Player Matchup

Ares
Ares
 
Ares
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ravana
Ravana
Debuficatorul
Ravana
Level 99
God Stats
9W - 18L
1,365 SR
Queue Stats
220W - 219L
1,497 Elo+
Party 4
Jing Wei
Jing Wei
Nasratos
Jing Wei
Level 133
God Stats
2W - 1L
1,583 SR
Queue Stats
54W - 68L
1,475 Elo+
Party 2
Ah Puch
Ah Puch
Phensokhames
Ah Puch
Level 144
God Stats
6W - 4L
1,682 SR
Queue Stats
348W - 342L
1,554 Elo+
Party 4
Sol
Sol
zzzzCriSzzzz
Sol
Level 64
God Stats
1W - 1L
1,500 SR
Queue Stats
232W - 287L
1,407 Elo+
Solo
Team Averages
Level 120
1,526 SR
1,487 Elo+

VS

Team Averages
Level 95
1,534 SR
1,504 Elo+
Sol
Sol
 
Sol
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Amaterasu
Amaterasu
Adorations
Amaterasu
Level 105
God Stats
31W - 14L
1,679 SR
Queue Stats
422W - 370L
1,605 Elo+
Party 3
Yemoja
Yemoja
FloppyFist
Yemoja
Level 69
God Stats
22W - 32L
1,429 SR
Queue Stats
125W - 149L
1,396 Elo+
Solo
Neith
Neith
LadyErial
Neith
Level 127
God Stats
40W - 36L
1,455 SR
Queue Stats
264W - 257L
1,524 Elo+
Party 3
Chang'e
Chang'e
Marcoso184
Chang'e
Level 89
God Stats
60W - 41L
1,607 SR
Queue Stats
352W - 353L
1,495 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
12
1 / 3 / 4
7,955
442
6,749
14,970
11,198
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
2 / 5 / 3
9,142
508
5,609
12,982
5,288
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Jing Wei
Nasratos
Jing Wei
17
4 / 5 / 3
10,034
557
9,578
14,069
5,329
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ah Puch
Phensokhames
Ah Puch
14
2 / 4 / 4
9,104
506
10,315
12,821
9,183
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Focus

Magic Focus

+20
Magical Power

12
0 / 3 / 1
7,553
420
6,819
9,586
3,664
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
18
4 / 2 / 6
10,548
586
11,884
16,290
7,528
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Amaterasu
Adorations
Amaterasu
18
10 / 2 / 3
11,096
616
11,161
15,983
8,271
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Yemoja
FloppyFist
Yemoja
14
1 / 2 / 5
8,836
491
2,191
12,452
10,204
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Neith
LadyErial
Neith
14
0 / 2 / 4
8,729
485
5,359
10,233
3,695
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chang'e
Marcoso184
Chang'e
17
5 / 1 / 11
10,593
589
14,404
12,473
4,748
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
49
9
Kills
20
20
Deaths
9
15
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
1
3
4
1
W
Sol
 
Sol
4
2
6
3.5
W
Amaterasu
Adorations
Amaterasu
10
2
3
5.75
L
2
5
3
0.7
W
Yemoja
FloppyFist
Yemoja
1
2
5
1.75
W
Neith
LadyErial
Neith
0
2
4
1
W
Chang'e
Marcoso184
Chang'e
5
1
11
10.5
L
Jing Wei
Nasratos
Jing Wei
4
5
3
1.1
L
Ah Puch
Phensokhames
Ah Puch
2
4
4
1
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,070
Damage
44,999
64,428
Taken
67,431
34,662
Mitigated
34,446
20,401
Healing
31,834
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
6,749
369
1,035
2,902
14,970
11,198
0
6,332
8,638
27,892
0
W
Sol
 
Sol
11,884
3,800
0
7,914
16,290
7,528
4,354
3,560
12,730
80,842
0
W
Amaterasu
Adorations
Amaterasu
11,161
4,996
0
4,086
15,983
8,271
0
4,896
11,087
0
93,058
L
5,609
1,506
0
2,260
12,982
5,288
93
5,036
7,946
0
62,931
W
Yemoja
FloppyFist
Yemoja
2,191
468
2,396
4,387
12,452
10,204
298
3,826
8,626
12,952
0
W
Neith
LadyErial
Neith
5,359
1,591
0
4,242
10,233
3,695
429
6,228
4,005
0
50,662
W
Chang'e
Marcoso184
Chang'e
14,404
717
2,466
6,343
12,473
4,748
412
5,440
7,033
64,503
0
L
Jing Wei
Nasratos
Jing Wei
9,578
6,402
546
5,560
14,069
5,329
513
6,468
7,601
0
79,867
L
Ah Puch
Phensokhames
Ah Puch
10,315
540
0
5,035
12,821
9,183
61
4,271
8,550
53,337
0
L
6,819
1,274
0
3,063
9,586
3,664
818
6,536
3,050
45,704
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,788
Gold Earned
49,802
429
Minions Killed
514
0
Camps Cleared
0
1,631,666
Distance Traveled
1,779,330
22
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
7,955
442
28
2
0
347,548
5
W
Sol
10,548
586
135
8
0
343,010
1
W
Amaterasu
11,096
616
115
6
0
416,989
7
L
Ravana
9,142
508
100
6
0
345,318
8
W
Yemoja
8,836
491
22
1
0
325,893
6
W
Neith
8,729
485
124
7
0
303,995
1
W
Chang'e
10,593
589
118
7
0
389,443
1
L
Jing Wei
10,034
557
140
8
0
328,908
1
L
Ah Puch
9,104
506
97
5
0
311,895
6
L
Sol
7,553
420
64
4
0
297,997
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role