Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
ItzDxrren
Fenrir
Level 88
God Stats
9W - 8L
1,534 SR
Queue Stats
560W - 566L
1,410 Elo+
Party 2
Ares
Ares
LubaYu
Ares
Level 68
God Stats
3W - 0L
1,865 SR
Queue Stats
46W - 45L
1,485 Elo+
Party 4
Gilgamesh
Gilgamesh
Stef_1k
Gilgamesh
Level 103
God Stats
9W - 6L
1,546 SR
Queue Stats
562W - 529L
1,471 Elo+
Party 2
Medusa
Medusa
iryaa-
Medusa
Level 24
God Stats
4W - 0L
1,801 SR
Queue Stats
32W - 25L
1,530 Elo+
Party 4
Team Averages
Level 76
1,649 SR
1,479 Elo+

VS

Team Averages
Level 71
1,567 SR
1,445 Elo+
Rama
Rama
 
Rama
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Kuzenbo
Kuzenbo
AthenaOrTroll
Kuzenbo
Level 42
God Stats
41W - 21L
1,772 SR
Queue Stats
189W - 134L
1,592 Elo+
Party 3
Thanatos
Thanatos
Kaiser Marf
Thanatos
Level 49
God Stats
27W - 21L
1,500 SR
Queue Stats
153W - 142L
1,408 Elo+
Party 1
Hades
Hades
S1LL3R
Hades
Level 67
God Stats
70W - 47L
1,555 SR
Queue Stats
138W - 138L
1,365 Elo+
Party 1
Yemoja
Yemoja
yvemagkekse
Yemoja
Level 38
God Stats
12W - 11L
1,510 SR
Queue Stats
118W - 116L
1,361 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
15
4 / 0 / 5
9,081
534
9,789
5,713
4,383
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
ItzDxrren
Fenrir
15
6 / 2 / 7
9,181
540
9,389
10,599
4,404
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ares
LubaYu
Ares
14
2 / 1 / 2
8,465
498
4,587
11,541
10,960
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Gilgamesh
Stef_1k
Gilgamesh
15
1 / 0 / 8
8,742
514
7,721
11,361
7,700
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Medusa
iryaa-
Medusa
16
4 / 2 / 0
9,515
560
8,974
9,970
3,558
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
14
1 / 3 / 0
8,431
496
5,262
13,332
4,198
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kuzenbo
14
1 / 4 / 0
8,809
518
7,448
12,966
13,558
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Thanatos
Kaiser Marf
Thanatos
13
2 / 4 / 0
8,074
475
2,401
11,682
4,929
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hades
S1LL3R
Hades
14
1 / 5 / 2
8,229
484
8,564
16,220
8,838
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
12
0 / 1 / 1
7,395
435
2,646
6,289
3,473
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
8
17
Kills
5
5
Deaths
17
22
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
4
0
5
6.5
L
Rama
 
Rama
1
3
0
0.33
L
Kuzenbo
1
4
0
0.25
W
Fenrir
ItzDxrren
Fenrir
6
2
7
4.75
L
Thanatos
Kaiser Marf
Thanatos
2
4
0
0.5
W
Ares
LubaYu
Ares
2
1
2
3
L
Hades
S1LL3R
Hades
1
5
2
0.4
W
Gilgamesh
Stef_1k
Gilgamesh
1
0
8
5
W
Medusa
iryaa-
Medusa
4
2
0
2
L
Yemoja
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,460
Damage
26,321
49,184
Taken
60,489
31,005
Mitigated
34,996
15,319
Healing
25,501
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
9,789
959
0
2,114
5,713
4,383
146
3,428
2,285
64,222
0
L
Rama
 
Rama
5,262
4,758
0
5,752
13,332
4,198
1,060
933
12,399
0
64,455
L
Kuzenbo
7,448
1,738
0
3,024
12,966
13,558
300
1,747
11,219
53,346
0
W
Fenrir
ItzDxrren
Fenrir
9,389
2,402
0
1,956
10,599
4,404
50
2,639
7,960
0
61,817
L
Thanatos
Kaiser Marf
Thanatos
2,401
348
0
7,744
11,682
4,929
0
1,632
10,050
0
53,063
W
Ares
LubaYu
Ares
4,587
335
0
2,652
11,541
10,960
37
4,746
6,795
24,407
0
L
Hades
S1LL3R
Hades
8,564
874
170
6,114
16,220
8,838
0
8,164
8,056
59,275
0
W
Gilgamesh
Stef_1k
Gilgamesh
7,721
2,219
0
4,836
11,361
7,700
64
7,005
4,356
0
51,218
W
Medusa
iryaa-
Medusa
8,974
3,289
0
3,761
9,970
3,558
528
1,074
8,896
0
78,963
L
Yemoja
2,646
344
1,255
1,442
6,289
3,473
0
1,900
4,389
18,016
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,984
Gold Earned
40,938
494
Minions Killed
490
0
Camps Cleared
0
1,680,304
Distance Traveled
1,497,206
15
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
9,081
534
123
7
0
342,312
1
L
Rama
8,431
496
131
8
0
278,965
5
L
Kuzenbo
8,809
518
110
6
0
284,472
2
W
Fenrir
9,181
540
102
6
0
379,128
0
L
Thanatos
8,074
475
94
6
0
340,915
0
W
Ares
8,465
498
27
2
0
316,420
3
L
Hades
8,229
484
120
7
0
278,903
4
W
Gilgamesh
8,742
514
103
6
0
339,219
5
W
Medusa
9,515
560
139
8
0
303,225
6
L
Yemoja
7,395
435
35
2
0
313,951
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role