC
Cthulhu
4
7
23
2.21
W
Janus
11
4
19
5.13
W
3
4
24
3.75
W
Guan Yu
JDROW12
Guan Yu
11
3
23
7.5
L
Amaterasu
Kahlli
Amaterasu
3
5
11
1.7
L
Fenrir
Satcheroo
Fenrir
5
8
7
1.06
L
3
9
14
1.11
L
3
10
9
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,037
Damage
100,129
116,295
Taken
86,139
55,812
Mitigated
90,111
16,053
Healing
21,197
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
26,647
12,394
0
2,318
13,162
6,354
0
5,329
7,833
0
47,214
L
Tsukuyomi
BygPympyn18
Tsukuyomi
23,326
6,028
0
93
21,976
8,479
0
12,574
9,041
0
37,549
W
Cthulhu
CookieTOXIC
Cthulhu
15,708
936
0
0
21,201
20,239
0
9,668
9,183
34,307
0
W
Janus
21,469
2,965
132
844
10,636
4,676
0
3,749
6,887
46,675
0
W
8,240
2,162
0
0
19,312
23,610
0
4,468
13,372
17,125
0
W
Guan Yu
JDROW12
Guan Yu
28,065
3,010
8,700
9,203
21,828
35,232
0
4,417
17,411
9,146
28,159
L
Amaterasu
Kahlli
Amaterasu
14,617
7,664
0
8,470
28,459
21,375
0
12,593
14,232
544
28,245
L
Fenrir
Satcheroo
Fenrir
11,926
3,876
0
76
23,187
12,010
0
6,790
15,931
0
31,616
L
16,981
9,288
1,794
3,761
21,177
7,299
0
9,809
11,023
34,115
0
L
10,187
4,455
0
1,859
21,496
6,649
0
9,347
11,967
19,676
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,932
Gold Earned
66,734
155
Minions Killed
206
4
Camps Cleared
9
1,109,432
Distance Traveled
1,027,799
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
14,468
1,206
56
5
5
204,019
1
L
Tsukuyomi
12,671
1,056
30
3
1
245,363
1
W
Cthulhu
12,202
1,017
50
4
0
193,694
0
W
Janus
14,193
1,183
71
6
4
195,556
4
W
Ares
11,714
976
11
1
0
195,278
3
W
Guan Yu
14,157
1,180
18
2
0
239,252
0
L
Amaterasu
11,387
949
19
2
0
249,288
0
L
Fenrir
12,608
1,051
45
4
0
228,411
0
L
Olorun
12,113
1,009
34
3
2
189,354
0
L
Freya
11,153
929
27
2
1
197,016
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role