Player Matchup

Thanatos
Thanatos
Dam_tyr
Thanatos
Level 39
God Stats
3W - 10L
1,318 SR
Queue Stats
45W - 48L
1,463 Elo+
Party 1
Olorun
Olorun
H3ktorK1NG
Olorun
Level 40
God Stats
29W - 17L
1,753 SR
Queue Stats
266W - 196L
1,551 Elo+
Party 4
Medusa
Medusa
Kombat k9515
Medusa
Level 39
God Stats
28W - 46L
1,318 SR
Queue Stats
139W - 148L
1,410 Elo+
Solo
Ares
Ares
ThreeHeadedDoggo
Ares
Level 79
God Stats
17W - 16L
1,487 SR
Queue Stats
332W - 293L
1,562 Elo+
Party 4
Scylla
Scylla
WAVE_Glitch
Scylla
Level 68
God Stats
4W - 4L
1,427 SR
Queue Stats
86W - 71L
1,523 Elo+
Party 1
Team Averages
Level 53
1,460 SR
1,502 Elo+

VS

Team Averages
Level 65
1,481 SR
1,499 Elo+
Cernunnos
Cernunnos
Fiyah1477
Cernunnos
Level 65
God Stats
294W - 296L
1,421 SR
Queue Stats
337W - 347L
1,358 Elo+
Solo
Anhur
Anhur
FraserCov
Anhur
Level 52
God Stats
0W - 2L
1,500 SR
Queue Stats
111W - 114L
1,407 Elo+
Party 3
Mercury
Mercury
HePays2Win
Mercury
Level 157
God Stats
1W - 2L
1,556 SR
Queue Stats
146W - 96L
1,671 Elo+
Party 2
Ratatoskr
Ratatoskr
Kenways95
Ratatoskr
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
91W - 46L
1,680 Elo+
Party 2
Ymir
Ymir
iGiveBlows
Ymir
Level 22
God Stats
1W - 3L
1,430 SR
Queue Stats
5W - 13L
1,376 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Dam_tyr
Thanatos
10
5 / 3 / 1
6,188
563
4,013
7,991
2,329
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Olorun
H3ktorK1NG
Olorun
11
1 / 2 / 0
6,243
568
2,609
8,259
2,088
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Medusa
11
1 / 1 / 2
6,710
610
5,164
4,007
1,412
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

9
1 / 2 / 4
5,595
509
5,705
6,191
3,189
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Scylla
11
2 / 0 / 4
6,567
597
3,276
3,415
946
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Fiyah1477
Cernunnos
10
0 / 2 / 1
5,742
522
3,042
5,767
1,832
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Anhur
FraserCov
Anhur
9
1 / 2 / 2
5,302
482
1,513
5,367
1,450
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mercury
HePays2Win
Mercury
11
4 / 1 / 3
6,774
616
3,907
7,331
1,835
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Ratatoskr
Kenways95
Ratatoskr
13
3 / 1 / 0
7,012
637
7,290
7,669
4,773
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

7
0 / 4 / 1
4,999
454
2,858
8,405
3,782
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
15
10
Kills
8
8
Deaths
10
11
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Thanatos
Dam_tyr
Thanatos
5
3
1
1.83
L
Cernunnos
Fiyah1477
Cernunnos
0
2
1
0.25
L
Anhur
FraserCov
Anhur
1
2
2
1
W
Olorun
H3ktorK1NG
Olorun
1
2
0
0.5
L
Mercury
HePays2Win
Mercury
4
1
3
5.5
L
Ratatoskr
Kenways95
Ratatoskr
3
1
0
3
W
Medusa
1
1
2
2
W
1
2
4
1.5
W
Scylla
2
0
4
4
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,767
Damage
18,610
29,863
Taken
34,539
9,964
Mitigated
13,672
12,453
Healing
10,883
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
Dam_tyr
Thanatos
4,013
1,018
0
4,576
7,991
2,329
0
0
7,948
0
29,667
L
Cernunnos
Fiyah1477
Cernunnos
3,042
464
0
1,306
5,767
1,832
0
3,544
2,223
0
30,141
L
Anhur
FraserCov
Anhur
1,513
732
0
1,442
5,367
1,450
0
1,012
4,355
0
18,555
W
Olorun
H3ktorK1NG
Olorun
2,609
1,692
126
4,751
8,259
2,088
0
0
7,645
36,737
0
L
Mercury
HePays2Win
Mercury
3,907
1,923
0
3,270
7,331
1,835
0
967
6,364
0
32,381
L
Ratatoskr
Kenways95
Ratatoskr
7,290
1,155
0
4,073
7,669
4,773
0
2,843
4,826
0
43,530
W
Medusa
5,164
2,486
0
1,608
4,007
1,412
462
796
3,211
0
39,141
W
5,705
116
0
698
6,191
3,189
0
1,436
4,667
21,450
0
W
Scylla
3,276
113
0
694
3,415
946
0
626
2,789
35,983
0
L
2,858
602
0
792
8,405
3,782
0
3,224
5,181
16,025
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,303
Gold Earned
29,829
342
Minions Killed
298
0
Camps Cleared
0
1,111,239
Distance Traveled
1,029,334
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
6,188
563
49
4
0
247,662
0
L
Cernunnos
5,742
522
73
7
0
178,802
3
L
Anhur
5,302
482
33
3
0
204,781
3
W
Olorun
6,243
568
86
8
0
185,888
1
L
Mercury
6,774
616
73
7
0
233,986
0
L
Ratatoskr
7,012
637
91
8
0
234,247
0
W
Medusa
6,710
610
94
9
0
224,278
0
W
Ares
5,595
509
32
3
0
226,007
4
W
Scylla
6,567
597
81
7
0
227,404
2
L
Ymir
4,999
454
28
3
0
177,518
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role