Player Matchup

Neith
Neith
 
Neith
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Discordia
Discordia
DustySquirtl
Discordia
Level 24
God Stats
2W - 0L
1,500 SR
Queue Stats
88W - 12L
1,853 Elo+
Party 1
Bellona
Bellona
Kuzenbo God9015
Bellona
Level 40
God Stats
7W - 0L
1,963 SR
Queue Stats
411W - 150L
1,838 Elo+
Party 1
Team Averages
Level 56
1,654 SR
1,730 Elo+

VS

Team Averages
Level 74
1,554 SR
1,473 Elo+
Kukulkan
Kukulkan
klaven2
Kukulkan
Level 86
God Stats
21W - 14L
1,599 SR
Queue Stats
393W - 346L
1,475 Elo+
Party 2
Mulan
Mulan
oVisuaL Twistz
Mulan
Level 112
God Stats
10W - 14L
1,485 SR
Queue Stats
72W - 73L
1,453 Elo+
Solo
Gilgamesh
Gilgamesh
x KING POV x
Gilgamesh
Level 25
God Stats
64W - 50L
1,578 SR
Queue Stats
200W - 159L
1,491 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
11
2 / 1 / 9
7,665
767
3,509
4,724
1,750
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Discordia
DustySquirtl
Discordia
12
3 / 0 / 9
7,909
791
11,378
4,562
1,453
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
7 / 0 / 4
8,333
833
6,138
6,933
5,020
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
klaven2
Kukulkan
10
1 / 3 / 0
6,413
641
5,959
6,580
2,325
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
0 / 4 / 1
6,120
612
2,381
8,875
6,336
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gilgamesh
x KING POV x
Gilgamesh
9
0 / 5 / 1
6,131
613
3,675
9,009
6,475
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
3
12
Kills
1
1
Deaths
12
22
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
2
1
9
6.5
W
Discordia
DustySquirtl
Discordia
3
0
9
7.5
W
7
0
4
9
L
Kukulkan
klaven2
Kukulkan
1
3
0
0.33
L
0
4
1
0.13
L
Gilgamesh
x KING POV x
Gilgamesh
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,025
Damage
12,015
16,219
Taken
24,464
8,223
Mitigated
15,136
5,986
Healing
1,710
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
3,509
1,133
0
2,002
4,724
1,750
535
2,208
2,314
0
18,232
W
Discordia
DustySquirtl
Discordia
11,378
465
0
736
4,562
1,453
910
2,243
2,193
28,037
0
W
6,138
1,819
0
3,248
6,933
5,020
0
2,207
4,605
0
26,407
L
Kukulkan
klaven2
Kukulkan
5,959
289
0
260
6,580
2,325
0
2,468
3,782
26,412
0
L
2,381
213
0
1,031
8,875
6,336
0
3,817
4,672
0
12,124
L
Gilgamesh
x KING POV x
Gilgamesh
3,675
447
0
419
9,009
6,475
0
4,335
4,264
0
11,549

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,907
Gold Earned
18,664
128
Minions Killed
97
6
Camps Cleared
4
605,917
Distance Traveled
572,261
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,665
767
36
4
3
192,215
3
W
Discordia
7,909
791
43
4
0
202,163
3
W
Bellona
8,333
833
49
5
3
211,539
3
L
Kukulkan
6,413
641
54
5
2
192,983
3
L
Mulan
6,120
612
22
2
1
186,483
2
L
Gilgamesh
6,131
613
21
2
1
192,795
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role