Player Matchup

Bakasura
Bakasura
Masters
Copege
Bakasura
Masters
Level 160
God Stats
1W - 0L
1,716 SR
Queue Stats
36W - 7L
2,630 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 160
1,716 SR
2,630 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 146
1,708 SR
2,568 MMR
Ullr
Ullr
Masters
Schalky
Ullr
Masters
Level 146
God Stats
81W - 20L
1,708 SR
Queue Stats
601W - 225L
2,568 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Copege
Bakasura
12
4 / 0 / 0
6,303
1,051
5,644
7,347
3,806
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Bans
AnubisHe BoAnhurChronosGilgamesh

VS

Bans
HeraCu ChulainnSkadiBellonaHades
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
Schalky
Ullr
9
0 / 4 / 0
4,575
763
2,849
6,653
2,503
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
0
4
Kills
0
0
Deaths
4
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Bakasura
Copege
Bakasura
4
0
0
4
L
Ullr
Schalky
Ullr
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,644
Damage
2,849
7,347
Taken
6,653
3,806
Mitigated
2,503
3,741
Healing
647
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
Copege
Bakasura
5,644
3,761
0
3,741
7,347
3,806
1,892
401
6,946
0
25,573
L
Ullr
Schalky
Ullr
2,849
1,431
0
647
6,653
2,503
0
0
5,700
0
19,288

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

6,303
Gold Earned
4,575
62
Minions Killed
33
6
Camps Cleared
0
132,363
Distance Traveled
108,474
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
6,303
1,051
62
10
6
132,363
2
L
Ullr
4,575
763
33
6
0
108,474
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role