Player Matchup

Ravana
Ravana
 
Ravana
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
 
Sylvanus
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
Giuly280
Ullr
Level 62
God Stats
4W - 3L
1,478 SR
Queue Stats
254W - 277L
1,387 Elo+
Solo
Aphrodite
Aphrodite
M0ST4RD4
Aphrodite
Level 42
God Stats
49W - 60L
1,443 SR
Queue Stats
127W - 132L
1,451 Elo+
Solo
Zhong Kui
Zhong Kui
TheVitor25
Zhong Kui
Level 23
God Stats
16W - 18L
1,415 SR
Queue Stats
46W - 49L
1,453 Elo+
Party 2
Team Averages
Level 86
1,467 SR
1,458 Elo+

VS

Team Averages
Level 50
1,603 SR
1,483 Elo+
Izanami
Izanami
 
Izanami
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Excadrill04
Merlin
Level 43
God Stats
27W - 18L
1,597 SR
Queue Stats
264W - 242L
1,472 Elo+
Party 1
Anubis
Anubis
Ottis210303
Anubis
Level 46
God Stats
18W - 9L
1,660 SR
Queue Stats
177W - 188L
1,396 Elo+
Party 1
Thor
Thor
Rencored
Thor
Level 38
God Stats
14W - 10L
1,540 SR
Queue Stats
155W - 139L
1,500 Elo+
Party 1
Artio
Artio
Rukasu23
Artio
Level 18
God Stats
2W - 1L
1,718 SR
Queue Stats
51W - 43L
1,548 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
15
5 / 3 / 4
9,474
592
10,992
11,477
3,900
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sylvanus
 
Sylvanus
10
1 / 5 / 3
6,579
411
4,552
11,753
9,536
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ullr
11
1 / 5 / 3
6,950
434
4,166
9,553
2,640
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Aphrodite
M0ST4RD4
Aphrodite
12
2 / 6 / 6
7,522
470
8,327
13,986
4,258
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zhong Kui
TheVitor25
Zhong Kui
11
4 / 8 / 3
7,369
461
4,773
12,310
6,791
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
18
6 / 1 / 4
10,487
655
5,648
7,614
2,465
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Merlin
14
6 / 5 / 6
9,446
590
14,686
9,667
3,127
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Anubis
16
5 / 3 / 5
9,975
623
11,740
11,389
4,598
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Thor
14
7 / 2 / 9
9,121
570
9,557
10,543
3,591
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Artio
Rukasu23
Artio
11
3 / 2 / 7
7,774
486
6,031
11,203
7,291
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
58
13
Kills
27
27
Deaths
13
19
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Ravana
 
Ravana
5
3
4
2.33
L
Sylvanus
 
Sylvanus
1
5
3
0.5
W
Izanami
 
Izanami
6
1
4
8
W
Merlin
6
5
6
1.8
L
Ullr
1
5
3
0.5
L
Aphrodite
M0ST4RD4
Aphrodite
2
6
6
0.83
W
Anubis
5
3
5
2.5
W
Thor
7
2
9
5.75
W
Artio
Rukasu23
Artio
3
2
7
3.25
L
Zhong Kui
TheVitor25
Zhong Kui
4
8
3
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,810
Damage
47,662
59,079
Taken
50,416
27,125
Mitigated
21,072
16,650
Healing
11,585
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
 
Ravana
10,992
3,769
0
1,888
11,477
3,900
0
7,157
4,320
0
68,929
L
Sylvanus
 
Sylvanus
4,552
1,194
891
3,622
11,753
9,536
0
5,461
6,292
19,856
4,142
W
Izanami
 
Izanami
5,648
3,760
0
3,220
7,614
2,465
3,754
1,480
6,134
0
85,945
W
Merlin
14,686
1,193
0
594
9,667
3,127
887
3,937
5,730
57,291
0
L
Ullr
4,166
1,435
0
304
9,553
2,640
0
4,249
5,304
0
34,396
L
Aphrodite
M0ST4RD4
Aphrodite
8,327
727
1,832
5,868
13,986
4,258
78
7,162
6,824
39,160
0
W
Anubis
11,740
370
0
5,241
11,389
4,598
620
3,187
8,202
64,316
0
W
Thor
9,557
1,415
0
500
10,543
3,591
450
3,230
7,313
0
42,449
W
Artio
Rukasu23
Artio
6,031
739
654
1,376
11,203
7,291
412
5,396
5,807
13,546
0
L
Zhong Kui
TheVitor25
Zhong Kui
4,773
175
0
2,245
12,310
6,791
0
8,428
3,882
14,585
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,894
Gold Earned
46,803
311
Minions Killed
452
0
Camps Cleared
0
1,365,489
Distance Traveled
1,372,573
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
9,474
592
114
7
0
314,979
2
L
Sylvanus
6,579
411
42
3
0
233,533
3
W
Izanami
10,487
655
165
10
0
273,099
3
W
Merlin
9,446
590
86
5
0
274,321
2
L
Ullr
6,950
434
64
4
0
269,654
1
L
Aphrodite
7,522
470
64
4
0
268,102
5
W
Anubis
9,975
623
116
7
0
237,046
3
W
Thor
9,121
570
66
4
0
327,275
1
W
Artio
7,774
486
19
1
0
260,832
0
L
Zhong Kui
7,369
461
27
2
0
279,221
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role