Player Matchup

Arachne
Arachne
F1lsu
Arachne
Level 27
God Stats
35W - 48L
1,527 SR
Queue Stats
68W - 81L
1,531 Elo+
Solo
Chang'e
Chang'e
NoHitz
Chang'e
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
60W - 48L
1,590 Elo+
Solo
Olorun
Olorun
ReconGator
Olorun
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
185W - 214L
1,587 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Tonisa
Ah Muzen Cab
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 14L
1,469 Elo+
Solo
Bellona
Bellona
rübennasenhausen
Bellona
Level 28
God Stats
4W - 4L
1,776 SR
Queue Stats
82W - 58L
1,581 Elo+
Solo
Team Averages
Level 26
1,561 SR
1,552 Elo+

VS

Team Averages
Level 25
1,591 SR
1,588 Elo+
Rama
Rama
DampJanne
Rama
Level 28
God Stats
0W - 1L
1,693 SR
Queue Stats
108W - 95L
1,573 Elo+
Solo
Kukulkan
Kukulkan
Kasdejia
Kukulkan
Level 29
God Stats
2W - 4L
1,497 SR
Queue Stats
55W - 48L
1,566 Elo+
Party 1
Ganesha
Ganesha
Mjkl420
Ganesha
Level 29
God Stats
4W - 5L
1,684 SR
Queue Stats
86W - 89L
1,587 Elo+
Solo
Bakasura
Bakasura
Pimmlgiraffe
Bakasura
Level 17
God Stats
16W - 13L
1,545 SR
Queue Stats
23W - 16L
1,606 Elo+
Party 1
Thanatos
Thanatos
charlee89
Thanatos
Level 23
God Stats
14W - 15L
1,534 SR
Queue Stats
54W - 44L
1,607 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
F1lsu
Arachne
17
11 / 1 / 4
11,109
617
10,684
10,199
5,921
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Chang'e
NoHitz
Chang'e
14
0 / 4 / 12
8,538
474
7,501
10,692
4,213
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Olorun
ReconGator
Olorun
17
10 / 5 / 7
10,854
603
13,142
17,663
8,403
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ah Muzen Cab
Tonisa
Ah Muzen Cab
15
3 / 4 / 11
9,388
522
9,302
11,567
3,320
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
10 / 1 / 10
11,577
643
15,184
14,564
13,500
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
15
6 / 6 / 0
9,474
526
9,155
11,391
4,710
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Kukulkan
Kasdejia
Kukulkan
15
3 / 8 / 3
9,148
508
8,183
11,166
4,888
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ganesha
Mjkl420
Ganesha
11
0 / 6 / 8
7,926
440
5,742
19,466
20,022
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bakasura
Pimmlgiraffe
Bakasura
15
3 / 6 / 4
9,671
537
8,574
13,703
6,344
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thanatos
charlee89
Thanatos
15
3 / 8 / 4
9,480
527
9,435
15,620
6,167
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
34
34
Kills
15
15
Deaths
34
44
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Rama
6
6
0
1
W
Arachne
F1lsu
Arachne
11
1
4
13
L
Kukulkan
Kasdejia
Kukulkan
3
8
3
0.56
L
Ganesha
Mjkl420
Ganesha
0
6
8
0.67
W
Chang'e
NoHitz
Chang'e
0
4
12
1.5
L
Bakasura
Pimmlgiraffe
Bakasura
3
6
4
0.83
W
Olorun
ReconGator
Olorun
10
5
7
2.7
W
Ah Muzen Cab
Tonisa
Ah Muzen Cab
3
4
11
2.13
L
Thanatos
charlee89
Thanatos
3
8
4
0.63
W
10
1
10
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,813
Damage
41,089
64,685
Taken
71,346
35,357
Mitigated
42,131
29,447
Healing
16,637
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
9,155
6,834
0
1,755
11,391
4,710
228
4,146
7,245
0
72,363
W
Arachne
F1lsu
Arachne
10,684
6,754
0
6,324
10,199
5,921
1,340
1,705
8,374
0
67,660
L
Kukulkan
Kasdejia
Kukulkan
8,183
1,404
0
235
11,166
4,888
0
4,017
7,149
54,186
0
L
Ganesha
Mjkl420
Ganesha
5,742
570
0
2,716
19,466
20,022
54
5,439
14,027
24,384
0
W
Chang'e
NoHitz
Chang'e
7,501
655
1,581
4,393
10,692
4,213
688
2,637
7,978
35,440
0
L
Bakasura
Pimmlgiraffe
Bakasura
8,574
6,231
0
2,677
13,703
6,344
0
2,898
10,805
0
42,246
W
Olorun
ReconGator
Olorun
13,142
8,780
0
7,584
17,663
8,403
2,255
4,792
12,311
60,238
0
W
Ah Muzen Cab
Tonisa
Ah Muzen Cab
9,302
3,915
0
2,591
11,567
3,320
2,174
2,570
8,887
0
68,758
L
Thanatos
charlee89
Thanatos
9,435
2,643
0
9,254
15,620
6,167
0
4,467
11,153
0
47,456
W
15,184
6,891
0
6,974
14,564
13,500
1,161
2,221
11,848
262
74,024

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,466
Gold Earned
45,699
509
Minions Killed
490
0
Camps Cleared
0
1,699,101
Distance Traveled
1,507,490
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
9,474
526
188
10
0
283,274
0
W
Arachne
11,109
617
119
7
0
395,786
0
L
Kukulkan
9,148
508
101
6
0
284,556
2
L
Ganesha
7,926
440
16
1
0
294,863
7
W
Chang'e
8,538
474
63
4
0
342,873
6
L
Bakasura
9,671
537
106
6
0
353,617
0
W
Olorun
10,854
603
102
6
0
284,405
2
W
Ah Muzen Cab
9,388
522
105
6
0
305,326
3
L
Thanatos
9,480
527
79
4
0
291,180
3
W
Bellona
11,577
643
120
7
0
370,711
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role