Player Matchup

Serqet
Serqet
Amin408
Serqet
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 6L
1,667 Elo+
Solo
Artemis
Artemis
DiabloDeSanta
Artemis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,650 Elo+
Party 1
Jormungandr
Jormungandr
LepreGnome
Jormungandr
Level 29
God Stats
1W - 2L
1,568 SR
Queue Stats
13W - 11L
1,561 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Noxwinslol
Morgan Le Fay
Level 22
God Stats
0W - 3L
1,311 SR
Queue Stats
47W - 52L
1,459 Elo+
Solo
Yemoja
Yemoja
TheMusty97
Yemoja
Level 4
God Stats
1W - 1L
1,723 SR
Queue Stats
3W - 1L
1,650 Elo+
Party 1
Team Averages
Level 13
1,520 SR
1,598 Elo+

VS

Team Averages
Level 24
1,521 SR
1,584 Elo+
Guan Yu
Guan Yu
Deesnats
Guan Yu
Level 29
God Stats
8W - 7L
1,507 SR
Queue Stats
86W - 79L
1,593 Elo+
Solo
Loki
Loki
HoboEmperor
Loki
Level 18
God Stats
8W - 0L
1,747 SR
Queue Stats
27W - 8L
1,905 Elo+
Solo
Chang'e
Chang'e
IONDH
Chang'e
Level 18
God Stats
10W - 9L
1,443 SR
Queue Stats
132W - 115L
1,551 Elo+
Solo
Kukulkan
Kukulkan
hyvlad
Kukulkan
Level 28
God Stats
7W - 9L
1,525 SR
Queue Stats
174W - 160L
1,555 Elo+
Solo
Yemoja
Yemoja
purplishorange
Yemoja
Level 29
God Stats
10W - 4L
1,382 SR
Queue Stats
58W - 71L
1,315 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Amin408
Serqet
13
6 / 4 / 2
8,209
631
8,232
11,907
4,371
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Artemis
7
0 / 7 / 1
5,109
393
1,044
7,753
1,770
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jormungandr
LepreGnome
Jormungandr
11
0 / 2 / 2
6,531
502
10,158
10,489
9,210
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Morgan Le Fay
Noxwinslol
Morgan Le Fay
11
2 / 6 / 1
6,526
502
3,293
9,075
3,209
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Yemoja
TheMusty97
Yemoja
9
1 / 6 / 3
6,104
470
1,529
7,828
4,248
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Deesnats
Guan Yu
12
0 / 1 / 2
6,574
506
3,844
12,007
8,668
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

14
17 / 3 / 4
9,637
741
17,755
11,131
4,313
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chang'e
IONDH
Chang'e
12
1 / 2 / 4
6,900
531
4,644
9,426
2,423
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kukulkan
hyvlad
Kukulkan
13
6 / 3 / 2
7,892
607
6,767
6,786
2,249
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

9
1 / 0 / 6
5,916
455
1,172
1,931
1,068
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
43
9
Kills
25
25
Deaths
9
9
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Serqet
Amin408
Serqet
6
4
2
1.75
W
Guan Yu
Deesnats
Guan Yu
0
1
2
1
L
Artemis
0
7
1
0.07
W
17
3
4
6.33
W
Chang'e
IONDH
Chang'e
1
2
4
1.5
L
Jormungandr
LepreGnome
Jormungandr
0
2
2
0.5
L
Morgan Le Fay
Noxwinslol
Morgan Le Fay
2
6
1
0.42
L
Yemoja
TheMusty97
Yemoja
1
6
3
0.42
W
Kukulkan
hyvlad
Kukulkan
6
3
2
2.33
W
1
0
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,256
Damage
34,182
47,052
Taken
41,281
22,808
Mitigated
18,721
10,327
Healing
18,227
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
Amin408
Serqet
8,232
959
0
4,056
11,907
4,371
0
2,197
9,487
0
41,431
W
Guan Yu
Deesnats
Guan Yu
3,844
979
401
6,574
12,007
8,668
0
6,875
3,995
0
27,784
L
Artemis
1,044
677
0
1,023
7,753
1,770
0
2,009
5,734
0
16,729
W
17,755
7,370
0
2,888
11,131
4,313
0
2,257
8,209
0
59,899
W
Chang'e
IONDH
Chang'e
4,644
608
366
5,121
9,426
2,423
0
1,823
7,240
32,421
0
L
Jormungandr
LepreGnome
Jormungandr
10,158
2,621
0
3,338
10,489
9,210
189
2,355
7,287
43,375
0
L
Morgan Le Fay
Noxwinslol
Morgan Le Fay
3,293
490
0
1,466
9,075
3,209
0
3,959
4,905
22,566
0
L
Yemoja
TheMusty97
Yemoja
1,529
667
162
282
7,828
4,248
0
1,540
6,256
14,511
0
W
Kukulkan
hyvlad
Kukulkan
6,767
1,352
0
2,327
6,786
2,249
759
2,545
4,109
40,680
0
W
1,172
201
138
412
1,931
1,068
503
348
1,583
9,823
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,479
Gold Earned
36,919
256
Minions Killed
313
0
Camps Cleared
0
1,144,858
Distance Traveled
1,229,655
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
8,209
631
79
6
0
281,209
2
W
Guan Yu
6,574
506
57
4
0
243,242
3
L
Artemis
5,109
393
34
3
0
216,371
4
W
Loki
9,637
741
93
7
0
284,830
1
W
Chang'e
6,900
531
66
5
0
256,730
2
L
Jormungandr
6,531
502
67
5
0
221,162
3
L
Morgan Le Fay
6,526
502
53
4
0
205,486
0
L
Yemoja
6,104
470
23
2
0
220,630
5
W
Kukulkan
7,892
607
83
6
0
253,738
5
W
Yemoja
5,916
455
14
1
0
191,115
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role