Player Matchup

Neith
Neith
 
Neith
Level 90
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
Samatz
King Arthur
Level 63
God Stats
37W - 36L
1,522 SR
Queue Stats
478W - 410L
1,487 Elo+
Party 1
Anubis
Anubis
Zenith01
Anubis
Level 114
God Stats
9W - 8L
1,585 SR
Queue Stats
294W - 280L
1,439 Elo+
Solo
Loki
Loki
loboangel78
Loki
Level 87
God Stats
50W - 14L
1,716 SR
Queue Stats
407W - 369L
1,489 Elo+
Party 1
Kumbhakarna
Kumbhakarna
xxWOLFMAN
Kumbhakarna
Level 129
God Stats
0W - 1L
1,541 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 97
1,573 SR
1,483 Elo+

VS

Team Averages
Level 99
1,540 SR
1,478 Elo+
Baron Samedi
Baron Samedi
BadSeanism
Baron Samedi
Level 139
God Stats
46W - 35L
1,645 SR
Queue Stats
250W - 232L
1,487 Elo+
Solo
Hachiman
Hachiman
SnuK143
Hachiman
Level 124
God Stats
35W - 43L
1,473 SR
Queue Stats
256W - 261L
1,465 Elo+
Solo
Fenrir
Fenrir
Unloved Orph4n
Fenrir
Level 82
God Stats
19W - 10L
1,674 SR
Queue Stats
456W - 367L
1,555 Elo+
Party 2
Zhong Kui
Zhong Kui
i_rumen
Zhong Kui
Level 85
God Stats
12W - 15L
1,556 SR
Queue Stats
528W - 565L
1,396 Elo+
Solo
Fafnir
Fafnir
sebushtin
Fafnir
Level 66
God Stats
2W - 2L
1,352 SR
Queue Stats
53W - 45L
1,485 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
15
3 / 2 / 4
9,265
441
14,525
10,809
3,192
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

King Arthur
Samatz
King Arthur
15
0 / 5 / 6
9,304
443
12,995
28,879
22,063
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anubis
Zenith01
Anubis
18
9 / 9 / 2
11,572
551
19,381
21,891
11,233
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

19
7 / 8 / 2
11,290
538
9,950
17,404
7,171
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kumbhakarna
xxWOLFMAN
Kumbhakarna
11
0 / 6 / 2
7,095
338
4,220
16,033
6,912
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BadSeanism
Baron Samedi
18
4 / 6 / 11
11,413
543
12,414
16,411
7,865
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
SnuK143
Hachiman
15
2 / 5 / 8
9,754
464
13,511
13,846
4,347
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

20
14 / 4 / 9
12,940
616
18,776
18,337
8,484
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Zhong Kui
i_rumen
Zhong Kui
19
5 / 3 / 9
11,722
558
20,731
21,491
22,156
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fafnir
sebushtin
Fafnir
16
5 / 1 / 11
10,528
501
8,118
18,623
23,310
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Magic Focus

Magic Focus

+20
Magical Power

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
78
19
Kills
30
30
Deaths
19
16
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
3
2
4
2.5
W
Baron Samedi
BadSeanism
Baron Samedi
4
6
11
1.58
L
King Arthur
Samatz
King Arthur
0
5
6
0.6
W
Hachiman
SnuK143
Hachiman
2
5
8
1.2
W
14
4
9
4.63
L
Anubis
Zenith01
Anubis
9
9
2
1.11
W
Zhong Kui
i_rumen
Zhong Kui
5
3
9
3.17
L
7
8
2
1
W
Fafnir
sebushtin
Fafnir
5
1
11
10.5
L
Kumbhakarna
xxWOLFMAN
Kumbhakarna
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,071
Damage
73,550
95,016
Taken
88,708
50,571
Mitigated
66,162
28,293
Healing
32,954
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
14,525
7,010
0
4,800
10,809
3,192
464
4,020
6,789
0
64,037
W
Baron Samedi
BadSeanism
Baron Samedi
12,414
840
1,192
4,470
16,411
7,865
576
7,350
9,061
75,296
0
L
King Arthur
Samatz
King Arthur
12,995
959
0
9,001
28,879
22,063
0
15,778
13,101
0
53,703
W
Hachiman
SnuK143
Hachiman
13,511
6,721
0
3,113
13,846
4,347
4,417
4,902
8,944
0
62,149
W
18,776
5,192
0
5,769
18,337
8,484
1,749
4,846
13,491
0
87,857
L
Anubis
Zenith01
Anubis
19,381
1,349
0
8,242
21,891
11,233
747
13,569
8,322
77,607
0
W
Zhong Kui
i_rumen
Zhong Kui
20,731
2,697
0
12,943
21,491
22,156
784
3,364
18,127
78,453
0
L
9,950
2,190
0
5,380
17,404
7,171
325
3,546
13,858
0
82,296
W
Fafnir
sebushtin
Fafnir
8,118
2,371
1,703
3,764
18,623
23,310
690
3,139
15,484
25,767
0
L
Kumbhakarna
xxWOLFMAN
Kumbhakarna
4,220
449
191
679
16,033
6,912
560
4,350
11,683
15,787
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,526
Gold Earned
56,357
461
Minions Killed
500
0
Camps Cleared
0
1,804,831
Distance Traveled
1,817,638
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,265
441
99
5
0
361,192
1
W
Baron Samedi
11,413
543
109
5
0
346,936
3
L
King Arthur
9,304
443
86
4
0
365,161
3
W
Hachiman
9,754
464
107
5
0
312,990
3
W
Fenrir
12,940
616
111
5
0
390,974
2
L
Anubis
11,572
551
131
6
0
303,937
3
W
Zhong Kui
11,722
558
149
7
0
369,397
0
L
Loki
11,290
538
130
6
0
412,464
1
W
Fafnir
10,528
501
24
1
0
397,341
1
L
Kumbhakarna
7,095
338
15
1
0
362,077
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role